phaser4-rex-plugins
Version:
37 lines (31 loc) • 1.03 kB
JavaScript
import EaseMove from './EaseMove.js';
import ParseValue from './ParseValue.js';
var EaseMoveTo = function (gameObject, duration, endX, endY, ease, destroyMode, easeMove) {
if (destroyMode instanceof EaseMove) {
easeMove = destroyMode;
destroyMode = undefined;
}
if (destroyMode === undefined) {
destroyMode = false;
}
var config = {};
config.mode = (destroyMode) ? 1 : 0;
if (endX !== undefined) {
config.startX = gameObject.x;
config.endX = ParseValue(endX, gameObject.x);
}
if (endY !== undefined) {
config.startY = gameObject.y;
config.endY = ParseValue(endY, gameObject.y);
}
config.duration = duration;
config.ease = (ease === undefined) ? 'Linear' : ease;
if (easeMove === undefined) {
easeMove = new EaseMove(gameObject, config);
} else {
easeMove.resetFromJSON(config);
}
easeMove.restart();
return easeMove;
};
export default EaseMoveTo;