phaser3-rex-plugins
Version:
48 lines (42 loc) • 1.03 kB
TypeScript
import ComponentBase from '../../utils/componentbase/ComponentBase';
export default TouchState;
declare namespace TouchState {
/**
* TouchState configuration.
*/
interface IConfig {
/**
* True to enable.
*/
enable?: boolean,
}
}
/**
* Touch state component for a game object.
*/
declare class TouchState extends ComponentBase {
/**
* Create a TouchState component.
* @param gameObject - Target game object.
* @param config - TouchState configuration.
*/
constructor(
gameObject: Phaser.GameObjects.GameObject,
config?: TouchState.IConfig
);
/**
* Enable or disable the component.
* @param enable - True to enable.
* @returns This instance.
*/
setEnable(enable?: boolean): this;
/**
* Toggle enable state.
* @returns This instance.
*/
toggleEnable(): this;
/**
* True if enabled.
*/
enable: boolean;
}