phaser3-rex-plugins
Version:
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TypeScript
import ComponentBase from '../../utils/componentbase/ComponentBase';
import Board from '../board/LogicBoard';
export default ChessData;
/**
* Chess data component for board tiles.
*/
declare class ChessData<BoardType = Board> extends ComponentBase {
/**
* Unique id of this chess piece.
*/
readonly $uid: number;
/**
* Board instance.
*/
readonly board: BoardType;
/**
* Current tile coordinates.
*/
readonly tileXYZ: {
/**
* Tile x.
*/
x: number,
/**
* Tile y.
*/
y: number,
/**
* Tile z or layer.
*/
z: number
};
/**
* Set tile z value.
* @param tileZ - Tile z or layer.
* @returns This instance.
*/
setTileZ(tileZ: number): this;
/**
* Get direction to a tile.
* @param tileX - Target tile x.
* @param tileY - Target tile y.
* @returns Direction value.
*/
getTileDirection(
tileX: number,
tileY: number
): this;
/**
* Set blocker flag.
* @param value - True to set as blocker.
* @returns This instance.
*/
setBlocker(value?: boolean): this;
}