phaser4-rex-plugins
Version:
29 lines (22 loc) • 709 B
TypeScript
import TickTask from '../../utils/componentbase/TickTask';
export default Interception;
declare namespace Interception {
interface IConfig {
target?: Phaser.GameObjects.GameObject,
enable?: boolean
}
}
declare class Interception extends TickTask {
constructor(
gameObject: Phaser.GameObjects.GameObject,
config?: Interception.IConfig
)
setEnable(enable?: boolean): this;
enable: boolean;
setTarget(
gameObject?: Phaser.GameObjects.GameObject
): this;
target: Phaser.GameObjects.GameObject | undefined;
readonly predictedPosition: { x: number, y: number };
readonly predictedAngle: number;
}