phaser4-rex-plugins
Version:
722 lines (598 loc) • 22.3 kB
JavaScript
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
typeof define === 'function' && define.amd ? define(factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.rextexttypingplugin = factory());
})(this, (function () { 'use strict';
var EventEmitterMethods = {
setEventEmitter(eventEmitter, EventEmitterClass) {
if (EventEmitterClass === undefined) {
EventEmitterClass = Phaser.Events.EventEmitter; // Use built-in EventEmitter class by default
}
this._privateEE = (eventEmitter === true) || (eventEmitter === undefined);
this._eventEmitter = (this._privateEE) ? (new EventEmitterClass()) : eventEmitter;
return this;
},
destroyEventEmitter() {
if (this._eventEmitter && this._privateEE) {
this._eventEmitter.shutdown();
}
return this;
},
getEventEmitter() {
return this._eventEmitter;
},
on() {
if (this._eventEmitter) {
this._eventEmitter.on.apply(this._eventEmitter, arguments);
}
return this;
},
once() {
if (this._eventEmitter) {
this._eventEmitter.once.apply(this._eventEmitter, arguments);
}
return this;
},
off() {
if (this._eventEmitter) {
this._eventEmitter.off.apply(this._eventEmitter, arguments);
}
return this;
},
emit(event) {
if (this._eventEmitter && event) {
this._eventEmitter.emit.apply(this._eventEmitter, arguments);
}
return this;
},
addListener() {
if (this._eventEmitter) {
this._eventEmitter.addListener.apply(this._eventEmitter, arguments);
}
return this;
},
removeListener() {
if (this._eventEmitter) {
this._eventEmitter.removeListener.apply(this._eventEmitter, arguments);
}
return this;
},
removeAllListeners() {
if (this._eventEmitter) {
this._eventEmitter.removeAllListeners.apply(this._eventEmitter, arguments);
}
return this;
},
listenerCount() {
if (this._eventEmitter) {
return this._eventEmitter.listenerCount.apply(this._eventEmitter, arguments);
}
return 0;
},
listeners() {
if (this._eventEmitter) {
return this._eventEmitter.listeners.apply(this._eventEmitter, arguments);
}
return [];
},
eventNames() {
if (this._eventEmitter) {
return this._eventEmitter.eventNames.apply(this._eventEmitter, arguments);
}
return [];
},
};
const SceneClass = Phaser.Scene;
var IsSceneObject = function (object) {
return (object instanceof SceneClass);
};
var GetSceneObject = function (object) {
if ((object == null) || (typeof (object) !== 'object')) {
return null;
} else if (IsSceneObject(object)) { // object = scene
return object;
} else if (object.scene && IsSceneObject(object.scene)) { // object = game object
return object.scene;
} else if (object.parent && object.parent.scene && IsSceneObject(object.parent.scene)) { // parent = bob object
return object.parent.scene;
} else {
return null;
}
};
const GameClass = Phaser.Game;
var IsGame = function (object) {
return (object instanceof GameClass);
};
var GetGame = function (object) {
if ((object == null) || (typeof (object) !== 'object')) {
return null;
} else if (IsGame(object)) {
return object;
} else if (IsGame(object.game)) {
return object.game;
} else if (IsSceneObject(object)) { // object = scene object
return object.sys.game;
} else if (IsSceneObject(object.scene)) { // object = game object
return object.scene.sys.game;
}
};
const GetValue$1 = Phaser.Utils.Objects.GetValue;
class ComponentBase {
constructor(parent, config) {
this.setParent(parent); // gameObject, scene, or game
this.isShutdown = false;
// Event emitter, default is private event emitter
this.setEventEmitter(GetValue$1(config, 'eventEmitter', true));
// Register callback of parent destroy event, also see `shutdown` method
if (this.parent) {
if (this.parent === this.scene) { // parent is a scene
this.scene.sys.events.once('shutdown', this.onEnvDestroy, this);
} else if (this.parent === this.game) { // parent is game
this.game.events.once('shutdown', this.onEnvDestroy, this);
} else if (this.parent.once) { // parent is game object or something else
this.parent.once('destroy', this.onParentDestroy, this);
}
// bob object does not have event emitter
}
}
shutdown(fromScene) {
// Already shutdown
if (this.isShutdown) {
return;
}
// parent might not be shutdown yet
if (this.parent) {
if (this.parent === this.scene) { // parent is a scene
this.scene.sys.events.off('shutdown', this.onEnvDestroy, this);
} else if (this.parent === this.game) { // parent is game
this.game.events.off('shutdown', this.onEnvDestroy, this);
} else if (this.parent.once) { // parent is game object or something else
this.parent.off('destroy', this.onParentDestroy, this);
}
// bob object does not have event emitter
}
this.destroyEventEmitter();
this.parent = undefined;
this.scene = undefined;
this.game = undefined;
this.isShutdown = true;
}
destroy(fromScene) {
this.shutdown(fromScene);
}
onEnvDestroy() {
this.destroy(true);
}
onParentDestroy(parent, fromScene) {
this.destroy(fromScene);
}
setParent(parent) {
this.parent = parent; // gameObject, scene, or game
this.scene = GetSceneObject(parent);
this.game = GetGame(parent);
return this;
}
}
Object.assign(
ComponentBase.prototype,
EventEmitterMethods
);
var GetString = function (value) {
if (value == null) {
value = '';
} else if (Array.isArray(value)) {
value = value.join('\n');
} else if (typeof (value) === 'number') {
value = value.toString();
}
return value;
};
const TextClass = Phaser.GameObjects.Text;
var IsTextGameObject = function (gameObject) {
return (gameObject instanceof TextClass);
};
const BitmapTextClass = Phaser.GameObjects.BitmapText;
var IsBitmapTextGameObject = function (gameObject) {
return (gameObject instanceof BitmapTextClass);
};
const TextType = 0;
const TagTextType = 1;
const BitmapTextType = 2;
var GetTextObjectType = function (textObject) {
var textObjectType;
if (IsBitmapTextGameObject(textObject)) {
textObjectType = BitmapTextType;
} else if (IsTextGameObject(textObject)) {
textObjectType = TextType;
} else {
textObjectType = TagTextType;
}
return textObjectType;
};
var SetNoWrapText = function (textObject, text) {
var textObjectType = GetTextObjectType(textObject);
switch (textObjectType) {
case TextType:
// Store wrap properties
var style = textObject.style;
var wordWrapWidth = style.wordWrapWidth;
var wordWrapCallback = style.wordWrapCallback;
// Disable wrap
style.wordWrapWidth = 0;
style.wordWrapCallback = undefined;
// Set text
textObject.setText(text);
// Restore wrap
style.wordWrapWidth = wordWrapWidth;
style.wordWrapCallback = wordWrapCallback;
break;
case TagTextType:
// Store wrap properties
var style = textObject.style;
var wrapMode = style.wrapMode;
// Disable wrap
style.wrapMode = 0;
// Set text
textObject.setText(text);
// Restore wrap
style.wrapMode = wrapMode;
break;
case BitmapTextType:
// Store wrap properties
var maxWidth = textObject._maxWidth;
// Disable wrap
textObject._maxWidth = 0;
// Set text
textObject.setText(text);
// Restore wrap
textObject._maxWidth = maxWidth;
break;
}
};
var SetTextMethods = {
setText(text) {
if (this.setTextCallback) {
if (this.setTextCallbackScope) {
text = this.setTextCallback.call(this.setTextCallbackScope, text, this.isLastChar, this.insertIndex);
} else {
text = this.setTextCallback(text, this.isLastChar, this.insertIndex);
}
}
if (this.textWrapEnable) {
SetNoWrapText(this.parent, text);
} else {
this.parent.setText(text);
}
},
appendText(text) {
var newText = this.text.concat(GetString(text));
if (this.isTyping) {
this.setTypingContent(newText);
} else {
this.start(newText, undefined, this.textLength);
}
return this;
}
};
var StartTyping = function (text, speed, startIndex, timerStartAt) {
if (text !== undefined) {
this.setTypingContent(text);
}
if (speed !== undefined) {
this.speed = speed;
}
if (startIndex === undefined) {
startIndex = 0;
}
this.typingIndex = startIndex + 1;
if (this.speed === 0) {
this.stop(true);
} else {
this.setText('');
this.startTimer(timerStartAt);
}
return this;
};
var GetPlainText = function (textObject, text) {
if (textObject.getPlainText) {
text = textObject.getPlainText(text);
}
return text;
};
var StartTypingFromLine = function (text, lineIndex, speed, offsetIndex, timerStartAt) {
var startIdx;
if (lineIndex > 0) {
if (offsetIndex === undefined) {
offsetIndex = 0;
}
var plainText = GetPlainText(this.parent, text);
startIdx = GetNewLineIndex(plainText, lineIndex) + offsetIndex;
}
return this.start(text, speed, startIdx, timerStartAt);
};
var GetNewLineIndex = function (s, n) {
var index = undefined;
for (var i = 0; i < n; i++) {
index = s.indexOf('\n', index + 1);
if (index === -1) {
break;
}
}
return index;
};
var GetSubString = function (textObject, text, startIdx, endIdx) {
var result;
if (textObject.getSubString) {
result = textObject.getSubString(text, startIdx, endIdx);
} else {
result = text.slice(startIdx, endIdx);
}
return result;
};
var GetTypingString = function (text, typeIdx, textLength, typeMode) {
var textObject = this.parent;
var result;
if (typeMode === 0) { //left-to-right
var startIdx = 0;
var endIdx = typeIdx;
this.insertIndex = endIdx;
result = GetSubString(textObject, text, startIdx, endIdx);
} else if (typeMode === 1) { //right-to-left
var endIdx = textLength;
var startIdx = endIdx - typeIdx;
this.insertIndex = 0;
result = GetSubString(textObject, text, startIdx, endIdx);
} else if (typeMode === 2) { //middle-to-sides
var midIdx = textLength / 2;
var startIdx = Math.floor(midIdx - (typeIdx / 2));
var endIdx = startIdx + typeIdx;
this.insertIndex = (typeIdx % 2) ? typeIdx : 0;
result = GetSubString(textObject, text, startIdx, endIdx);
} else if (typeMode === 3) { //sides-to-middle
var lowerLen = Math.floor(typeIdx / 2);
var lowerResult;
if (lowerLen > 0) {
var endIdx = textLength;
var startIdx = endIdx - lowerLen;
lowerResult = GetSubString(textObject, text, startIdx, endIdx);
} else {
lowerResult = "";
}
var upperLen = typeIdx - lowerLen;
var upperResult;
if (upperLen > 0) {
var startIdx = 0;
var endIdx = startIdx + upperLen;
this.insertIndex = endIdx;
upperResult = GetSubString(textObject, text, startIdx, endIdx);
} else {
upperResult = "";
this.insertIndex = 0;
}
result = upperResult + lowerResult;
}
this.insertChar = result.charAt(this.insertIndex - 1);
return result;
};
var StopTyping = function (showAllText) {
var timer = this.getTimer();
if (timer) {
this.freeTimer();
}
if (showAllText) {
// Fire 'type' event for remainder characters until lastChar
while (!this.isLastChar) {
GetTypingString.call(this, this.text, this.typingIndex, this.textLength, this.typeMode);
this.emit('typechar', this.insertChar);
this.typingIndex++;
}
// Display all characters on text game object
this.setText(this.text);
this.emit('type');
this.emit('complete', this, this.parent);
}
return this;
};
var PauseTyping = function () {
var timer = this.getTimer();
if (timer) {
timer.paused = true;
}
return this;
};
var ResumeTyping = function () {
var timer = this.getTimer();
if (timer) {
timer.paused = false;
}
return this;
};
var methods = {
start: StartTyping,
startFromLine: StartTypingFromLine,
stop: StopTyping,
pause: PauseTyping,
resumeTyping: ResumeTyping,
};
Object.assign(
methods,
SetTextMethods
);
var GetWrapText = function (textObject, text) {
var textObjectType = GetTextObjectType(textObject);
switch (textObjectType) {
case TextType:
textObject.style.syncFont(textObject.canvas, textObject.context);
text = textObject.runWordWrap(text);
break;
case TagTextType:
text = textObject.getText(text, undefined, undefined, true);
break;
case BitmapTextType:
text = textObject.setText(text).getTextBounds().wrappedText;
break;
}
return text;
};
const GetFastValue = Phaser.Utils.Objects.GetFastValue;
const GetValue = Phaser.Utils.Objects.GetValue;
class TextTyping extends ComponentBase {
constructor(gameObject, config) {
super(gameObject, config);
// this.parent = gameObject;
this.timer = null;
this.resetFromJSON(config);
}
resetFromJSON(o) {
this.setTextWrapEnable(GetValue(o, 'wrap', false));
this.setTypeMode(GetValue(o, 'typeMode', 0));
this.setTypingSpeed(GetValue(o, 'speed', 333));
this.setTextCallback = GetFastValue(o, 'setTextCallback', null);
this.setTextCallbackScope = GetFastValue(o, 'setTextCallbackScope', null);
this.setTypingContent(GetFastValue(o, 'text', ''));
this.typingIndex = GetFastValue(o, 'typingIndex', 0);
this.insertIndex = null;
this.insertChar = null;
var elapsed = GetFastValue(o, 'elapsed', null);
if (elapsed !== null) {
this.start(undefined, undefined, this.typingIndex, elapsed);
}
return this;
}
shutdown(fromScene) {
// Already shutdown
if (this.isShutdown) {
return;
}
this.freeTimer();
super.shutdown(fromScene);
}
setTypeMode(m) {
if (typeof (m) === 'string') {
m = TYPEMODE[m];
}
this.typeMode = m;
return this;
}
setTypeSpeed(speed) {
this.speed = speed;
return this;
}
setTypingSpeed(speed) {
this.speed = speed;
return this;
}
setTextWrapEnable(enable) {
if (enable === undefined) {
enable = true;
}
this.textWrapEnable = enable;
return this;
}
set text(value) {
var text = GetString(value);
if (this.textWrapEnable) {
text = GetWrapText(this.parent, text);
}
this._text = text;
}
get text() {
return this._text;
}
get isTyping() {
return (this.getTimer() !== null);
}
get isLastChar() {
return (this.typingIndex === this.textLength);
}
setTypingContent(text) {
this.text = text;
this.textLength = GetPlainText(this.parent, this.text).length;
return this;
}
onTyping() {
var newText = GetTypingString.call(this, this.text, this.typingIndex, this.textLength, this.typeMode);
this.setText(newText);
this.emit('typechar', this.insertChar);
this.emit('type');
if (this.isLastChar) {
this.freeTimer();
// Fire 'complete' next tick, to render last character on screen
this.scene.sys.events.once('preupdate', function () {
this.emit('complete', this, this.parent);
}, this);
} else {
this.timer.delay = this.speed; // delay of next typing
this.typingIndex++;
}
}
startTimer(timerStartAt) {
if (this.timer) {
this.freeTimer();
}
var startAt;
if (timerStartAt === undefined) {
startAt = 0;
} else {
this.speed;
startAt = timerStartAt;
}
this.timer = this.scene.time.addEvent({
delay: 0.0001,
startAt: startAt,
loop: true,
callback: this.onTyping,
callbackScope: this
});
// Note: Throw error message if delay is 0 with repeat/loop
return this;
}
getTimer() {
return this.timer;
}
freeTimer() {
if (this.timer) {
this.timer.remove();
this.timer = null;
}
return this;
}
setText(text) {
if (this.setTextCallback) {
if (this.setTextCallbackScope) {
text = this.setTextCallback.call(this.setTextCallbackScope, text, this.isLastChar, this.insertIndex);
} else {
text = this.setTextCallback(text, this.isLastChar, this.insertIndex);
}
}
if (this.textWrapEnable) {
SetNoWrapText(this.parent, text);
} else {
this.parent.setText(text);
}
}
}
const TYPEMODE = {
'left-to-right': 0,
'right-to-left': 1,
'middle-to-sides': 2,
'sides-to-middle': 3
};
Object.assign(
TextTyping.prototype,
methods
);
class TextTypingPlugin extends Phaser.Plugins.BasePlugin {
constructor(pluginManager) {
super(pluginManager);
}
start() {
var eventEmitter = this.game.events;
eventEmitter.on('destroy', this.destroy, this);
}
add(gameObject, config) {
return new TextTyping(gameObject, config);
}
}
return TextTypingPlugin;
}));