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phaser4-rex-plugins

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(function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : typeof define === 'function' && define.amd ? define(factory) : (global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.rexkeyshubplugin = factory()); })(this, (function () { 'use strict'; var EventEmitterMethods = { setEventEmitter(eventEmitter, EventEmitterClass) { if (EventEmitterClass === undefined) { EventEmitterClass = Phaser.Events.EventEmitter; // Use built-in EventEmitter class by default } this._privateEE = (eventEmitter === true) || (eventEmitter === undefined); this._eventEmitter = (this._privateEE) ? (new EventEmitterClass()) : eventEmitter; return this; }, destroyEventEmitter() { if (this._eventEmitter && this._privateEE) { this._eventEmitter.shutdown(); } return this; }, getEventEmitter() { return this._eventEmitter; }, on() { if (this._eventEmitter) { this._eventEmitter.on.apply(this._eventEmitter, arguments); } return this; }, once() { if (this._eventEmitter) { this._eventEmitter.once.apply(this._eventEmitter, arguments); } return this; }, off() { if (this._eventEmitter) { this._eventEmitter.off.apply(this._eventEmitter, arguments); } return this; }, emit(event) { if (this._eventEmitter && event) { this._eventEmitter.emit.apply(this._eventEmitter, arguments); } return this; }, addListener() { if (this._eventEmitter) { this._eventEmitter.addListener.apply(this._eventEmitter, arguments); } return this; }, removeListener() { if (this._eventEmitter) { this._eventEmitter.removeListener.apply(this._eventEmitter, arguments); } return this; }, removeAllListeners() { if (this._eventEmitter) { this._eventEmitter.removeAllListeners.apply(this._eventEmitter, arguments); } return this; }, listenerCount() { if (this._eventEmitter) { return this._eventEmitter.listenerCount.apply(this._eventEmitter, arguments); } return 0; }, listeners() { if (this._eventEmitter) { return this._eventEmitter.listeners.apply(this._eventEmitter, arguments); } return []; }, eventNames() { if (this._eventEmitter) { return this._eventEmitter.eventNames.apply(this._eventEmitter, arguments); } return []; }, }; const SceneClass = Phaser.Scene; var IsSceneObject = function (object) { return (object instanceof SceneClass); }; var GetSceneObject = function (object) { if ((object == null) || (typeof (object) !== 'object')) { return null; } else if (IsSceneObject(object)) { // object = scene return object; } else if (object.scene && IsSceneObject(object.scene)) { // object = game object return object.scene; } else if (object.parent && object.parent.scene && IsSceneObject(object.parent.scene)) { // parent = bob object return object.parent.scene; } else { return null; } }; const GameClass = Phaser.Game; var IsGame = function (object) { return (object instanceof GameClass); }; var GetGame = function (object) { if ((object == null) || (typeof (object) !== 'object')) { return null; } else if (IsGame(object)) { return object; } else if (IsGame(object.game)) { return object.game; } else if (IsSceneObject(object)) { // object = scene object return object.sys.game; } else if (IsSceneObject(object.scene)) { // object = game object return object.scene.sys.game; } }; const GetValue$1 = Phaser.Utils.Objects.GetValue; class ComponentBase { constructor(parent, config) { this.setParent(parent); // gameObject, scene, or game this.isShutdown = false; // Event emitter, default is private event emitter this.setEventEmitter(GetValue$1(config, 'eventEmitter', true)); // Register callback of parent destroy event, also see `shutdown` method if (this.parent) { if (this.parent === this.scene) { // parent is a scene this.scene.sys.events.once('shutdown', this.onEnvDestroy, this); } else if (this.parent === this.game) { // parent is game this.game.events.once('shutdown', this.onEnvDestroy, this); } else if (this.parent.once) { // parent is game object or something else this.parent.once('destroy', this.onParentDestroy, this); } // bob object does not have event emitter } } shutdown(fromScene) { // Already shutdown if (this.isShutdown) { return; } // parent might not be shutdown yet if (this.parent) { if (this.parent === this.scene) { // parent is a scene this.scene.sys.events.off('shutdown', this.onEnvDestroy, this); } else if (this.parent === this.game) { // parent is game this.game.events.off('shutdown', this.onEnvDestroy, this); } else if (this.parent.once) { // parent is game object or something else this.parent.off('destroy', this.onParentDestroy, this); } // bob object does not have event emitter } this.destroyEventEmitter(); this.parent = undefined; this.scene = undefined; this.game = undefined; this.isShutdown = true; } destroy(fromScene) { this.shutdown(fromScene); } onEnvDestroy() { this.destroy(true); } onParentDestroy(parent, fromScene) { this.destroy(fromScene); } setParent(parent) { this.parent = parent; // gameObject, scene, or game this.scene = GetSceneObject(parent); this.game = GetGame(parent); return this; } } Object.assign( ComponentBase.prototype, EventEmitterMethods ); // KeyCodes : Key (string) to KeyCode (number) const KeyCodes$1 = Phaser.Input.Keyboard.KeyCodes; var KeyMap = {}; for (var key in KeyCodes$1) { KeyMap[KeyCodes$1[key]] = key; } const Key = Phaser.Input.Keyboard.Key; const AddItem = Phaser.Utils.Array.Add; const RemoveItem = Phaser.Utils.Array.Remove; class KeyHub extends Key { constructor(parent, keyCode) { super(parent, keyCode); this.ports = []; } destroy() { this.unplugAllKeyObject(); this.ports = undefined; super.destroy(); } plugKeyObject(keyObject) { if (keyObject.refKeyHub) { keyObject.refKeyHub.unplugKeyObject(keyObject); } AddItem(this.ports, keyObject, 0, function (keyObject) { keyObject .on('down', this.update, this) .on('up', this.update, this); keyObject.refKeyHub = this; this.update(FakeEvent); this.plugin.emit('plug', this.key, keyObject); }, this); return this; } unplugKeyObject(keyObject) { if (keyObject.refKeyHub !== this) { return this; } RemoveItem(this.ports, keyObject, function (keyObject) { keyObject .off('down', this.update, this) .off('up', this.update, this); keyObject.refKeyHub = undefined; this.update(FakeEvent); this.plugin.emit('unplug', this.key, keyObject); }, this); return this; } unplugAllKeyObject() { for (var i = 0, cnt = this.ports; i < cnt; i++) { var keyObject = this.ports[i]; keyObject .off('down', this.update, this) .off('up', this.update, this); keyObject.refKeyHub = undefined; } this.ports.length = 0; this.update(FakeEvent); return this; } getKeyObjects() { return this.ports; } update(event) { // Override the default functions (it's too late for the browser to use them anyway, so we may as well) if (event.cancelled === undefined) { // Event allowed to flow across all handlers in this Scene, and any other Scene in the Scene list event.cancelled = 0; // Won't reach any more local (Scene level) handlers event.stopImmediatePropagation = function () { event.cancelled = 1; }; // Won't reach any more handlers in any Scene further down the Scene list event.stopPropagation = function () { event.cancelled = -1; }; } if (event.cancelled === -1) { // This event has been stopped from broadcasting to any other Scene, so abort. event.cancelled = 0; return; } var isDown = false; for (var i = 0, cnt = this.ports.length; i < cnt; i++) { if (this.ports[i].isDown) { isDown = true; break; } } if (this.isDown !== isDown) { event = FakeEvent; event.timeStamp = Date.now(); event.keyCode = this.keyCode; if (isDown) { this.onDown(event); } else { this.onUp(event); } if (!event.cancelled) { var eventName = ((isDown) ? 'keydown-' : 'keyup-') + KeyMap[this.keyCode]; this.plugin.emit(eventName, event); } if (!event.cancelled) { var eventName = (isDown) ? 'keydown' : 'keyup'; this.plugin.emit(eventName, event); } } event.cancelled = 0; } } var FakeEvent = { timeStamp: 0, keyCode: 0, altKey: false, ctrlKey: false, shiftKey: false, metaKey: false, location: 0, }; var EventKeyCodeToP3Key = function (event) { var code = event.code.toUpperCase(); if (code in KeyCodeMap) { return KeyCodeMap[code]; } if (code.startsWith('KEY')) { code = code.substring('KEY'.length); return code; } if (code.startsWith('ARROW')) { code = code.substring('ARROW'.length); return code; } if (code.startsWith('DIGIT')) { code = code.substring('DIGIT'.length); code = KeyCodeMap[code]; return code; } if (code.startsWith('NUMPAD')) { code = code.substring('NUMPAD'.length); if (code in KeyCodeMap) { code = KeyCodeMap[code]; } return `NUMPAD_${code}` } if (code.startsWith('SHIFT')) { return 'SHIFT'; } if (code.startsWith('CONTROL')) { return 'CTRL'; } if (code.startsWith('ALT')) { return 'ALT'; } return code; }; const KeyCodeMap = { '0': 'ZERO', '1': 'ONE', '2': 'TWO', '3': 'THREE', '4': 'FOUR', '5': 'FIVE', '6': 'SIX', '7': 'SEVEN', '8': 'EIGHT', '9': 'NINE', 'CAPSLOCK': 'CAPS_LOCK', 'ESCAPE': 'ESC', 'PAGEUP': 'PAGE_UP', 'PAGEDOWN': 'PAGE_DOWN', 'QUOTE': 'QUOTES', 'BACKQUOTE': 'BACKTICK', 'BRACKETLEFT': 'OPEN_BRACKET', 'BRACKETRIGHT': 'CLOSED_BRACKET', 'SEMICOLON': 'COLON', 'SLASH': 'FORWARD_SLASH', 'BACKSLASH': 'BACK_SLASH', }; var DefineKeyMethods = { defineKeyStart(key) { this.defineKeyStop(); this.defineTargetKey = key; this.emit('definekey.start', key); return this; }, defineKeyStop(keyObject) { if (!this.defineTargetKey) { return this; } this.plugKeyObject(keyObject, this.defineTargetKey); var defineTargetKey = this.defineTargetKey; this.defineTargetKey = null; this.emit('definekey.complete', defineTargetKey, keyObject); return this; }, defineKeyCancel() { if (!this.defineTargetKey) { return this; } this.defineTargetKey = null; this.emit('definekey.complete'); return this; }, listenFromKeyboard() { var self = this; var keyboardManager = this.scene.input.keyboard; var onKeyPress = function (event) { var key = EventKeyCodeToP3Key(event); var keyObject = keyboardManager.addKey(key); self.defineKeyStop(keyObject); }; keyboardManager.once('keydown', onKeyPress); self.once('definekey.complete', function () { keyboardManager.off('keydown', onKeyPress); }); return this; }, }; var methods = {}; Object.assign( methods, DefineKeyMethods ); const GetValue = Phaser.Utils.Objects.GetValue; const KeyCodes = Phaser.Input.Keyboard.KeyCodes; class KeysHub extends ComponentBase { constructor(scene, config) { if (config === undefined) { config = {}; } super(scene, config); // this.scene this.keys = {}; // Dictionary of keyHubs this.singleMode = GetValue(config, 'singleMode', false); } shutdown(fromScene) { // Already shutdown if (this.isShutdown) { return; } for (var key in this.keys) { this.keys[key].destroy(); } this.keys = undefined; super.shutdown(fromScene); } plugKeyObject(keyObject, key) { if (!keyObject) { // Unplug/clear that keyHub if (key) { var keyHub = this.addKey(key); keyHub.unplugAllKeyObject(); } return this; } if (!keyObject.hasOwnProperty('key')) { keyObject.key = KeyMap[keyObject.keyCode]; } if (!key) { key = keyObject.key; } var keyHub = this.addKey(key); if (this.singleMode) { keyHub.unplugAllKeyObject(); } keyHub.plugKeyObject(keyObject); return this; } plugKeyObjects(keys) { if (Array.isArray(keys)) { for (var i = 0, cnt = keys.length; i < cnt; i++) { this.plugKeyObject(keys[i]); } } else { for (var key in keys) { this.plugKeyObject(keys[key], key); } } return this; } unplugKeyObject(keyObject) { var refKeyHub = keyObject.refKeyHub; if (refKeyHub) { refKeyHub.unplugKeyObject(keyObject); } return this; } unplugKeyObjects(keys) { if (Array.isArray(keys)) { for (var i = 0, cnt = keys.length; i < cnt; i++) { this.unplugKeyObjects(keys[i]); } } else { for (var key in keys) { this.unplugKeyObjects(keys[key]); } } return this; } addKey(key) { var keyCode; if (typeof (key) === 'string') { keyCode = KeyCodes[key.toUpperCase()]; } else { keyCode = key; key = KeyMap[keyCode]; } if (!this.keys.hasOwnProperty(keyCode)) { var keysHub = new KeyHub(this, keyCode); this.keys[keyCode] = keysHub; keysHub.key = key; } return this.keys[keyCode]; } addKeys(keys) { var output = {}; if (typeof (keys) === 'string') { keys = keys.split(','); for (var i = 0, cnt = keys.length; i < cnt; i++) { var key = keys[i].trim(); if (key) { output[key] = this.addKey(key); } } } else { for (var key in keys) { output[key] = this.addKey(keys[key]); } } return output; } createCursorKeys() { return this.addKeys({ up: KeyCodes.UP, down: KeyCodes.DOWN, left: KeyCodes.LEFT, right: KeyCodes.RIGHT, space: KeyCodes.SPACE, shift: KeyCodes.SHIFT }); } getKeyObjects(key) { if (key === undefined) { var output = {}; for (var keyCode in this.keys) { var keysHub = this.keys[keyCode]; var keyObjects = keysHub.getKeyObjects(); if (this.singleMode) { output[keysHub.key] = keyObjects[0]; } else { output[keysHub.key] = keyObjects; } } return output; } else { var keyObjects = this.addKey(key).getKeyObjects(); if (this.singleMode) { return keyObjects[0]; } else { return keyObjects; } } } } Object.assign( KeysHub.prototype, methods, ); class KeysHubPlugin extends Phaser.Plugins.BasePlugin { constructor(pluginManager) { super(pluginManager); } start() { var eventEmitter = this.game.events; eventEmitter.on('destroy', this.destroy, this); } add(scene, config) { return new KeysHub(scene, config); } } return KeysHubPlugin; }));