phaser3-rex-plugins
Version:
304 lines (295 loc) • 9.31 kB
JavaScript
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
typeof define === 'function' && define.amd ? define(factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.rexviewportcoordinateplugin = factory());
})(this, (function () { 'use strict';
function _classCallCheck(instance, Constructor) {
if (!(instance instanceof Constructor)) {
throw new TypeError("Cannot call a class as a function");
}
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
if ("value" in descriptor) descriptor.writable = true;
Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
if (protoProps) _defineProperties(Constructor.prototype, protoProps);
if (staticProps) _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
function _inherits(subClass, superClass) {
if (typeof superClass !== "function" && superClass !== null) {
throw new TypeError("Super expression must either be null or a function");
}
subClass.prototype = Object.create(superClass && superClass.prototype, {
constructor: {
value: subClass,
writable: true,
configurable: true
}
});
Object.defineProperty(subClass, "prototype", {
writable: false
});
if (superClass) _setPrototypeOf(subClass, superClass);
}
function _getPrototypeOf(o) {
_getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf.bind() : function _getPrototypeOf(o) {
return o.__proto__ || Object.getPrototypeOf(o);
};
return _getPrototypeOf(o);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
function _isNativeReflectConstruct() {
if (typeof Reflect === "undefined" || !Reflect.construct) return false;
if (Reflect.construct.sham) return false;
if (typeof Proxy === "function") return true;
try {
Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {}));
return true;
} catch (e) {
return false;
}
}
function _assertThisInitialized(self) {
if (self === void 0) {
throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
}
return self;
}
function _possibleConstructorReturn(self, call) {
if (call && (typeof call === "object" || typeof call === "function")) {
return call;
} else if (call !== void 0) {
throw new TypeError("Derived constructors may only return object or undefined");
}
return _assertThisInitialized(self);
}
function _createSuper(Derived) {
var hasNativeReflectConstruct = _isNativeReflectConstruct();
return function _createSuperInternal() {
var Super = _getPrototypeOf(Derived),
result;
if (hasNativeReflectConstruct) {
var NewTarget = _getPrototypeOf(this).constructor;
result = Reflect.construct(Super, arguments, NewTarget);
} else {
result = Super.apply(this, arguments);
}
return _possibleConstructorReturn(this, result);
};
}
function _toPrimitive(input, hint) {
if (typeof input !== "object" || input === null) return input;
var prim = input[Symbol.toPrimitive];
if (prim !== undefined) {
var res = prim.call(input, hint || "default");
if (typeof res !== "object") return res;
throw new TypeError("@@toPrimitive must return a primitive value.");
}
return (hint === "string" ? String : Number)(input);
}
function _toPropertyKey(arg) {
var key = _toPrimitive(arg, "string");
return typeof key === "symbol" ? key : String(key);
}
var EventEmitter = Phaser.Events.EventEmitter;
var MonitorViewport = function MonitorViewport(viewport) {
if (viewport.events) {
return viewport;
}
var events = new EventEmitter();
var x = viewport.x;
Object.defineProperty(viewport, 'x', {
get: function get() {
return x;
},
set: function set(value) {
if (x !== value) {
x = value;
events.emit('update', viewport);
}
}
});
var y = viewport.y;
Object.defineProperty(viewport, 'y', {
get: function get() {
return y;
},
set: function set(value) {
if (y !== value) {
y = value;
events.emit('update', viewport);
}
}
});
var width = viewport.width;
Object.defineProperty(viewport, 'width', {
get: function get() {
return width;
},
set: function set(value) {
if (width !== value) {
width = value;
events.emit('update', viewport);
}
}
});
var height = viewport.height;
Object.defineProperty(viewport, 'height', {
get: function get() {
return height;
},
set: function set(value) {
if (height !== value) {
height = value;
events.emit('update', viewport);
}
}
});
viewport.events = events;
return viewport;
};
var VPXYToXY = function VPXYToXY(vpx, vpy, vpxOffset, vpyOffset, viewport, out) {
if (out === undefined) {
out = {};
} else if (out === true) {
out = GlobXY;
}
if (typeof vpxOffset !== 'number') {
vpxOffset = 0;
vpyOffset = 0;
}
out.x = viewport.x + viewport.width * vpx + vpxOffset;
out.y = viewport.y + viewport.height * vpy + vpyOffset;
return out;
};
var GlobXY = {};
var AddViewportCoordinateProperties = function AddViewportCoordinateProperties(gameObject, viewport, vpx, vpy, vpxOffset, vpyOffset, transformCallback) {
// Don't attach properties again
if (gameObject.hasOwnProperty('vp')) {
return gameObject;
}
if (typeof vpx === 'function') {
transformCallback = vpx;
vpx = undefined;
}
if (typeof vpxOffset === 'function') {
transformCallback = vpxOffset;
vpxOffset = undefined;
}
if (vpx === undefined) {
vpx = 0.5;
}
if (vpy === undefined) {
vpy = 0.5;
}
if (vpxOffset === undefined) {
vpxOffset = 0;
}
if (vpyOffset === undefined) {
vpyOffset = 0;
}
if (transformCallback === undefined) {
transformCallback = VPXYToXY;
}
MonitorViewport(viewport);
var events = viewport.events;
gameObject.vp = viewport;
// Set position of game object when view-port changed.
var Transform = function Transform() {
transformCallback(vpx, vpy, vpxOffset, vpyOffset, viewport, gameObject);
};
events.on('update', Transform);
gameObject.once('destroy', function () {
events.off('update', Transform);
gameObject.vp = undefined;
});
Object.defineProperty(gameObject, 'vpx', {
get: function get() {
return vpx;
},
set: function set(value) {
if (vpx !== value) {
vpx = value;
Transform();
}
}
});
Object.defineProperty(gameObject, 'vpy', {
get: function get() {
return vpy;
},
set: function set(value) {
if (vpy !== value) {
vpy = value;
Transform();
}
}
});
Object.defineProperty(gameObject, 'vpxOffset', {
get: function get() {
return vpxOffset;
},
set: function set(value) {
if (vpxOffset !== value) {
vpxOffset = value;
Transform();
}
}
});
Object.defineProperty(gameObject, 'vpyOffset', {
get: function get() {
return vpyOffset;
},
set: function set(value) {
if (vpyOffset !== value) {
vpyOffset = value;
Transform();
}
}
});
Transform();
};
var ViewportCoordinatePlugin = /*#__PURE__*/function (_Phaser$Plugins$BaseP) {
_inherits(ViewportCoordinatePlugin, _Phaser$Plugins$BaseP);
var _super = _createSuper(ViewportCoordinatePlugin);
function ViewportCoordinatePlugin(pluginManager) {
_classCallCheck(this, ViewportCoordinatePlugin);
return _super.call(this, pluginManager);
}
_createClass(ViewportCoordinatePlugin, [{
key: "start",
value: function start() {
var eventEmitter = this.game.events;
eventEmitter.on('destroy', this.destroy, this);
}
}, {
key: "add",
value: function add(gameObject, viewport, vpx, vpy, transformCallback) {
return AddViewportCoordinateProperties(gameObject, viewport, vpx, vpy, transformCallback);
}
}, {
key: "vpxyToxy",
value: function vpxyToxy(vpx, vpy, viewport, out) {
return VPXYToXY(vpx, vpy, viewport, out);
}
}]);
return ViewportCoordinatePlugin;
}(Phaser.Plugins.BasePlugin);
return ViewportCoordinatePlugin;
}));