phaser4-rex-plugins
Version:
28 lines (22 loc) • 882 B
JavaScript
import GetBoundsConfig from '../../../utils/bounds/GetBoundsConfig.js';
const Rectangle = Phaser.Geom.Rectangle;
const GetValue = Phaser.Utils.Objects.GetValue;
var BoundsToPoints = function (gameObject, config) {
if (globRect === undefined) {
globRect = new Rectangle();
}
globPadding = GetBoundsConfig(GetValue(config, 'padding', 0), globPadding);
var w = gameObject.width,
h = gameObject.height;
var x = (-w / 2) - globPadding.left,
y = (-h / 2) - globPadding.top;
w += globPadding.left + globPadding.right;
h += globPadding.top + globPadding.bottom;
globRect.setTo(x, y, w, h);
var stepRate = GetValue(config, 'stepRate', 10);
var points = globRect.getPoints(0, stepRate);
return points; // Return new point array
}
var globRect;
var globPadding;
export default BoundsToPoints;