phaser4-rex-plugins
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JavaScript
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
typeof define === 'function' && define.amd ? define(factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.rexkeyshubplugin = factory());
})(this, (function () { 'use strict';
var EventEmitterMethods = {
setEventEmitter(eventEmitter, EventEmitterClass) {
if (EventEmitterClass === undefined) {
EventEmitterClass = Phaser.Events.EventEmitter; // Use built-in EventEmitter class by default
}
this._privateEE = (eventEmitter === true) || (eventEmitter === undefined);
this._eventEmitter = (this._privateEE) ? (new EventEmitterClass()) : eventEmitter;
return this;
},
destroyEventEmitter() {
if (this._eventEmitter && this._privateEE) {
this._eventEmitter.shutdown();
}
return this;
},
getEventEmitter() {
return this._eventEmitter;
},
on() {
if (this._eventEmitter) {
this._eventEmitter.on.apply(this._eventEmitter, arguments);
}
return this;
},
once() {
if (this._eventEmitter) {
this._eventEmitter.once.apply(this._eventEmitter, arguments);
}
return this;
},
off() {
if (this._eventEmitter) {
this._eventEmitter.off.apply(this._eventEmitter, arguments);
}
return this;
},
emit(event) {
if (this._eventEmitter && event) {
this._eventEmitter.emit.apply(this._eventEmitter, arguments);
}
return this;
},
addListener() {
if (this._eventEmitter) {
this._eventEmitter.addListener.apply(this._eventEmitter, arguments);
}
return this;
},
removeListener() {
if (this._eventEmitter) {
this._eventEmitter.removeListener.apply(this._eventEmitter, arguments);
}
return this;
},
removeAllListeners() {
if (this._eventEmitter) {
this._eventEmitter.removeAllListeners.apply(this._eventEmitter, arguments);
}
return this;
},
listenerCount() {
if (this._eventEmitter) {
return this._eventEmitter.listenerCount.apply(this._eventEmitter, arguments);
}
return 0;
},
listeners() {
if (this._eventEmitter) {
return this._eventEmitter.listeners.apply(this._eventEmitter, arguments);
}
return [];
},
eventNames() {
if (this._eventEmitter) {
return this._eventEmitter.eventNames.apply(this._eventEmitter, arguments);
}
return [];
},
};
const SceneClass = Phaser.Scene;
var IsSceneObject = function (object) {
return (object instanceof SceneClass);
};
var GetSceneObject = function (object) {
if ((object == null) || (typeof (object) !== 'object')) {
return null;
} else if (IsSceneObject(object)) { // object = scene
return object;
} else if (object.scene && IsSceneObject(object.scene)) { // object = game object
return object.scene;
} else if (object.parent && object.parent.scene && IsSceneObject(object.parent.scene)) { // parent = bob object
return object.parent.scene;
} else {
return null;
}
};
const GameClass = Phaser.Game;
var IsGame = function (object) {
return (object instanceof GameClass);
};
var GetGame = function (object) {
if ((object == null) || (typeof (object) !== 'object')) {
return null;
} else if (IsGame(object)) {
return object;
} else if (IsGame(object.game)) {
return object.game;
} else if (IsSceneObject(object)) { // object = scene object
return object.sys.game;
} else if (IsSceneObject(object.scene)) { // object = game object
return object.scene.sys.game;
}
};
const GetValue$1 = Phaser.Utils.Objects.GetValue;
class ComponentBase {
constructor(parent, config) {
this.setParent(parent); // gameObject, scene, or game
this.isShutdown = false;
// Event emitter, default is private event emitter
this.setEventEmitter(GetValue$1(config, 'eventEmitter', true));
// Register callback of parent destroy event, also see `shutdown` method
if (this.parent) {
if (this.parent === this.scene) { // parent is a scene
this.scene.sys.events.once('shutdown', this.onEnvDestroy, this);
} else if (this.parent === this.game) { // parent is game
this.game.events.once('shutdown', this.onEnvDestroy, this);
} else if (this.parent.once) { // parent is game object or something else
this.parent.once('destroy', this.onParentDestroy, this);
}
// bob object does not have event emitter
}
}
shutdown(fromScene) {
// Already shutdown
if (this.isShutdown) {
return;
}
// parent might not be shutdown yet
if (this.parent) {
if (this.parent === this.scene) { // parent is a scene
this.scene.sys.events.off('shutdown', this.onEnvDestroy, this);
} else if (this.parent === this.game) { // parent is game
this.game.events.off('shutdown', this.onEnvDestroy, this);
} else if (this.parent.once) { // parent is game object or something else
this.parent.off('destroy', this.onParentDestroy, this);
}
// bob object does not have event emitter
}
this.destroyEventEmitter();
this.parent = undefined;
this.scene = undefined;
this.game = undefined;
this.isShutdown = true;
}
destroy(fromScene) {
this.shutdown(fromScene);
}
onEnvDestroy() {
this.destroy(true);
}
onParentDestroy(parent, fromScene) {
this.destroy(fromScene);
}
setParent(parent) {
this.parent = parent; // gameObject, scene, or game
this.scene = GetSceneObject(parent);
this.game = GetGame(parent);
return this;
}
}
Object.assign(
ComponentBase.prototype,
EventEmitterMethods
);
// KeyCodes : Key (string) to KeyCode (number)
const KeyCodes$1 = Phaser.Input.Keyboard.KeyCodes;
var KeyMap = {};
for (var key in KeyCodes$1) {
KeyMap[KeyCodes$1[key]] = key;
}
const Key = Phaser.Input.Keyboard.Key;
const AddItem = Phaser.Utils.Array.Add;
const RemoveItem = Phaser.Utils.Array.Remove;
class KeyHub extends Key {
constructor(parent, keyCode) {
super(parent, keyCode);
this.ports = [];
}
destroy() {
this.unplugAllKeyObject();
this.ports = undefined;
super.destroy();
}
plugKeyObject(keyObject) {
if (keyObject.refKeyHub) {
keyObject.refKeyHub.unplugKeyObject(keyObject);
}
AddItem(this.ports, keyObject, 0, function (keyObject) {
keyObject
.on('down', this.update, this)
.on('up', this.update, this);
keyObject.refKeyHub = this;
this.update(FakeEvent);
this.plugin.emit('plug', this.key, keyObject);
}, this);
return this;
}
unplugKeyObject(keyObject) {
if (keyObject.refKeyHub !== this) {
return this;
}
RemoveItem(this.ports, keyObject, function (keyObject) {
keyObject
.off('down', this.update, this)
.off('up', this.update, this);
keyObject.refKeyHub = undefined;
this.update(FakeEvent);
this.plugin.emit('unplug', this.key, keyObject);
}, this);
return this;
}
unplugAllKeyObject() {
for (var i = 0, cnt = this.ports; i < cnt; i++) {
var keyObject = this.ports[i];
keyObject
.off('down', this.update, this)
.off('up', this.update, this);
keyObject.refKeyHub = undefined;
}
this.ports.length = 0;
this.update(FakeEvent);
return this;
}
getKeyObjects() {
return this.ports;
}
update(event) {
// Override the default functions (it's too late for the browser to use them anyway, so we may as well)
if (event.cancelled === undefined) {
// Event allowed to flow across all handlers in this Scene, and any other Scene in the Scene list
event.cancelled = 0;
// Won't reach any more local (Scene level) handlers
event.stopImmediatePropagation = function () {
event.cancelled = 1;
};
// Won't reach any more handlers in any Scene further down the Scene list
event.stopPropagation = function () {
event.cancelled = -1;
};
}
if (event.cancelled === -1) {
// This event has been stopped from broadcasting to any other Scene, so abort.
event.cancelled = 0;
return;
}
var isDown = false;
for (var i = 0, cnt = this.ports.length; i < cnt; i++) {
if (this.ports[i].isDown) {
isDown = true;
break;
}
}
if (this.isDown !== isDown) {
event = FakeEvent;
event.timeStamp = Date.now();
event.keyCode = this.keyCode;
if (isDown) {
this.onDown(event);
} else {
this.onUp(event);
}
if (!event.cancelled) {
var eventName = ((isDown) ? 'keydown-' : 'keyup-') + KeyMap[this.keyCode];
this.plugin.emit(eventName, event);
}
if (!event.cancelled) {
var eventName = (isDown) ? 'keydown' : 'keyup';
this.plugin.emit(eventName, event);
}
}
event.cancelled = 0;
}
}
var FakeEvent = {
timeStamp: 0,
keyCode: 0,
altKey: false,
ctrlKey: false,
shiftKey: false,
metaKey: false,
location: 0,
};
var EventKeyCodeToP3Key = function (event) {
var code = event.code.toUpperCase();
if (code in KeyCodeMap) {
return KeyCodeMap[code];
}
if (code.startsWith('KEY')) {
code = code.substring('KEY'.length);
return code;
}
if (code.startsWith('ARROW')) {
code = code.substring('ARROW'.length);
return code;
}
if (code.startsWith('DIGIT')) {
code = code.substring('DIGIT'.length);
code = KeyCodeMap[code];
return code;
}
if (code.startsWith('NUMPAD')) {
code = code.substring('NUMPAD'.length);
if (code in KeyCodeMap) {
code = KeyCodeMap[code];
}
return `NUMPAD_${code}`
}
if (code.startsWith('SHIFT')) {
return 'SHIFT';
}
if (code.startsWith('CONTROL')) {
return 'CTRL';
}
if (code.startsWith('ALT')) {
return 'ALT';
}
return code;
};
const KeyCodeMap = {
'0': 'ZERO', '1': 'ONE', '2': 'TWO', '3': 'THREE', '4': 'FOUR',
'5': 'FIVE', '6': 'SIX', '7': 'SEVEN', '8': 'EIGHT', '9': 'NINE',
'CAPSLOCK': 'CAPS_LOCK',
'ESCAPE': 'ESC',
'PAGEUP': 'PAGE_UP', 'PAGEDOWN': 'PAGE_DOWN',
'QUOTE': 'QUOTES', 'BACKQUOTE': 'BACKTICK',
'BRACKETLEFT': 'OPEN_BRACKET', 'BRACKETRIGHT': 'CLOSED_BRACKET',
'SEMICOLON': 'COLON',
'SLASH': 'FORWARD_SLASH', 'BACKSLASH': 'BACK_SLASH',
};
var DefineKeyMethods = {
defineKeyStart(key) {
this.defineKeyStop();
this.defineTargetKey = key;
this.emit('definekey.start', key);
return this;
},
defineKeyStop(keyObject) {
if (!this.defineTargetKey) {
return this;
}
this.plugKeyObject(keyObject, this.defineTargetKey);
var defineTargetKey = this.defineTargetKey;
this.defineTargetKey = null;
this.emit('definekey.complete', defineTargetKey, keyObject);
return this;
},
defineKeyCancel() {
if (!this.defineTargetKey) {
return this;
}
this.defineTargetKey = null;
this.emit('definekey.complete');
return this;
},
listenFromKeyboard() {
var self = this;
var keyboardManager = this.scene.input.keyboard;
var onKeyPress = function (event) {
var key = EventKeyCodeToP3Key(event);
var keyObject = keyboardManager.addKey(key);
self.defineKeyStop(keyObject);
};
keyboardManager.once('keydown', onKeyPress);
self.once('definekey.complete', function () {
keyboardManager.off('keydown', onKeyPress);
});
return this;
},
};
var methods = {};
Object.assign(
methods,
DefineKeyMethods
);
const GetValue = Phaser.Utils.Objects.GetValue;
const KeyCodes = Phaser.Input.Keyboard.KeyCodes;
class KeysHub extends ComponentBase {
constructor(scene, config) {
if (config === undefined) {
config = {};
}
super(scene, config);
// this.scene
this.keys = {}; // Dictionary of keyHubs
this.singleMode = GetValue(config, 'singleMode', false);
}
shutdown(fromScene) {
// Already shutdown
if (this.isShutdown) {
return;
}
for (var key in this.keys) {
this.keys[key].destroy();
}
this.keys = undefined;
super.shutdown(fromScene);
}
plugKeyObject(keyObject, key) {
if (!keyObject) {
// Unplug/clear that keyHub
if (key) {
var keyHub = this.addKey(key);
keyHub.unplugAllKeyObject();
}
return this;
}
if (!keyObject.hasOwnProperty('key')) {
keyObject.key = KeyMap[keyObject.keyCode];
}
if (!key) {
key = keyObject.key;
}
var keyHub = this.addKey(key);
if (this.singleMode) {
keyHub.unplugAllKeyObject();
}
keyHub.plugKeyObject(keyObject);
return this;
}
plugKeyObjects(keys) {
if (Array.isArray(keys)) {
for (var i = 0, cnt = keys.length; i < cnt; i++) {
this.plugKeyObject(keys[i]);
}
} else {
for (var key in keys) {
this.plugKeyObject(keys[key], key);
}
}
return this;
}
unplugKeyObject(keyObject) {
var refKeyHub = keyObject.refKeyHub;
if (refKeyHub) {
refKeyHub.unplugKeyObject(keyObject);
}
return this;
}
unplugKeyObjects(keys) {
if (Array.isArray(keys)) {
for (var i = 0, cnt = keys.length; i < cnt; i++) {
this.unplugKeyObjects(keys[i]);
}
} else {
for (var key in keys) {
this.unplugKeyObjects(keys[key]);
}
}
return this;
}
addKey(key) {
var keyCode;
if (typeof (key) === 'string') {
keyCode = KeyCodes[key.toUpperCase()];
} else {
keyCode = key;
key = KeyMap[keyCode];
}
if (!this.keys.hasOwnProperty(keyCode)) {
var keysHub = new KeyHub(this, keyCode);
this.keys[keyCode] = keysHub;
keysHub.key = key;
}
return this.keys[keyCode];
}
addKeys(keys) {
var output = {};
if (typeof (keys) === 'string') {
keys = keys.split(',');
for (var i = 0, cnt = keys.length; i < cnt; i++) {
var key = keys[i].trim();
if (key) {
output[key] = this.addKey(key);
}
}
} else {
for (var key in keys) {
output[key] = this.addKey(keys[key]);
}
}
return output;
}
createCursorKeys() {
return this.addKeys({
up: KeyCodes.UP,
down: KeyCodes.DOWN,
left: KeyCodes.LEFT,
right: KeyCodes.RIGHT,
space: KeyCodes.SPACE,
shift: KeyCodes.SHIFT
});
}
getKeyObjects(key) {
if (key === undefined) {
var output = {};
for (var keyCode in this.keys) {
var keysHub = this.keys[keyCode];
var keyObjects = keysHub.getKeyObjects();
if (this.singleMode) {
output[keysHub.key] = keyObjects[0];
} else {
output[keysHub.key] = keyObjects;
}
}
return output;
} else {
var keyObjects = this.addKey(key).getKeyObjects();
if (this.singleMode) {
return keyObjects[0];
} else {
return keyObjects;
}
}
}
}
Object.assign(
KeysHub.prototype,
methods,
);
class KeysHubPlugin extends Phaser.Plugins.BasePlugin {
constructor(pluginManager) {
super(pluginManager);
}
start() {
var eventEmitter = this.game.events;
eventEmitter.on('destroy', this.destroy, this);
}
add(scene, config) {
return new KeysHub(scene, config);
}
}
return KeysHubPlugin;
}));