phaser4-rex-plugins
Version:
35 lines (28 loc) • 851 B
TypeScript
export default GridCutImage;
declare namespace GridCutImage {
interface IConfig<T = Phaser.GameObjects.Image> {
columns?: number,
rows?: number,
createImageCallback?: (
scene: Phaser.Scene,
key: Phaser.Textures.Texture,
frame: string
) => T,
ImageClass?: T,
objectPool?: T[],
originX?: number,
originY?: number,
add?: boolean,
align?: boolean,
}
}
declare function GridCutImage<T = Phaser.GameObjects.Image>(
gameObject: Phaser.GameObjects.GameObject,
columns: number,
rows: number,
config?: GridCutImage.IConfig
): T[];
declare function GridCutImage<T = Phaser.GameObjects.Image>(
gameObject: Phaser.GameObjects.GameObject,
config?: GridCutImage.IConfig
): T[];