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phaser4-rex-plugins

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import ComponentBase from '../../utils/componentbase/ComponentBase'; export default HiddenTextEditBase; declare namespace HiddenTextEditBase { type OnOpenCallbackType = ( textObject: Phaser.GameObjects.GameObject, hiddenInputText: HiddenTextEditBase, ) => void; type OnCloseCallbackType = ( textObject: Phaser.GameObjects.GameObject, hiddenInputText: HiddenTextEditBase, ) => void; type OnUpdateCallbackType = ( text: string, textObject: Phaser.GameObjects.GameObject, hiddenInputText: HiddenTextEditBase, ) => void | string; interface IConfig { enterClose?: boolean; onOpen: OnOpenCallbackType; onClose: OnCloseCallbackType; onUpdate: OnUpdateCallbackType | 'number'; // Copy from InputText type?: string, inputType?: string, // Element properties id?: string, text?: string, maxLength?: number, minLength?: number, placeholder?: string, tooltip?: string, readOnly?: boolean, spellCheck?: boolean, autoComplete?: 'on' | 'off', // Style properties align?: string, paddingLeft?: string, paddingRight?: string, paddingTop?: string, paddingBottom?: string, fontFamily?: string, fontSize?: string, color?: string, border?: number, backgroundColor?: string, borderColor?: string, outline?: string, selectAll?: boolean, } type UpdateTextCallbackType = ( newText: string, hiddenInputText: HiddenTextEditBase, ) => string; } declare class HiddenTextEditBase extends ComponentBase { constructor( textObject: Phaser.GameObjects.GameObject, config?: HiddenTextEditBase.IConfig ); setEnterClose( value?: boolean ): this; open(): this; close(): this; readonly isOpened: boolean; // Copy from InputText setText(text: string): this; text: string; selectText( selectionStart?: number, selectionEnd?: number ): this; selectAll(): this; readonly selectionStart: number; readonly selectionEnd: number; readonly selectedText: string; setCursorPosition(value: number): this; cursorPosition: number; scrollToBottom(): this; getStyle(key: string): string; setStyle(key: string, value?: number | string): this; setFocus(): this; setBlur(): this; readonly isFocused: boolean; setFontColor(color: string): this; fontColor: string; setMaxLength(value: number): this; maxLength: number; setMinLength(value: number): this; minLength: number; setPlaceholder(value: string): this; placeholder: string; setTooltip(value: string): this; tooltip: string; }