phaser3-rex-plugins
Version:
58 lines (53 loc) • 1.45 kB
TypeScript
import Click from '../click/Click';
export default FullscreenButton;
declare namespace FullscreenButton {
/**
* Callback type used when fullscreen state changes.
*/
type CallbackTypes =
string |
{
/**
* Texture key to apply.
*/
key?: string,
/**
* Frame name to apply.
*/
frame?: string
} |
((
/**
* Target game object of this button behavior.
*/
gameObject: Phaser.GameObjects.GameObject
) => void);
/**
* Configuration options for fullscreen button behavior.
*/
interface IConfig extends Click.IConfig {
/**
* Action executed when entering fullscreen.
*/
onEnter?: CallbackTypes,
/**
* Action executed when leaving fullscreen.
*/
onLeave?: CallbackTypes
}
}
/**
* Click behavior that toggles fullscreen and updates button appearance.
*/
declare class FullscreenButton extends Click {
/**
* Create a fullscreen button behavior.
*
* @param gameObject - Target game object.
* @param config - Optional fullscreen button configuration.
*/
constructor(
gameObject: Phaser.GameObjects.GameObject,
config?: FullscreenButton.IConfig
);
}