phaser4-rex-plugins
Version:
54 lines (41 loc) • 1.32 kB
TypeScript
declare function FadeIn(
duration: number,
alpha?: number
): Phaser.GameObjects.GameObject;
declare function FadeInPromise(
duration: number,
alpha?: number
): Promise<any>;
declare function IsRunningFadeIn(): boolean;
declare function FadeOutDestroy(
duration: number
): Phaser.GameObjects.GameObject;
declare function FadeOutDestroyPromise(
duration: number
): Promise<any>;
declare function FadeOut(
duration: number
): Phaser.GameObjects.GameObject;
declare function FadeOutPromise(
duration: number
): Promise<any>;
declare function IsRunningFadeOut(): boolean;
declare function IsRunningEaseFade(): boolean;
declare const FadeMethods: {
fadeIn: typeof FadeIn,
fadeInPromise: typeof FadeInPromise,
fadeOutDestroy: typeof FadeOutDestroy,
fadeOutDestroyPromise: typeof FadeOutDestroyPromise,
fadeOut: typeof FadeOut,
fadeOutPromise: typeof FadeOutPromise,
isRunningFadeIn: typeof IsRunningFadeIn,
isRunningFadeOut: typeof IsRunningFadeOut,
isRunningEaseFade: typeof IsRunningEaseFade,
}
export default FadeMethods;
export {
FadeIn, FadeInPromise,
FadeOutDestroy, FadeOutDestroyPromise,
FadeOut, FadeOutPromise,
IsRunningFadeIn, IsRunningFadeOut, IsRunningEaseFade
}