phaser3-rex-plugins
Version:
41 lines (38 loc) • 1.21 kB
TypeScript
/**
* Bind an event emitter event to a game object lifecycle.
*
* @param bindingTarget - Game object that owns the binding.
* @param eventEmitter - Event emitter source.
* @param eventName - Event name to listen for.
* @param callback - Event callback.
* @param scope - Callback scope.
* @param once - Listen once only.
* @returns The binding target.
*/
export default function (
bindingTarget: Phaser.GameObjects.GameObject,
eventEmitter: Phaser.Events.EventEmitter,
eventName: string,
callback: Function,
scope?: unknown,
once?: boolean,
): Phaser.GameObjects.GameObject;
/**
* Bind an event emitter event to a scene lifecycle.
*
* @param bindingTarget - Scene that owns the binding.
* @param eventEmitter - Event emitter source.
* @param eventName - Event name to listen for.
* @param callback - Event callback.
* @param scope - Callback scope.
* @param once - Listen once only.
* @returns The binding target.
*/
export default function (
bindingTarget: Phaser.Scene,
eventEmitter: Phaser.Events.EventEmitter,
eventName: string,
callback: Function,
scope?: unknown,
once?: boolean,
): Phaser.Scene;