phaser4-rex-plugins
Version:
48 lines (39 loc) • 1.09 kB
TypeScript
import TickTask from '../../utils/componentbase/TickTask';
export default MoveTo;
declare namespace MoveTo {
interface IConfig {
speed?: number,
rotateToTarget?: boolean
}
namespace Events {
type CompleteCallbackType = (
gameObject: Phaser.GameObjects.GameObject,
moveTo: MoveTo
) => void;
}
}
declare class MoveTo extends TickTask {
constructor(
gameObject: Phaser.GameObjects.GameObject,
config?: MoveTo.IConfig
)
setEnable(enable?: boolean): this;
enable: boolean;
moveTo(x: number, y: number): this;
moveTo(config: {
x: number,
y: number,
speed?: number
}): this;
moveFrom(x: number, y: number): this;
moveFrom(config: {
x: number,
y: number,
speed?: number
}): this;
moveToward(angle: number, distance: number): this;
setSpeed(speed: number): this;
speed: number;
setRotateToTarget(enable?: boolean): this;
rotateToTarget: boolean;
}