phaser4-rex-plugins
Version:
345 lines (282 loc) • 10.8 kB
JavaScript
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
typeof define === 'function' && define.amd ? define(factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.rextoucheventstopplugin = factory());
})(this, (function () { 'use strict';
var EventEmitterMethods = {
setEventEmitter(eventEmitter, EventEmitterClass) {
if (EventEmitterClass === undefined) {
EventEmitterClass = Phaser.Events.EventEmitter; // Use built-in EventEmitter class by default
}
this._privateEE = (eventEmitter === true) || (eventEmitter === undefined);
this._eventEmitter = (this._privateEE) ? (new EventEmitterClass()) : eventEmitter;
return this;
},
destroyEventEmitter() {
if (this._eventEmitter && this._privateEE) {
this._eventEmitter.shutdown();
}
return this;
},
getEventEmitter() {
return this._eventEmitter;
},
on() {
if (this._eventEmitter) {
this._eventEmitter.on.apply(this._eventEmitter, arguments);
}
return this;
},
once() {
if (this._eventEmitter) {
this._eventEmitter.once.apply(this._eventEmitter, arguments);
}
return this;
},
off() {
if (this._eventEmitter) {
this._eventEmitter.off.apply(this._eventEmitter, arguments);
}
return this;
},
emit(event) {
if (this._eventEmitter && event) {
this._eventEmitter.emit.apply(this._eventEmitter, arguments);
}
return this;
},
addListener() {
if (this._eventEmitter) {
this._eventEmitter.addListener.apply(this._eventEmitter, arguments);
}
return this;
},
removeListener() {
if (this._eventEmitter) {
this._eventEmitter.removeListener.apply(this._eventEmitter, arguments);
}
return this;
},
removeAllListeners() {
if (this._eventEmitter) {
this._eventEmitter.removeAllListeners.apply(this._eventEmitter, arguments);
}
return this;
},
listenerCount() {
if (this._eventEmitter) {
return this._eventEmitter.listenerCount.apply(this._eventEmitter, arguments);
}
return 0;
},
listeners() {
if (this._eventEmitter) {
return this._eventEmitter.listeners.apply(this._eventEmitter, arguments);
}
return [];
},
eventNames() {
if (this._eventEmitter) {
return this._eventEmitter.eventNames.apply(this._eventEmitter, arguments);
}
return [];
},
};
const SceneClass = Phaser.Scene;
var IsSceneObject = function (object) {
return (object instanceof SceneClass);
};
var GetSceneObject = function (object) {
if ((object == null) || (typeof (object) !== 'object')) {
return null;
} else if (IsSceneObject(object)) { // object = scene
return object;
} else if (object.scene && IsSceneObject(object.scene)) { // object = game object
return object.scene;
} else if (object.parent && object.parent.scene && IsSceneObject(object.parent.scene)) { // parent = bob object
return object.parent.scene;
} else {
return null;
}
};
const GameClass = Phaser.Game;
var IsGame = function (object) {
return (object instanceof GameClass);
};
var GetGame = function (object) {
if ((object == null) || (typeof (object) !== 'object')) {
return null;
} else if (IsGame(object)) {
return object;
} else if (IsGame(object.game)) {
return object.game;
} else if (IsSceneObject(object)) { // object = scene object
return object.sys.game;
} else if (IsSceneObject(object.scene)) { // object = game object
return object.scene.sys.game;
}
};
const GetValue$1 = Phaser.Utils.Objects.GetValue;
class ComponentBase {
constructor(parent, config) {
this.setParent(parent); // gameObject, scene, or game
this.isShutdown = false;
// Event emitter, default is private event emitter
this.setEventEmitter(GetValue$1(config, 'eventEmitter', true));
// Register callback of parent destroy event, also see `shutdown` method
if (this.parent) {
if (this.parent === this.scene) { // parent is a scene
this.scene.sys.events.once('shutdown', this.onEnvDestroy, this);
} else if (this.parent === this.game) { // parent is game
this.game.events.once('shutdown', this.onEnvDestroy, this);
} else if (this.parent.once) { // parent is game object or something else
this.parent.once('destroy', this.onParentDestroy, this);
}
// bob object does not have event emitter
}
}
shutdown(fromScene) {
// Already shutdown
if (this.isShutdown) {
return;
}
// parent might not be shutdown yet
if (this.parent) {
if (this.parent === this.scene) { // parent is a scene
this.scene.sys.events.off('shutdown', this.onEnvDestroy, this);
} else if (this.parent === this.game) { // parent is game
this.game.events.off('shutdown', this.onEnvDestroy, this);
} else if (this.parent.once) { // parent is game object or something else
this.parent.off('destroy', this.onParentDestroy, this);
}
// bob object does not have event emitter
}
this.destroyEventEmitter();
this.parent = undefined;
this.scene = undefined;
this.game = undefined;
this.isShutdown = true;
}
destroy(fromScene) {
this.shutdown(fromScene);
}
onEnvDestroy() {
this.destroy(true);
}
onParentDestroy(parent, fromScene) {
this.destroy(fromScene);
}
setParent(parent) {
this.parent = parent; // gameObject, scene, or game
this.scene = GetSceneObject(parent);
this.game = GetGame(parent);
return this;
}
}
Object.assign(
ComponentBase.prototype,
EventEmitterMethods
);
const GetValue = Phaser.Utils.Objects.GetValue;
class TouchEventStop extends ComponentBase {
constructor(gameObject, config) {
super(gameObject, { eventEmitter: false });
// No event emitter
// this.parent = gameObject;
this.resetFromJSON(config);
this.boot();
}
resetFromJSON(o) {
this.setHitAreaMode(GetValue(o, 'hitAreaMode', 0));
this.setEnable(GetValue(o, 'enable', true));
this.setStopMode(GetValue(o, 'stopAllLevels', true));
return this;
}
boot() {
this.parent
.on('pointerdown', function (pointer, localX, localY, event) {
if (this.stopAllLevels) {
event.stopPropagation();
}
}, this)
.on('pointerup', function (pointer, localX, localY, event) {
if (this.stopAllLevels) {
event.stopPropagation();
}
}, this)
.on('pointermove', function (pointer, localX, localY, event) {
if (this.stopAllLevels) {
event.stopPropagation();
}
}, this)
.on('pointerover', function (pointer, localX, localY, event) {
if (this.stopAllLevels) {
event.stopPropagation();
}
}, this)
.on('pointerout', function (pointer, event) {
if (this.stopAllLevels) {
event.stopPropagation();
}
}, this);
}
setHitAreaMode(mode) {
if (typeof (mode) === 'string') {
mode = HitAreaMode[mode];
}
var gameObject = this.parent;
if (gameObject.input) {
gameObject.removeInteractive();
}
if (mode === 0) {
gameObject.setInteractive();
} else {
gameObject.setInteractive({
hitArea: {},
hitAreaCallback: function () { return true; }
});
}
return this;
}
setEnable(e) {
if (e === undefined) {
e = true;
}
if (e) {
this.parent.setInteractive();
} else {
this.parent.disableInteractive();
}
this.enable = e;
return this;
}
setStopMode(allLevels) {
if (allLevels === undefined) {
allLevels = true;
}
this.stopAllLevels = allLevels;
return this;
}
toggleEnable() {
this.setEnable(!this.enable);
return this;
}
}
var HitAreaMode = {
default: 0,
fullWindow: 1
};
class TouchEventStopPlugin extends Phaser.Plugins.BasePlugin {
constructor(pluginManager) {
super(pluginManager);
}
start() {
var eventEmitter = this.game.events;
eventEmitter.on('destroy', this.destroy, this);
}
add(gameObject, config) {
return new TouchEventStop(gameObject, config);
}
}
return TouchEventStopPlugin;
}));