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phaser3-rex-plugins

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import InputRow from '../gameobjects/inputrow/InputRow.js'; import CreateBackground from './utils/CreateBackground.js'; import CreateTitleLabel from './utils/CreateTitleLabel.js'; import CreateInputField from './CreateInputField.js'; var CreateInputRow = function (tweaker, config, inputRowStyle, styles) { if (!config) { config = {}; } if (!inputRowStyle) { inputRowStyle = {}; } var scene = tweaker.scene; // Background var background = CreateBackground(scene, (config.background || {}), (inputRowStyle.background || {})); // InputField var inputField = CreateInputField(tweaker, config, inputRowStyle, styles); if (!inputField) { // Can't create inputField return null; } // Title var inputTitle; if ((config.title) !== false && (config.title !== null)) { var titleStyle = inputRowStyle.title || {}; inputTitle = CreateTitleLabel(scene, config, titleStyle); } // Border var border = CreateBackground(scene, (config.border || {}), (inputRowStyle.border || {})); var inputRow = new InputRow(scene, { ...inputRowStyle, ...config, // config can overwrite inputRowStyle inputTitle: inputTitle, inputField: inputField, background: background, border: border, }); scene.add.existing(inputRow); inputRow.setTitle(config); inputRow.setValueCallbacks(config); return inputRow; } export default CreateInputRow;