phaser4-rex-plugins
Version:
37 lines (31 loc) • 1.04 kB
JavaScript
import EaseMove from './EaseMove.js';
import ParseValue from './ParseValue.js';
var EaseMoveFrom = function (gameObject, duration, startX, startY, ease, destroyMode, easeMove) {
if (destroyMode instanceof EaseMove) {
easeMove = destroyMode;
destroyMode = undefined;
}
if (destroyMode === undefined) {
destroyMode = false;
}
var config = {};
config.mode = (destroyMode) ? 1 : 0;
if (startX !== undefined) {
config.startX = ParseValue(startX, gameObject.x);
config.endX = gameObject.x;
}
if (startY !== undefined) {
config.startY = ParseValue(startY, gameObject.y);
config.endY = gameObject.y;
}
config.duration = duration;
config.ease = (ease === undefined) ? 'Linear' : ease;
if (easeMove === undefined) {
easeMove = new EaseMove(gameObject, config);
} else {
easeMove.resetFromJSON(config);
}
easeMove.restart();
return easeMove;
}
export default EaseMoveFrom;