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phaser4-rex-plugins

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var t,e;t=void 0,e=function(){var t={setEventEmitter(t,e){return void 0===e&&(e=Phaser.Events.EventEmitter),this._privateEE=!0===t||void 0===t,this._eventEmitter=this._privateEE?new e:t,this},destroyEventEmitter(){return this._eventEmitter&&this._privateEE&&this._eventEmitter.shutdown(),this},getEventEmitter(){return this._eventEmitter},on(){return this._eventEmitter&&this._eventEmitter.on.apply(this._eventEmitter,arguments),this},once(){return this._eventEmitter&&this._eventEmitter.once.apply(this._eventEmitter,arguments),this},off(){return this._eventEmitter&&this._eventEmitter.off.apply(this._eventEmitter,arguments),this},emit(t){return this._eventEmitter&&t&&this._eventEmitter.emit.apply(this._eventEmitter,arguments),this},addListener(){return this._eventEmitter&&this._eventEmitter.addListener.apply(this._eventEmitter,arguments),this},removeListener(){return this._eventEmitter&&this._eventEmitter.removeListener.apply(this._eventEmitter,arguments),this},removeAllListeners(){return this._eventEmitter&&this._eventEmitter.removeAllListeners.apply(this._eventEmitter,arguments),this},listenerCount(){return this._eventEmitter?this._eventEmitter.listenerCount.apply(this._eventEmitter,arguments):0},listeners(){return this._eventEmitter?this._eventEmitter.listeners.apply(this._eventEmitter,arguments):[]},eventNames(){return this._eventEmitter?this._eventEmitter.eventNames.apply(this._eventEmitter,arguments):[]}};const e=Phaser.Scene;var s=function(t){return t instanceof e};const i=Phaser.Game;var n=function(t){return t instanceof i};const r=Phaser.Utils.Objects.GetValue;class h{constructor(t,e){this.setParent(t),this.isShutdown=!1,this.setEventEmitter(r(e,"eventEmitter",!0)),this.parent&&(this.parent===this.scene?this.scene.sys.events.once("shutdown",this.onEnvDestroy,this):this.parent===this.game?this.game.events.once("shutdown",this.onEnvDestroy,this):this.parent.once&&this.parent.once("destroy",this.onParentDestroy,this))}shutdown(t){this.isShutdown||(this.parent&&(this.parent===this.scene?this.scene.sys.events.off("shutdown",this.onEnvDestroy,this):this.parent===this.game?this.game.events.off("shutdown",this.onEnvDestroy,this):this.parent.once&&this.parent.off("destroy",this.onParentDestroy,this)),this.destroyEventEmitter(),this.parent=void 0,this.scene=void 0,this.game=void 0,this.isShutdown=!0)}destroy(t){this.shutdown(t)}onEnvDestroy(){this.destroy(!0)}onParentDestroy(t,e){this.destroy(e)}setParent(t){var e;return this.parent=t,this.scene=null==(e=t)||"object"!=typeof e?null:s(e)?e:e.scene&&s(e.scene)?e.scene:e.parent&&e.parent.scene&&s(e.parent.scene)?e.parent.scene:null,this.game=function(t){return null==t||"object"!=typeof t?null:n(t)?t:n(t.game)?t.game:s(t)?t.sys.game:s(t.scene)?t.scene.sys.game:void 0}(t),this}}Object.assign(h.prototype,t);const a=Phaser.Utils.Objects.GetValue;class o extends h{constructor(t,e){super(t,e),this._isRunning=!1,this.isPaused=!1,this.tickingState=!1,this.setTickingMode(a(e,"tickingMode",1))}boot(){2!==this.tickingMode||this.tickingState||this.startTicking()}shutdown(t){this.isShutdown||(this.stop(),this.tickingState&&this.stopTicking(),super.shutdown(t))}setTickingMode(t){"string"==typeof t&&(t=u[t]),this.tickingMode=t}startTicking(){this.tickingState=!0}stopTicking(){this.tickingState=!1}get isRunning(){return this._isRunning}set isRunning(t){this._isRunning!==t&&(this._isRunning=t,1===this.tickingMode&&t!=this.tickingState&&(t?this.startTicking():this.stopTicking()))}start(){return this.isPaused=!1,this.isRunning=!0,this}pause(){return this.isRunning&&(this.isPaused=!0,this.isRunning=!1),this}resume(){return this.isPaused&&(this.isPaused=!1,this.isRunning=!0),this}stop(){return this.isPaused=!1,this.isRunning=!1,this}complete(){this.isPaused=!1,this.isRunning=!1,this.emit("complete",this.parent,this)}}const u={no:0,lazy:1,always:2},p=Phaser.Utils.Objects.GetValue;class m extends o{constructor(t,e){super(t,e);var s=this.scene?"update":"step";this.tickEventName=p(e,"tickEventName",s),this.isSceneTicker=!d(this.tickEventName)}startTicking(){super.startTicking(),this.isSceneTicker?this.scene.sys.events.on(this.tickEventName,this.update,this):this.game.events.on(this.tickEventName,this.update,this)}stopTicking(){super.stopTicking(),this.isSceneTicker&&this.scene?this.scene.sys.events.off(this.tickEventName,this.update,this):this.game&&this.game.events.off(this.tickEventName,this.update,this)}}var d=function(t){return"step"===t||"poststep"===t};const c=Phaser.Utils.Objects.GetValue,l=Phaser.Math.Clamp;class v{constructor(t){this.resetFromJSON(t)}resetFromJSON(t){this.state=c(t,"state",g),this.timeScale=c(t,"timeScale",1),this.delay=c(t,"delay",0),this.repeat=c(t,"repeat",0),this.repeatCounter=c(t,"repeatCounter",0),this.repeatDelay=c(t,"repeatDelay",0),this.duration=c(t,"duration",0),this.nowTime=c(t,"nowTime",0),this.justRestart=c(t,"justRestart",!1)}toJSON(){return{state:this.state,timeScale:this.timeScale,delay:this.delay,repeat:this.repeat,repeatCounter:this.repeatCounter,repeatDelay:this.repeatDelay,duration:this.duration,nowTime:this.nowTime,justRestart:this.justRestart}}destroy(){}setTimeScale(t){return this.timeScale=t,this}setDelay(t){return void 0===t&&(t=0),this.delay=t,this}setDuration(t){return this.duration=t,this}setRepeat(t){return this.repeat=t,this}setRepeatInfinity(){return this.repeat=-1,this}setRepeatDelay(t){return this.repeatDelay=t,this}start(){return this.nowTime=this.delay>0?-this.delay:0,this.state=this.nowTime>=0?E:y,this.repeatCounter=0,this}stop(){return this.state=g,this}update(t,e){this.state!==g&&this.state!==_&&0!==e&&0!==this.timeScale&&(this.nowTime+=e*this.timeScale,this.justRestart=!1,this.nowTime>=this.duration?-1===this.repeat||this.repeatCounter<this.repeat?(this.repeatCounter++,this.justRestart=!0,this.nowTime-=this.duration,this.repeatDelay>0&&(this.nowTime-=this.repeatDelay,this.state=f)):(this.nowTime=this.duration,this.state=_):this.nowTime>=0&&(this.state=E))}get t(){var t;switch(this.state){case g:case y:case f:t=0;break;case E:t=this.nowTime/this.duration;break;case _:t=1}return l(t,0,1)}set t(t){(t=l(t,-1,1))<0?(this.state=y,this.nowTime=-this.delay*t):(this.state=E,this.nowTime=this.duration*t,1===t&&0!==this.repeat&&this.repeatCounter++)}setT(t){return this.t=t,this}get isIdle(){return this.state===g}get isDelay(){return this.state===y}get isCountDown(){return this.state===E}get isRunning(){return this.state===y||this.state===E}get isDone(){return this.state===_}get isOddIteration(){return!(1&~this.repeatCounter)}get isEvenIteration(){return!(1&this.repeatCounter)}}const g=0,y=1,E=2,f=3,_=-1;class w extends m{constructor(t,e){super(t,e),this.timer=new v}shutdown(t){this.isShutdown||(super.shutdown(t),this.timer.destroy(),this.timer=void 0)}start(){return this.timer.start(),super.start(),this}stop(){return this.timer.stop(),super.stop(),this}complete(){return this.timer.stop(),super.complete(),this}}const T=Phaser.Utils.Objects.GetValue,k=Phaser.Utils.Objects.GetAdvancedValue,P=Phaser.Tweens.Builders.GetEaseFunction;class S extends w{resetFromJSON(t){return this.timer.resetFromJSON(T(t,"timer")),this.setEnable(T(t,"enable",!0)),this.setTarget(T(t,"target",this.parent)),this.setDelay(k(t,"delay",0)),this.setDuration(k(t,"duration",1e3)),this.setEase(T(t,"ease","Linear")),this.setRepeat(T(t,"repeat",0)),this}setEnable(t){return null==t&&(t=!0),this.enable=t,this}setTarget(t){return void 0===t&&(t=this.parent),this.target=t,this}setDelay(t){return this.delay=t,this}setDuration(t){return this.duration=t,this}setRepeat(t){return this.repeat=t,this}setRepeatDelay(t){return this.repeatDelay=t,this}setEase(t){return void 0===t&&(t="Linear"),this.ease=t,this.easeFn=P(t),this}start(){return this.timer.isRunning||super.start(),this}restart(){return this.timer.stop(),this.start.apply(this,arguments),this}stop(t){return void 0===t&&(t=!1),super.stop(),t&&(this.timer.setT(1),this.updateTarget(this.target,this.timer),this.complete()),this}update(t,e){if(!this.isRunning||!this.enable||this.parent.hasOwnProperty("active")&&!this.parent.active)return this;var s=this.target,i=this.timer;return i.update(t,e),i.isDelay||this.updateTarget(s,i),this.emit("update",s,this),i.isDone&&this.complete(),this}updateTarget(t,e){}}const D=Phaser.Sound.BaseSound;var R=function(t){return t instanceof D};const b=Phaser.Utils.Objects.GetValue,O=Phaser.Utils.Objects.GetAdvancedValue,j=Phaser.Math.Linear;class N extends S{constructor(t,e,s){R(t)&&(s=e,e=t,t=void 0),e.active=!0,e.scene=t,e.game=e.manager.game,super(e,s),this.volume={},this.resetFromJSON(s)}resetFromJSON(t){return super.resetFromJSON(t),this.setMode(b(t,"mode",0)),this.setEnable(b(t,"enable",!0)),this.setVolumeRange(O(t,"volume.start",this.parent.volume),O(t,"volume.end",0)),this}setMode(t){return"string"==typeof t&&(t=C[t]),this.mode=t,this}setVolumeRange(t,e){return this.volume.start=t,this.volume.end=e,this}start(){return this.timer.isRunning||(this.parent.setVolume(this.volume.start),this.timer.setDelay(this.delay).setDuration(this.duration),super.start()),this}updateTarget(t,e){t.volume=j(this.volume.start,this.volume.end,e.t)}complete(){switch(super.complete(),this.mode){case 1:this.parent.stop();break;case 2:this.parent.stop(),this.parent.destroy()}return this}}const C={stop:1,destroy:2};var V={fadeIn:function(t,e,s,i,n){R(t)&&(n=i,i=s,s=e,e=t,t=void 0),void 0===i&&(i=1),void 0===n&&(n=0);var r,h={mode:0,volume:{start:n,end:i},duration:s};return"string"==typeof e&&(e=t.sys.sound.add(e)),e.hasOwnProperty("_fade")?(r=e._fade).stop().resetFromJSON(h):(r=new N(t,e,h),e._fade=r),r.start(),e.isPlaying||e.setVolume(n).play(),e},fadeOut:function(t,e,s,i){R(t)&&(i=s,s=e,e=t,t=void 0),void 0===i&&(i=!0);var n,r={mode:i?2:1,volume:{start:e.volume,end:0},duration:s};return e.hasOwnProperty("_fade")?(n=e._fade).stop().resetFromJSON(r):(n=new N(t,e,r),e._fade=n),n.start(),e.isPlaying||e.play(),e}};class F extends Phaser.Plugins.BasePlugin{constructor(t){super(t)}start(){this.game.events.on("destroy",this.destroy,this)}}return Object.assign(F.prototype,V),F},"object"==typeof exports&&"undefined"!=typeof module?module.exports=e():"function"==typeof define&&define.amd?define(e):(t="undefined"!=typeof globalThis?globalThis:t||self).rexsoundfadeplugin=e();