phaser3-rex-plugins
Version:
35 lines (32 loc) • 966 B
TypeScript
// import * as Phaser from 'phaser';
import Board from '../board/Board';
import MiniBoard from '../miniboard/MiniBoard';
import ChessData from '../chess/ChessData';
/**
* Sprite chess game object for a board.
*/
export default class Sprite extends Phaser.GameObjects.Sprite {
/**
* Create a sprite chess piece.
* @param board - Board or mini board instance.
* @param tileX - Tile x.
* @param tileY - Tile y.
* @param tileZ - Tile z or layer.
* @param key - Texture key or texture.
* @param frame - Texture frame.
* @param addToBoard - True to add to board.
*/
constructor(
board: Board | MiniBoard,
tileX: number,
tileY: number,
tileZ?: number,
key?: string | Phaser.Textures.Texture,
frame?: string | number,
addToBoard?: boolean
);
/**
* Chess data component.
*/
readonly rexChess: ChessData;
}