phaser3-rex-plugins
Version:
164 lines (146 loc) • 4.44 kB
TypeScript
/**
* Scale up a game object with a pop-up effect.
* @param duration - Duration in ms.
* @param orientation - Orientation mode.
* @param ease - Ease name.
* @returns Target game object.
*/
declare function PopUp(
duration: number,
orientation?: 0 | 1 | 'x' | 'y',
ease?: string
): Phaser.GameObjects.GameObject;
/**
* Scale up a game object with a pop-up effect and return a promise.
* @param duration - Duration in ms.
* @param orientation - Orientation mode.
* @param ease - Ease name.
* @returns Promise resolved on complete.
*/
declare function PopUpPromise(
duration: number,
orientation?: 0 | 1 | 'x' | 'y',
ease?: string
): Promise<any>;
/**
* Test if a pop-up is running.
* @returns True if running.
*/
declare function IsRunningPopUp(): boolean;
/**
* Scale down a game object and destroy on complete.
* @param duration - Duration in ms.
* @param orientation - Orientation mode.
* @param ease - Ease name.
* @returns Target game object.
*/
declare function ScaleDownDestroy(
duration: number,
orientation?: 0 | 1 | 'x' | 'y',
ease?: string
): Phaser.GameObjects.GameObject;
/**
* Scale down a game object and destroy on complete, returning a promise.
* @param duration - Duration in ms.
* @param orientation - Orientation mode.
* @param ease - Ease name.
* @returns Promise resolved on complete.
*/
declare function ScaleDownDestroyPromise(
duration: number,
orientation?: 0 | 1 | 'x' | 'y',
ease?: string
): Promise<any>;
/**
* Scale down a game object.
* @param duration - Duration in ms.
* @param orientation - Orientation mode.
* @param ease - Ease name.
* @returns Target game object.
*/
declare function ScaleDown(
duration: number,
orientation?: 0 | 1 | 'x' | 'y',
ease?: string
): Phaser.GameObjects.GameObject;
/**
* Scale down a game object and return a promise.
* @param duration - Duration in ms.
* @param orientation - Orientation mode.
* @param ease - Ease name.
* @returns Promise resolved on complete.
*/
declare function ScaleDownPromise(
duration: number,
orientation?: 0 | 1 | 'x' | 'y',
ease?: string
): Promise<any>;
/**
* Test if a scale-down is running.
* @returns True if running.
*/
declare function IsRunningScaleDown(): boolean;
/**
* Scale a game object with a yoyo effect.
* @param duration - Duration in ms.
* @param peakValue - Peak scale value.
* @param repeat - Repeat count.
* @param orientation - Orientation mode.
* @param ease - Ease name.
* @returns Target game object.
*/
declare function ScaleYoyo(
duration: number,
peakValue?: number,
repeat?: number,
orientation?: 0 | 1 | 'x' | 'y',
ease?: string
): Phaser.GameObjects.GameObject;
/**
* Scale a game object with a yoyo effect and return a promise.
* @param duration - Duration in ms.
* @param peakValue - Peak scale value.
* @param repeat - Repeat count.
* @param orientation - Orientation mode.
* @param ease - Ease name.
* @returns Promise resolved on complete.
*/
declare function ScaleYoyoPromise(
duration: number,
peakValue?: number,
repeat?: number,
orientation?: 0 | 1 | 'x' | 'y',
ease?: string
): Promise<any>;
/**
* Test if a scale-yoyo is running.
* @returns True if running.
*/
declare function IsRunningScaleYoyo(): boolean;
/**
* Test if any ease scale is running.
* @returns True if running.
*/
declare function IsRunningEaseScale(): boolean;
declare const ScaleMethods: {
popUp: typeof PopUp,
popUpPromise: typeof PopUpPromise,
scaleDownDestroyPromise: typeof ScaleDownDestroyPromise,
scaleDown: typeof ScaleDown,
scaleDownDestroy: typeof ScaleDownDestroy,
scaleDownPromise: typeof ScaleDownPromise,
scaleYoyo: typeof ScaleYoyo,
scaleYoyoPromise: typeof ScaleYoyoPromise,
isRunningPopUp: typeof IsRunningPopUp,
isRunningScaleDown: typeof IsRunningScaleDown,
isRunningScaleYoyo: typeof IsRunningScaleYoyo,
isRunningEaseScale: typeof IsRunningEaseScale,
}
export default ScaleMethods;
export {
PopUp, PopUpPromise,
ScaleDown, ScaleDownPromise,
ScaleDownDestroy, ScaleDownDestroyPromise,
ScaleYoyo, ScaleYoyoPromise,
IsRunningPopUp, IsRunningScaleDown, IsRunningScaleYoyo, IsRunningEaseScale,
}