UNPKG

phaser4-rex-plugins

Version:
412 lines (338 loc) 11.2 kB
(function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : typeof define === 'function' && define.amd ? define(factory) : (global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.rexgashaponplugin = factory()); })(this, (function () { 'use strict'; var Clear = function (obj) { if ((typeof (obj) !== 'object') || (obj === null)) { return obj; } if (Array.isArray(obj)) { obj.length = 0; } else { for (var key in obj) { delete obj[key]; } } return obj; }; /** * Shallow Object Clone. Will not out nested objects. * @param {object} obj JSON object * @param {object} ret JSON object to return, set null to return a new object * @returns {object} this object */ var Clone = function (obj, out) { var objIsArray = Array.isArray(obj); if (out === undefined) { out = (objIsArray) ? [] : {}; } else { Clear(out); } if (objIsArray) { out.length = obj.length; for (var i = 0, cnt = obj.length; i < cnt; i++) { out[i] = obj[i]; } } else { for (var key in obj) { out[key] = obj[key]; } } return out; }; var IsEmpty = function (source) { for (var k in source) { return false; } return true; }; const GetValue = Phaser.Utils.Objects.GetValue; class Gashapon { constructor(config) { this.resetFromJSON(config); } destroy() { this.items = undefined; this.remainder = undefined; this._list = undefined; } resetFromJSON(o) { if (this.items == undefined) { this.items = {}; } if (this.remainder == undefined) { this.remainder = {}; } if (this._list == undefined) { this._list = []; } this.setMode(GetValue(o, 'mode', 0)); this.setReload(GetValue(o, 'reload', true)); this.setRND(GetValue(o, 'rnd', undefined)); // data this.items = Clone(GetValue(o, 'items', {}), this.items); this._list.length = 0; // result this.result = GetValue(o, 'result', null); // flags this._restartFlag = true; // force restart to rebuild this._list // initialize if (this._restartFlag) { this.startGen(); } var remainder = GetValue(o, 'remainder', undefined); if (remainder) { this.remainder = Clone(remainder, this.remainder); } return this; } toJSON() { return { // configuration mode: this.mode, reload: this.reload, rnd: this.rnd, // data items: Clone(this.items), remainder: Clone(this.remainder), // result result: this.result, // flags restart: true // force restart to rebuild this._list }; }; startGen() { var name; // clear remainder items for (name in this.remainder) { if (!this.items.hasOwnProperty(name)) { delete this.remainder[name]; } } // init remainder items for (name in this.items) { var count = this.items[name]; if (count > 0) { this.remainder[name] = count; } } if (this.mode === 1) { // random mode this.resetItemList(this.remainder); } this._restartFlag = false; return this; } setMode(m) { if (typeof (m) === 'string') { m = MODE[m]; } this._restartFlag = (this.mode !== m); this.mode = m; return this; } setReload(isReload) { this.reload = !!isReload; return this; } setRND(rnd) { this.rnd = rnd; return this; } setItem(name, count) { this._restartFlag = (this.items[name] !== count); this.items[name] = count; return this; } removeItem(name) { if (this.items.hasOwnProperty(name)) { delete this.items[name]; this._restartFlag = true; } return this; } removeAllItems() { for (var name in this.items) { delete this.items[name]; } this._restartFlag = true; return this; } getItems() { return Clone(this.items); } getRemain() { return Clone(this.remainder); } getItemCount(name) { return this.items[name] || 0; } getRemainCount(name) { return this.remainder[name] || 0; } forEachItem(callback, scope) { var args = [null, undefined]; for (var i = 2, len = arguments.length; i < len; i++) { args.push(arguments[i]); } for (var name in this.items) { args[0] = name; args[1] = this.items[name]; if (scope) { callback.apply(scope, args); } else { callback(args); } } return this; } forEachRemain(callback, scope) { var args = [null, undefined]; for (var i = 1; i < arguments.length; i++) { args.push(arguments[i]); } for (var name in this.remainder) { args[1] = name; args[2] = this.remainder[name]; if (scope) { callback.apply(scope, args); } else { callback(args); } } return this; } addItem(name, count) { if (!this.items.hasOwnProperty(name)) { this.items[name] = 0; } this.items[name] += count; if (this._restartFlag) return; if (this.mode === 0) { // shuffle mode this.addRemainItem(name, count); } else { // random mode this.resetItemList(this.remainder); } return this; } putItemBack(name, count) { if (this.mode === 1) // random mode return; if (!this.items.hasOwnProperty(name)) { return; } if ((this.mode === 2) && this.restartGenFlg) { return; } // generator had started if (!this.remainder.hasOwnProperty(name)) { this.remainder[name] = 0; } this.addShadowPattern(name, count, this.items[name]); return this; }; next(name) { var result = null; if (this._restartFlag) { this.startGen(); } if (name == null) { if (this.mode === 0) { // shuffle mode this.resetItemList(this.remainder); result = this.getRndItem(this._list); this.addRemainItem(result, -1); } else { // random mode result = this.getRndItem(this._list); } } else { // force pick if (!this.remainder.hasOwnProperty(name)) { result = null; // can not pick that result } else { if (this.mode === 0) { this.addRemainItem(name, -1); } result = name; } } this.result = result; return result; } /** @private */ resetItemList(items) { // clear list this._list.length = 0; var name, count, totalCount = 0; // get total count for (name in items) { count = items[name]; if (count > 0) totalCount += count; } // set percentage for (name in items) { count = items[name]; if (count > 0) { this._list.push([ name, count / totalCount ]); } } return this; } /** @private */ addRemainItem(name, inc, maxCount) { if ((name == null) || (inc === 0)) { return this; } if (!this.remainder.hasOwnProperty(name)) { this.remainder[name] = 0; } this.remainder[name] += inc; if ((maxCount != null) && (this.remainder[name] > maxCount)) { this.remainder[name] = maxCount; } if (this.remainder[name] <= 0) { delete this.remainder[name]; } if ((this.mode === 0) && this.reload && IsEmpty(this.remainder)) { this._restartFlag = true; } return this; } /** @private */ getRndItem(list) { var value = (this.rnd) ? this.rnd.frac() : Math.random(); var result = null, i, cnt = list.length, item; for (i = 0; i < cnt; i++) { item = list[i]; value -= item[1]; if (value < 0) { result = item[0]; break; } } return result; } } const MODE = { shuffle: 0, random: 1 }; class GashaponPlugin extends Phaser.Plugins.BasePlugin { constructor(pluginManager) { super(pluginManager); } start() { var eventEmitter = this.game.events; eventEmitter.on('destroy', this.destroy, this); } add(config) { return new Gashapon(config); } } return GashaponPlugin; }));