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phaser4-rex-plugins

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import GetBoundsConfig from '../../../utils/bounds/GetBoundsConfig.js'; const Rectangle = Phaser.Geom.Rectangle; const GetValue = Phaser.Utils.Objects.GetValue; var BoundsToPoints = function (gameObject, config) { if (globRect === undefined) { globRect = new Rectangle(); } globPadding = GetBoundsConfig(GetValue(config, 'padding', 0), globPadding); var w = gameObject.width, h = gameObject.height; var x = (-w / 2) - globPadding.left, y = (-h / 2) - globPadding.top; w += globPadding.left + globPadding.right; h += globPadding.top + globPadding.bottom; globRect.setTo(x, y, w, h); var stepRate = GetValue(config, 'stepRate', 10); var points = globRect.getPoints(0, stepRate); return points; // Return new point array } var globRect; var globPadding; export default BoundsToPoints;