phaser3-rex-plugins
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!function(e,t){"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):(e="undefined"!=typeof globalThis?globalThis:e||self).rexwarppipelineplugin=t();}(undefined,(function(){function e(t){return e="function"==typeof Symbol&&"symbol"==typeof Symbol.iterator?function(e){return typeof e}:function(e){return e&&"function"==typeof Symbol&&e.constructor===Symbol&&e!==Symbol.prototype?"symbol":typeof e},e(t)}function t(e,t){if(!(e instanceof t))throw new TypeError("Cannot call a class as a function")}function n(e,t){for(var n=0;n<t.length;n++){var i=t[n];i.enumerable=i.enumerable||!1,i.configurable=!0,"value"in i&&(i.writable=!0),Object.defineProperty(e,(r=i.key,o=void 0,"symbol"==typeof(o=function(e,t){if("object"!=typeof e||null===e)return e;var n=e[Symbol.toPrimitive];if(void 0!==n){var i=n.call(e,t||"default");if("object"!=typeof i)return i;throw new TypeError("@@toPrimitive must return a primitive value.")}return ("string"===t?String:Number)(e)}(r,"string"))?o:String(o)),i);}var r,o;}function i(e,t,i){return t&&n(e.prototype,t),i&&n(e,i),Object.defineProperty(e,"prototype",{writable:!1}),e}function r(e,t){if("function"!=typeof t&&null!==t)throw new TypeError("Super expression must either be null or a function");e.prototype=Object.create(t&&t.prototype,{constructor:{value:e,writable:!0,configurable:!0}}),Object.defineProperty(e,"prototype",{writable:!1}),t&&s(e,t);}function o(e){return o=Object.setPrototypeOf?Object.getPrototypeOf.bind():function(e){return e.__proto__||Object.getPrototypeOf(e)},o(e)}function s(e,t){return s=Object.setPrototypeOf?Object.setPrototypeOf.bind():function(e,t){return e.__proto__=t,e},s(e,t)}function u(e,t){if(t&&("object"==typeof t||"function"==typeof t))return t;if(void 0!==t)throw new TypeError("Derived constructors may only return object or undefined");return function(e){if(void 0===e)throw new ReferenceError("this hasn't been initialised - super() hasn't been called");return e}(e)}function f(e){var t=function(){if("undefined"==typeof Reflect||!Reflect.construct)return !1;if(Reflect.construct.sham)return !1;if("function"==typeof Proxy)return !0;try{return Boolean.prototype.valueOf.call(Reflect.construct(Boolean,[],(function(){}))),!0}catch(e){return !1}}();return function(){var n,i=o(e);if(t){var r=o(this).constructor;n=Reflect.construct(i,arguments,r);}else n=i.apply(this,arguments);return u(this,n)}}var a=Phaser.Game,l=function(e){return e instanceof a},c=Phaser.Scene,p=function(e){return e instanceof c},d=function(t){return null==t||"object"!==e(t)?null:l(t)?t:l(t.game)?t.game:p(t)?t.sys.game:p(t.scene)?t.scene.sys.game:void 0},h=Phaser.Renderer.WebGL.Pipelines.PostFXPipeline,y=Phaser.Math.Vector2,v=Phaser.Utils.Objects.GetValue,m=function(e){r(o,e);var n=f(o);function o(e){var i;return t(this,o),(i=n.call(this,{name:"rexWarpPostFx",game:e,renderTarget:!0,fragShader:"#ifdef GL_FRAGMENT_PRECISION_HIGH\n#define highmedp highp\n#else\n#define highmedp mediump\n#endif\nprecision highmedp float;\n\n// Scene buffer\nuniform sampler2D uMainSampler; \nvarying vec2 outTexCoord;\n\n// Effect parameters\nuniform vec2 texSize;\nuniform vec2 amplitude;\nuniform vec2 frequency;\nuniform vec2 speed;\nuniform float time;\n\n\nvoid main (void) {\n vec2 dxy = frequency/texSize;\n vec2 r = amplitude/texSize;\n vec2 spd = speed/texSize;\n vec2 angle = (outTexCoord / dxy) + (spd*time);\n vec2 tc = (vec2(cos(angle.x),sin(angle.y)) * r) + outTexCoord;\n gl_FragColor = texture2D(uMainSampler, tc);\n}\n"})).frequencyX=10,i.frequencyY=10,i.amplitudeX=10,i.amplitudeY=10,i.speedEnable=!1,i.now=0,i.speed=new y(0,0),i}return i(o,[{key:"resetFromJSON",value:function(e){var t=v(e,"frequency",10);this.setFrequency(v(e,"frequencyX",t),v(e,"frequencyY",t));var n=v(e,"amplitude",10);this.setAmplitude(v(e,"amplitudeX",n),v(e,"amplitudeY",n));var i=v(e,"speed",0);return this.setSpeed(v(e,"speedX",i),v(e,"speedY",i)),this.setSpeedEnable(v(e,"speedEnable",0!==this.speedX||0!==this.speedY)),this}},{key:"onPreRender",value:function(){var e;this.speedEnable&&(this.now+=(e=this.game,d(e).loop.delta)),this.set2f("frequency",this.frequencyX,this.frequencyY),this.set2f("amplitude",this.amplitudeX,this.amplitudeY),this.set2f("speed",this.speed.x,this.speed.y),this.set1f("time",this.now),this.set2f("texSize",this.renderer.width,this.renderer.height);}},{key:"setFrequencyX",value:function(e){return this.frequencyX=e,this}},{key:"setFrequencyY",value:function(e){return this.frequencyY=e,this}},{key:"setFrequency",value:function(e,t){return void 0===t&&(t=e),this.frequencyX=e,this.frequencyY=t,this}},{key:"frequency",get:function(){return (this.frequencyX+this.frequencyY)/2},set:function(e){this.frequencyX=e,this.frequencyY=e;}},{key:"setAmplitudeX",value:function(e){return this.amplitudeX=e,this}},{key:"setAmplitudeY",value:function(e){return this.amplitudeY=e,this}},{key:"setAmplitude",value:function(e,t){return void 0===t&&(t=e),this.amplitudeX=e,this.amplitudeY=t,this}},{key:"amplitude",get:function(){return (this.amplitudeX+this.amplitudeY)/2},set:function(e){this.amplitudeX=e,this.amplitudeY=e;}},{key:"setSpeedX",value:function(e){return this.speedX=e,this}},{key:"setSpeedY",value:function(e){return this.speed.y=e,this}},{key:"speedX",get:function(){return this.speed.x},set:function(e){this.speed.x=e;}},{key:"speedY",get:function(){return this.speed.y},set:function(e){this.speed.y=e;}},{key:"setSpeed",value:function(e,t){return void 0===t&&(t=e),this.speedX=e,this.speedY=t,this}},{key:"setSpeedEnable",value:function(e){return void 0===e&&(e=!0),this.speedEnable=e,this}}]),o}(h),P=Phaser.Utils.Array.SpliceOne,b=function(e){r(o,Phaser.Plugins.BasePlugin);var n=f(o);function o(){return t(this,o),n.apply(this,arguments)}return i(o,[{key:"setPostPipelineClass",value:function(e,t){return this.PostFxPipelineClass=e,this.postFxPipelineName=t,this}},{key:"start",value:function(){var e,t,n;this.game.events.once("destroy",this.destroy,this),e=this.game,t=this.postFxPipelineName,n=this.PostFxPipelineClass,d(e).renderer.pipelines.addPostPipeline(t,n);}},{key:"add",value:function(e,t){return function(e,t,n){void 0===n&&(n={}),e.setPostPipeline(t);var i=e.postPipelines[e.postPipelines.length-1];return i.resetFromJSON(n),n.name&&(i.name=n.name),i}(e,this.PostFxPipelineClass,t)}},{key:"remove",value:function(e,t){return function(e,t,n){if(void 0===n)for(var i=(r=e.postPipelines).length-1;i>=0;i--)(s=r[i])instanceof t&&(s.destroy(),P(r,i));else {i=0;for(var r,o=(r=e.postPipelines).length;i<o;i++){var s;(s=r[i])instanceof t&&s.name===n&&(s.destroy(),P(r,i));}}}(e,this.PostFxPipelineClass,t),this}},{key:"get",value:function(e,t){return function(e,t,n){if(void 0===n){for(var i=[],r=0,o=(s=e.postPipelines).length;r<o;r++)(u=s[r])instanceof t&&i.push(u);return i}var s;for(r=0,o=(s=e.postPipelines).length;r<o;r++){var u;if((u=s[r])instanceof t&&u.name===n)return u}}(e,this.PostFxPipelineClass,t)}}]),o}(),g=function(e){return null==e||""===e||0===e.length},x=function(e){r(o,e);var n=f(o);function o(e){var i;return t(this,o),(i=n.call(this,e)).setPostPipelineClass(m,"rexWarpPostFx"),i}return i(o)}(b);return function(t,n,i,r){if(void 0===r&&(r="."),"object"===e(t)){if(g(n)){if(null==i)return;"object"===e(i)&&(t=i);}else {"string"==typeof n&&(n=n.split(r));var o=n.pop(),s=function(t,n,i){var r=t;if(g(n));else {var o;"string"==typeof n&&(n=n.split("."));for(var s=0,u=n.length;s<u;s++){var f;null!=r[o=n[s]]&&"object"===e(r[o])||(f=s===u-1?void 0===i?{}:i:{},r[o]=f),r=r[o];}}return r}(t,n);s[o]=i;}}}(window,"RexPlugins.Pipelines.WarpPostFx",m),x}));