phaser4-rex-plugins
Version:
26 lines (23 loc) • 807 B
JavaScript
const IsPlainObject = Phaser.Utils.Objects.IsPlainObject;
const GetValue = Phaser.Utils.Objects.GetValue;
var GetFrameUpdatingCallback = function (key, frame, gameObject) {
var callback;
if (key === undefined) {
key = gameObject.texture.key;
frame = gameObject.frame.name;
} else if (IsPlainObject(key)) {
var config = key;
key = GetValue(config, 'key', gameObject.texture.key);
frame = GetValue(config, 'frame', gameObject.frame.name);
} else if (typeof (key) === 'string') {
} else {
callback = key;
}
if (callback === undefined) {
callback = function (gameObject) {
gameObject.setTexture(key, frame);
}
}
return callback;
}
export default GetFrameUpdatingCallback;