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phaser3-rex-plugins

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export default { camera({ x, y, rotate, zoom } = {}, manager) { var camera = this.sys.cameraTarget; if (!camera) { return; } if ((x !== undefined) || (y !== undefined)) { camera.setScroll(x, y); } if (rotate !== undefined) { camera.setRotation(rotate); } if (zoom !== undefined) { camera.setZoom(zoom); } }, 'camera.fadeIn'({ duration = 1000, red, green, blue, wait = false } = {}, manager) { var camera = this.sys.cameraTarget; if (!camera) { return; } camera.fadeIn(duration, red, green, blue); if (wait) { return this.wait({ camera: 'fadeIn' }, manager); } }, 'camera.fadeOut'({ duration = 1000, red, green, blue, wait = false } = {}, manager) { var camera = this.sys.cameraTarget; if (!camera) { return; } camera.fadeOut(duration, red, green, blue); if (wait) { return this.wait({ camera: 'fadeOut' }, manager); } }, 'camera.flash'({ duration = 1000, red, green, blue, wait = false } = {}, manager) { var camera = this.sys.cameraTarget; if (!camera) { return; } camera.flash(duration, red, green, blue); if (wait) { return this.wait({ camera: 'flash' }, manager); } }, 'camera.shake'({ duration = 1000, intensity, wait = false } = {}, manager) { var camera = this.sys.cameraTarget; if (!camera) { return; } camera.shake(duration, intensity); if (wait) { return this.wait({ camera: 'shake' }, manager); } }, 'camera.zoomTo'({ duration = 1000, zoom, wait = false } = {}, manager) { var camera = this.sys.cameraTarget; if (!camera) { return; } camera.zoomTo(zoom, duration); if (wait) { return this.wait({ camera: 'zoom' }, manager); } }, 'camera.rotateTo'({ duration = 1000, rotate, ease, wait = false } = {}, manager) { var camera = this.sys.cameraTarget; if (!camera) { return; } camera.rotateTo(rotate, false, duration, ease); if (wait) { return this.wait({ camera: 'rotate' }, manager); } }, 'camera.scrollTo'({ duration = 1000, x, y, ease, wait = false } = {}, manager) { var camera = this.sys.cameraTarget; if (!camera) { return; } var xSave = camera.scrollX; var ySave = camera.scrollY; camera.setScroll(x, y); x += camera.centerX; y += camera.centerY; camera.setScroll(xSave, ySave); // x,y in pan() is the centerX, centerY camera.pan(x, y, duration, ease); if (wait) { return this.wait({ camera: 'scroll' }, manager); } }, }