phaser4-rex-plugins
Version:
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TypeScript
import ComponentBase from '../../utils/componentbase/ComponentBase';
export default OpenCloseTransition;
declare namespace OpenCloseTransition {
type TransitCallbackType = (
gameObject: Phaser.GameObjects.GameObject,
duration: number
) => void;
interface IConfig {
duration?: {
in?: number,
out?: number,
},
transitIn?: TransitCallbackType,
transitOut?: TransitCallbackType,
oneShot?: boolean,
destroy?: boolean,
opened?: boolean,
}
}
declare class OpenCloseTransition extends ComponentBase {
constructor(
gameObject: Phaser.GameObjects.GameObject,
config?: OpenCloseTransition.IConfig
);
setTransitInTime(duration: number): this;
transitInTime: number;
setTransitOutTime(duration: number): this;
transitOutTime: number;
setTransitInCallback(
callback?: OpenCloseTransition.TransitCallbackType
): this;
transitInCallback: OpenCloseTransition.TransitCallbackType;
setTransitOutCallback(
callback?: OpenCloseTransition.TransitCallbackType
): this;
transitOutCallback: OpenCloseTransition.TransitCallbackType;
requestOpen(openEventData?: any, duration?: number): this;
onOpen(): void;
requestClose(closeEventData?: any, duration?: number): this;
onClose(): void;
}