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phaser4-rex-plugins

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import TickTask from '../../utils/componentbase/TickTask'; export default Bullet; declare namespace Bullet { interface IConfig { speed?: number, enable?: boolean, wrap?: boolean, padding?: number, angle?: number, rotation?: number, } } declare class Bullet extends TickTask { constructor( gameObject: Phaser.GameObjects.GameObject, config?: Bullet.IConfig ) setEnable(enable?: boolean): this; enable: boolean; setSpeed(speed: number): this; speed: number; setAngle(angle?: number): this; angle: number | undefined; setRotation(rotation?: number): this; rotation: number | undefined; }