phaser3-rex-plugins
Version:
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TypeScript
// import * as Phaser from 'phaser';
import ShockwavePostFxPipeline from './shockwavepipeline';
export default ShockwavePipelinePlugin;
declare namespace ShockwavePipelinePlugin {
interface IConfig {
center?: { x?: number, y?: number },
waveRadius?: number,
waveWidth?: number,
powBaseScale?: number,
powExponent?: number,
name?: string,
}
}
declare class ShockwavePipelinePlugin extends Phaser.Plugins.BasePlugin {
add(
gameObject: Phaser.GameObjects.GameObject,
config?: ShockwavePipelinePlugin.IConfig
): ShockwavePostFxPipeline;
add(
camera: Phaser.Cameras.Scene2D.Camera,
config?: ShockwavePipelinePlugin.IConfig
): ShockwavePostFxPipeline;
remove(
gameObject: Phaser.GameObjects.GameObject,
name?: string
): this;
get(
gameObject: Phaser.GameObjects.GameObject,
name?: string
): ShockwavePostFxPipeline | ShockwavePostFxPipeline[];
}