phaser4-rex-plugins
Version:
427 lines (363 loc) • 13 kB
JavaScript
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
typeof define === 'function' && define.amd ? define(factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.rexsequenceplugin = factory());
})(this, (function () { 'use strict';
var EventEmitterMethods = {
setEventEmitter(eventEmitter, EventEmitterClass) {
if (EventEmitterClass === undefined) {
EventEmitterClass = Phaser.Events.EventEmitter; // Use built-in EventEmitter class by default
}
this._privateEE = (eventEmitter === true) || (eventEmitter === undefined);
this._eventEmitter = (this._privateEE) ? (new EventEmitterClass()) : eventEmitter;
return this;
},
destroyEventEmitter() {
if (this._eventEmitter && this._privateEE) {
this._eventEmitter.shutdown();
}
return this;
},
getEventEmitter() {
return this._eventEmitter;
},
on() {
if (this._eventEmitter) {
this._eventEmitter.on.apply(this._eventEmitter, arguments);
}
return this;
},
once() {
if (this._eventEmitter) {
this._eventEmitter.once.apply(this._eventEmitter, arguments);
}
return this;
},
off() {
if (this._eventEmitter) {
this._eventEmitter.off.apply(this._eventEmitter, arguments);
}
return this;
},
emit(event) {
if (this._eventEmitter && event) {
this._eventEmitter.emit.apply(this._eventEmitter, arguments);
}
return this;
},
addListener() {
if (this._eventEmitter) {
this._eventEmitter.addListener.apply(this._eventEmitter, arguments);
}
return this;
},
removeListener() {
if (this._eventEmitter) {
this._eventEmitter.removeListener.apply(this._eventEmitter, arguments);
}
return this;
},
removeAllListeners() {
if (this._eventEmitter) {
this._eventEmitter.removeAllListeners.apply(this._eventEmitter, arguments);
}
return this;
},
listenerCount() {
if (this._eventEmitter) {
return this._eventEmitter.listenerCount.apply(this._eventEmitter, arguments);
}
return 0;
},
listeners() {
if (this._eventEmitter) {
return this._eventEmitter.listeners.apply(this._eventEmitter, arguments);
}
return [];
},
eventNames() {
if (this._eventEmitter) {
return this._eventEmitter.eventNames.apply(this._eventEmitter, arguments);
}
return [];
},
};
var GetValue = function (source, key, defaultValue) {
if (!source || typeof source === 'number') {
return defaultValue;
}
if (typeof (key) === 'string') {
if (source.hasOwnProperty(key)) {
return source[key];
}
if (key.indexOf('.') !== -1) {
key = key.split('.');
} else {
return defaultValue;
}
}
var keys = key;
var parent = source;
var value = defaultValue;
// Use for loop here so we can break early
for (var i = 0; i < keys.length; i++) {
key = keys[i];
if (parent.hasOwnProperty(key)) {
// Yes it has a key property, let's carry on down
value = parent[key];
parent = value;
}
else {
// Can't go any further, so reset to default
value = defaultValue;
break;
}
}
return value;
};
var Copy = function (dest, src, startIdx, endIdx) {
if (startIdx === undefined) {
startIdx = 0;
} if (endIdx === undefined) {
endIdx = src.length;
}
dest.length = endIdx - startIdx;
for (var i = 0, len = dest.length; i < len; i++) {
dest[i] = src[i + startIdx];
}
return dest;
};
var FLOAT = /^\s*-?(\d*\.?\d+|\d+\.?\d*)(e[-+]?\d+)?\s*$/i;
var HEX = /^0x[0-9A-F]+$/i;
var TypeConvert = function (s) {
if (typeof (s) !== 'string') {
return s;
}
if (s === '') {
s = null;
} else if (FLOAT.test(s)) {
s = parseFloat(s);
} else if (HEX.test(s)) {
s = parseInt(s, 16);
} else {
switch (s) {
case 'false': s = false; break;
case 'true': s = true; break;
case 'null': s = null; break;
case 'undefined': s = undefined; break;
}
}
return s;
};
var IsArray = function(obj) {
return Object.prototype.toString.call(obj) === '[object Array]';
};
var RunCommands = function (queue, scope, config) {
var reverse = GetValue(config, 'reverse', false);
var retVal;
if (IsArray(queue[0])) {
if (!reverse) {
for (var i = 0, len = queue.length; i < len; i++) {
retVal = RunCommands(queue[i], scope, config);
}
} else {
for (var len = queue.length, i = len - 1; i >= 0; i--) {
retVal = RunCommands(queue[i], scope, config);
}
}
} else {
retVal = RunCommand(queue, scope, config);
}
return retVal;
};
var RunCommand = function (cmd, scope, config) {
var argsConvert = GetValue(config, 'argsConvert', undefined);
var argsConvertScope = GetValue(config, 'argsConvertScope', undefined);
var fnName = cmd[0];
ARGS = Copy(ARGS, cmd, 1);
if (argsConvert) {
// convert string to floating number, boolean, null, or string
if (argsConvert === true) {
argsConvert = TypeConvert;
argsConvertScope = undefined;
}
for (var i = 0, len = ARGS.length; i < len; i++) {
if (argsConvertScope) {
ARGS[i] = argsConvert.call(argsConvertScope, ARGS[i], cmd);
} else {
ARGS[i] = argsConvert(ARGS[i], cmd);
}
}
}
var fn;
if (typeof (fnName) === 'string') {
fn = scope[fnName];
if (fn == null) {
fn = GetValue(scope, fnName, null);
}
} else {
fn = fnName;
}
var retValue = fn.apply(scope, ARGS);
return retValue;
};
var ARGS = []; // reuse this array
const STATE_IDLE = 0;
const STATE_RUN = 1;
const STATE_RUNLAST = 2;
const STATE_COMPLETE = 3;
class Sequence {
constructor(config) {
// Event emitter
this.setEventEmitter(GetValue(config, 'eventEmitter', undefined));
this.commands = [];
this.scope = undefined;
this.config = undefined;
this.index = 0;
this.indexStep = 1; // 1, or -1
this.setYoyo(GetValue(config, 'yoyo', false));
this.setRepeat(GetValue(config, 'repeat', 0));
this.setLoop(GetValue(config, 'loop', false));
this.state = STATE_IDLE;
this.task = undefined;
}
shutdown() {
this.stop();
this.destroyEventEmitter();
this.commands.length = 0;
this.scope = undefined;
this.config = undefined;
}
destroy() {
this.shutdown();
}
load(commands, scope, config) {
this.stop();
this.setYoyo(GetValue(config, 'yoyo', this.yoyo));
this.setRepeat(GetValue(config, 'repeat', this.repeat));
this.setLoop(GetValue(config, 'loop', this.loop));
this.commands = Copy(this.commands, commands);
this.scope = scope;
this.config = config;
return this;
}
start() {
this.stop();
this.resetRepeatCount();
this.index = 0;
this.indexStep = 1;
this.state = STATE_RUN;
if (this.commands.length > 0) {
this.runNextCommands();
} else {
this.complete();
}
return this;
}
stop() {
if (this.task) {
this.task.off('complete', this.runNextCommands, this);
this.task = undefined;
}
this.state = STATE_IDLE;
return this;
}
setYoyo(yoyo) {
if (yoyo === undefined) {
yoyo = true;
}
this.yoyo = yoyo;
return this;
}
setRepeat(count) {
this.repeat = count;
this.resetRepeatCount();
return this;
}
setLoop(loop) {
if (loop === undefined) {
loop = true;
}
this.loop = loop;
this.resetRepeatCount();
return this;
}
resetRepeatCount() {
this.repeatCount = (this.repeat === -1 || this.loop) ? 999999999999 : this.repeat;
return this;
}
get completed() {
return (this.state === STATE_COMPLETE);
}
get currentCommandIndex() {
return (this.index - 1);
}
runNextCommands() {
var task, isFirstCommand, isLastCommand;
while (1) {
if (this.state === STATE_RUNLAST) {
this.complete();
return;
}
task = RunCommands(this.commands[this.index], this.scope);
if (task && (typeof (task.once) === 'function')) {
task.once('complete', this.runNextCommands, this);
this.task = task;
} else {
this.task = undefined;
}
isFirstCommand = (this.index === 0);
isLastCommand = (this.index === (this.commands.length - 1));
if (!this.yoyo) {
if (isLastCommand) {
this.index = 0;
if (this.repeatCount > 0) {
this.repeatCount--;
} else {
this.state = STATE_RUNLAST; // goto completed at next running
}
} else {
this.index += this.indexStep;
}
} else {
if (((this.indexStep > 0) && isLastCommand) ||
((this.indexStep < 0) && isFirstCommand)) {
this.indexStep = -this.indexStep;
this.index += this.indexStep;
if (this.repeatCount > 0) {
this.repeatCount--;
} else {
this.state = STATE_RUNLAST; // goto completed at next running
}
} else {
this.index += this.indexStep;
}
}
if (this.task) {
return this;
}
}
}
complete() {
this.state = STATE_COMPLETE;
this.emit('complete', this.scope, this);
}
}
Object.assign(
Sequence.prototype,
EventEmitterMethods
);
class SequencePlugin extends Phaser.Plugins.BasePlugin {
constructor(pluginManager) {
super(pluginManager);
}
start() {
var eventEmitter = this.game.events;
eventEmitter.on('destroy', this.destroy, this);
}
add(config) {
return new Sequence(config);
}
}
return SequencePlugin;
}));