phaser3-rex-plugins
Version:
50 lines (42 loc) • 1.35 kB
TypeScript
export default StatesNineSlice;
declare namespace StatesNineSlice {
interface IConfig {
x?: number,
y?: number,
width?: number,
height?: number,
key?: string,
frame?: string,
leftWidth?: number,
rightWidth?: number,
topHeight?: number,
bottomHeight?: number,
'active.key'?: string,
'active.frame'?: string,
'active.leftWidth'?: number,
'active.rightWidth'?: number,
'active.topHeight'?: number,
'active.bottomHeight'?: number,
'hover.key'?: string,
'hover.frame'?: string,
'hover.leftWidth'?: number,
'hover.rightWidth'?: number,
'hover.topHeight'?: number,
'hover.bottomHeight'?: number,
'disable.key'?: string,
'disable.frame'?: string,
'disable.leftWidth'?: number,
'disable.rightWidth'?: number,
'disable.topHeight'?: number,
'disable.bottomHeight'?: number,
}
}
declare class StatesNineSlice extends Phaser.GameObjects.NineSlice {
constructor(
scene: Phaser.Scene,
config?: StatesNineSlice.IConfig
)
setActiveState(enable?: boolean): this;
setHoverState(enable?: boolean): this;
setDisableState(enable?: boolean): this;
}