phaser3-rex-plugins
Version:
30 lines (26 loc) • 645 B
TypeScript
// import * as Phaser from 'phaser';
export default FullWindowRectangle;
/**
* Rectangle that always fills the game window.
*/
declare class FullWindowRectangle extends Phaser.GameObjects.Rectangle {
/**
* Create a full-window rectangle.
* @param scene - The Scene to which this object belongs.
* @param fillColor - Fill color.
* @param fillAlpha - Fill alpha.
*/
constructor(
scene: Phaser.Scene,
fillColor?: number,
fillAlpha?: number
);
/**
* Alpha value.
*/
alpha: number;
/**
* Tint value.
*/
tint: number;
}