phaser3-rex-plugins
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JavaScript
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
typeof define === 'function' && define.amd ? define(factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.rextextbox = factory());
})(this, (function () { 'use strict';
function _typeof(obj) {
"@babel/helpers - typeof";
return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (obj) {
return typeof obj;
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descriptor.configurable = true;
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Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
if (protoProps) _defineProperties(Constructor.prototype, protoProps);
if (staticProps) _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
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function _defineProperty(obj, key, value) {
key = _toPropertyKey(key);
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Object.defineProperty(obj, key, {
value: value,
enumerable: true,
configurable: true,
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function _inherits(subClass, superClass) {
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subClass.prototype = Object.create(superClass && superClass.prototype, {
constructor: {
value: subClass,
writable: true,
configurable: true
}
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Object.defineProperty(subClass, "prototype", {
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_defineProperty(receiver, property, value);
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};
}
return set(target, property, value, receiver);
}
function _set(target, property, value, receiver, isStrict) {
var s = set(target, property, value, receiver || target);
if (!s && isStrict) {
throw new TypeError('failed to set property');
}
return value;
}
function _toConsumableArray(arr) {
return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread();
}
function _arrayWithoutHoles(arr) {
if (Array.isArray(arr)) return _arrayLikeToArray(arr);
}
function _iterableToArray(iter) {
if (typeof Symbol !== "undefined" && iter[Symbol.iterator] != null || iter["@@iterator"] != null) return Array.from(iter);
}
function _unsupportedIterableToArray(o, minLen) {
if (!o) return;
if (typeof o === "string") return _arrayLikeToArray(o, minLen);
var n = Object.prototype.toString.call(o).slice(8, -1);
if (n === "Object" && o.constructor) n = o.constructor.name;
if (n === "Map" || n === "Set") return Array.from(o);
if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen);
}
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for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
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}
function _nonIterableSpread() {
throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
}
function _toPrimitive(input, hint) {
if (typeof input !== "object" || input === null) return input;
var prim = input[Symbol.toPrimitive];
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if (typeof res !== "object") return res;
throw new TypeError("@@toPrimitive must return a primitive value.");
}
return (hint === "string" ? String : Number)(input);
}
function _toPropertyKey(arg) {
var key = _toPrimitive(arg, "string");
return typeof key === "symbol" ? key : String(key);
}
var EventEmitterMethods$1 = {
setEventEmitter: function setEventEmitter(eventEmitter, EventEmitterClass) {
if (EventEmitterClass === undefined) {
EventEmitterClass = Phaser.Events.EventEmitter; // Use built-in EventEmitter class by default
}
this._privateEE = eventEmitter === true || eventEmitter === undefined;
this._eventEmitter = this._privateEE ? new EventEmitterClass() : eventEmitter;
return this;
},
destroyEventEmitter: function destroyEventEmitter() {
if (this._eventEmitter && this._privateEE) {
this._eventEmitter.shutdown();
}
return this;
},
getEventEmitter: function getEventEmitter() {
return this._eventEmitter;
},
on: function on() {
if (this._eventEmitter) {
this._eventEmitter.on.apply(this._eventEmitter, arguments);
}
return this;
},
once: function once() {
if (this._eventEmitter) {
this._eventEmitter.once.apply(this._eventEmitter, arguments);
}
return this;
},
off: function off() {
if (this._eventEmitter) {
this._eventEmitter.off.apply(this._eventEmitter, arguments);
}
return this;
},
emit: function emit(event) {
if (this._eventEmitter && event) {
this._eventEmitter.emit.apply(this._eventEmitter, arguments);
}
return this;
},
addListener: function addListener() {
if (this._eventEmitter) {
this._eventEmitter.addListener.apply(this._eventEmitter, arguments);
}
return this;
},
removeListener: function removeListener() {
if (this._eventEmitter) {
this._eventEmitter.removeListener.apply(this._eventEmitter, arguments);
}
return this;
},
removeAllListeners: function removeAllListeners() {
if (this._eventEmitter) {
this._eventEmitter.removeAllListeners.apply(this._eventEmitter, arguments);
}
return this;
},
listenerCount: function listenerCount() {
if (this._eventEmitter) {
return this._eventEmitter.listenerCount.apply(this._eventEmitter, arguments);
}
return 0;
},
listeners: function listeners() {
if (this._eventEmitter) {
return this._eventEmitter.listeners.apply(this._eventEmitter, arguments);
}
return [];
},
eventNames: function eventNames() {
if (this._eventEmitter) {
return this._eventEmitter.eventNames.apply(this._eventEmitter, arguments);
}
return [];
}
};
var SceneClass = Phaser.Scene;
var IsSceneObject = function IsSceneObject(object) {
return object instanceof SceneClass;
};
var GetSceneObject = function GetSceneObject(object) {
if (object == null || _typeof(object) !== 'object') {
return null;
} else if (IsSceneObject(object)) {
// object = scene
return object;
} else if (object.scene && IsSceneObject(object.scene)) {
// object = game object
return object.scene;
} else if (object.parent && object.parent.scene && IsSceneObject(object.parent.scene)) {
// parent = bob object
return object.parent.scene;
} else {
return null;
}
};
var GameClass = Phaser.Game;
var IsGame = function IsGame(object) {
return object instanceof GameClass;
};
var GetGame = function GetGame(object) {
if (object == null || _typeof(object) !== 'object') {
return null;
} else if (IsGame(object)) {
return object;
} else if (IsGame(object.game)) {
return object.game;
} else if (IsSceneObject(object)) {
// object = scene object
return object.sys.game;
} else if (IsSceneObject(object.scene)) {
// object = game object
return object.scene.sys.game;
}
};
var GetValue$L = Phaser.Utils.Objects.GetValue;
var ComponentBase = /*#__PURE__*/function () {
function ComponentBase(parent, config) {
_classCallCheck(this, ComponentBase);
this.setParent(parent); // gameObject, scene, or game
this.isShutdown = false;
// Event emitter, default is private event emitter
this.setEventEmitter(GetValue$L(config, 'eventEmitter', true));
// Register callback of parent destroy event, also see `shutdown` method
if (this.parent) {
if (this.parent === this.scene) {
// parent is a scene
this.scene.sys.events.once('shutdown', this.onEnvDestroy, this);
} else if (this.parent === this.game) {
// parent is game
this.game.events.once('shutdown', this.onEnvDestroy, this);
} else if (this.parent.once) {
// parent is game object or something else
this.parent.once('destroy', this.onParentDestroy, this);
}
// bob object does not have event emitter
}
}
_createClass(ComponentBase, [{
key: "shutdown",
value: function shutdown(fromScene) {
// Already shutdown
if (this.isShutdown) {
return;
}
// parent might not be shutdown yet
if (this.parent) {
if (this.parent === this.scene) {
// parent is a scene
this.scene.sys.events.off('shutdown', this.onEnvDestroy, this);
} else if (this.parent === this.game) {
// parent is game
this.game.events.off('shutdown', this.onEnvDestroy, this);
} else if (this.parent.once) {
// parent is game object or something else
this.parent.off('destroy', this.onParentDestroy, this);
}
// bob object does not have event emitter
}
this.destroyEventEmitter();
this.parent = undefined;
this.scene = undefined;
this.game = undefined;
this.isShutdown = true;
}
}, {
key: "destroy",
value: function destroy(fromScene) {
this.shutdown(fromScene);
}
}, {
key: "onEnvDestroy",
value: function onEnvDestroy() {
this.destroy(true);
}
}, {
key: "onParentDestroy",
value: function onParentDestroy(parent, fromScene) {
this.destroy(fromScene);
}
}, {
key: "setParent",
value: function setParent(parent) {
this.parent = parent; // gameObject, scene, or game
this.scene = GetSceneObject(parent);
this.game = GetGame(parent);
return this;
}
}]);
return ComponentBase;
}();
Object.assign(ComponentBase.prototype, EventEmitterMethods$1);
var TextKlass = Phaser.GameObjects.Text;
var IsTextGameObject = function IsTextGameObject(gameObject) {
return gameObject instanceof TextKlass;
};
var BitmapTextKlass = Phaser.GameObjects.BitmapText;
var IsBitmapTextGameObject = function IsBitmapTextGameObject(gameObject) {
return gameObject instanceof BitmapTextKlass;
};
var TextType = 0;
var TagTextType = 1;
var BitmapTextType = 2;
var GetTextObjectType = function GetTextObjectType(textObject) {
var textObjectType;
if (IsBitmapTextGameObject(textObject)) {
textObjectType = BitmapTextType;
} else if (IsTextGameObject(textObject)) {
textObjectType = TextType;
} else {
textObjectType = TagTextType;
}
return textObjectType;
};
var TextToLines = function TextToLines(textObject, text, lines) {
var textObjectType = GetTextObjectType(textObject);
switch (textObjectType) {
case TextType:
lines = textObject.getWrappedText(text); // Array of string
break;
case TagTextType:
lines = textObject.getPenManager(text, lines); // Pens-manager
break;
case BitmapTextType:
if (textObject.maxWidth > 0) {
lines = textObject.setText(text).getTextBounds().wrappedText.split('\n');
} else {
lines = text.split('\n');
}
break;
}
return lines;
};
var TextHeightToLinesCount = function TextHeightToLinesCount(textObject) {
var textObjectType = GetTextObjectType(textObject);
var height, lineSpacing, lineHeight;
switch (textObjectType) {
case TextType:
case TagTextType:
height = textObject.height - textObject.padding.top - textObject.padding.bottom;
lineSpacing = textObject.lineSpacing;
lineHeight = textObject.style.metrics.fontSize + textObject.style.strokeThickness;
break;
case BitmapTextType:
height = textObject.height;
lineSpacing = 0;
var scale = textObject.fontSize / textObject.fontData.size;
lineHeight = textObject.fontData.lineHeight * scale;
break;
}
// height = (lines * (lineHeight + lineSpacing)) - lineSpacing
return (height - lineSpacing) / (lineHeight + lineSpacing);
};
var GetLines = function GetLines(startLineIndex, endLineIdx) {
if (startLineIndex === undefined) {
startLineIndex = this.startLineIndex;
}
if (endLineIdx === undefined) {
endLineIdx = startLineIndex + this.pageLinesCount;
}
var text;
switch (this.textObjectType) {
case TextType:
case BitmapTextType:
text = this.lines.slice(startLineIndex, endLineIdx).join('\n');
break;
case TagTextType:
var startIdx = this.lines.getLineStartIndex(startLineIndex);
var endIdx = this.lines.getLineEndIndex(endLineIdx - 1);
text = this.lines.getSliceTagText(startIdx, endIdx, true);
break;
}
return text;
};
var GetString = function GetString(text) {
if (Array.isArray(text)) {
text = text.join('\n');
} else if (typeof text === 'number') {
text = text.toString();
}
return text;
};
var SetContentMethods = {
clearText: function clearText() {
this.sections.length = 0;
this.pageStartIndexes.length = 0;
this.lines.length = 0;
return this;
},
appendPage: function appendPage(text) {
var pageStartIndex = this.totalLinesCount;
this.sections.push(GetString(text));
var text = this.sections.join('\n');
this.lines = TextToLines(this.parent, text, this.lines);
var newLinesCount = this.totalLinesCount - pageStartIndex;
var pageCount = Math.ceil(newLinesCount / this.pageLinesCount);
for (var i = 0; i < pageCount; i++) {
this.pageStartIndexes.push(pageStartIndex + i * this.pageLinesCount);
}
return this;
},
setText: function setText(text, resetPageIdx) {
if (resetPageIdx === undefined) {
resetPageIdx = true;
}
if (resetPageIdx) {
this.resetPageIdx();
}
this.clearText();
var sections = GetString(text).split(this.pageBreak);
// if (sections[sections.length - 1] === '') { // Last section is an empty string
// sections.length -= 1;
// }
for (var i = 0, cnt = sections.length; i < cnt; i++) {
this.appendPage(sections[i]);
}
return this;
},
appendText: function appendText(text) {
var content = this.content + GetString(text);
this.setText(content, false);
return this;
}
};
var Clamp$2 = Phaser.Math.Clamp;
var GetPageMethods = {
getPage: function getPage(idx) {
if (idx === undefined) {
idx = this.pageIndex;
}
return this.setPageIndex(idx).getLines(this.startLineIndex, this.endLineIndex);
},
getNextPage: function getNextPage() {
return this.getPage(this.pageIndex + 1);
},
getPreviousPage: function getPreviousPage() {
return this.getPage(this.pageIndex - 1);
},
getFirstPage: function getFirstPage() {
return this.getPage(0);
},
getLastPage: function getLastPage() {
return this.getPage(this.lastPageIndex);
},
resetPageIdx: function resetPageIdx() {
this.pageIndex = -1;
return this;
},
setPageIndex: function setPageIndex(idx) {
idx = Clamp$2(idx, 0, this.lastPageIndex);
this.pageIndex = idx;
this.startLineIndex = this.pageStartIndexes[idx];
this.endLineIndex = this.pageStartIndexes[idx + 1];
return this;
}
};
var SetNoWrapText = function SetNoWrapText(textObject, text) {
var textObjectType = GetTextObjectType(textObject);
switch (textObjectType) {
case TextType:
// Store wrap properties
var style = textObject.style;
var wordWrapWidth = style.wordWrapWidth;
var wordWrapCallback = style.wordWrapCallback;
// Disable wrap
style.wordWrapWidth = 0;
style.wordWrapCallback = undefined;
// Set text
textObject.setText(text);
// Restore wrap
style.wordWrapWidth = wordWrapWidth;
style.wordWrapCallback = wordWrapCallback;
break;
case TagTextType:
// Store wrap properties
var style = textObject.style;
var wrapMode = style.wrapMode;
// Disable wrap
style.wrapMode = 0;
// Set text
textObject.setText(text);
// Restore wrap
style.wrapMode = wrapMode;
break;
case BitmapTextType:
// Store wrap properties
var maxWidth = textObject._maxWidth;
// Disable wrap
textObject._maxWidth = 0;
// Set text
textObject.setText(text);
// Restore wrap
textObject._maxWidth = maxWidth;
break;
}
};
var ShowMethods = {
showPage: function showPage(idx) {
this.displayText(this.getPage(idx));
return this;
},
showNextPage: function showNextPage() {
this.displayText(this.getNextPage());
return this;
},
showPreviousPage: function showPreviousPage() {
this.displayText(this.getPreviousPage());
return this;
},
showFirstPage: function showFirstPage() {
this.displayText(this.getFirstPage());
return this;
},
showLastPage: function showLastPage() {
this.displayText(this.getLastPage());
return this;
},
show: function show() {
this.displayText(this.getLines());
return this;
},
showNextLine: function showNextLine() {
this.displayText(this.setStartLineIndex(this.startLineIndex + 1).getLines());
return this;
},
showPreviousLine: function showPreviousLine() {
this.displayText(this.setStartLineIndex(this.startLineIndex - 1).getLines());
return this;
},
displayText: function displayText(text) {
SetNoWrapText(this.parent, text);
}
};
var Methods = {
getLines: GetLines
};
Object.assign(Methods, SetContentMethods, GetPageMethods, ShowMethods);
var GetValue$K = Phaser.Utils.Objects.GetValue;
var Clamp$1 = Phaser.Math.Clamp;
var TextPage = /*#__PURE__*/function (_ComponentBase) {
_inherits(TextPage, _ComponentBase);
var _super = _createSuper(TextPage);
function TextPage(gameObject, config) {
var _this;
_classCallCheck(this, TextPage);
_this = _super.call(this, gameObject, {
eventEmitter: false
});
// No event emitter
// this.parent = gameObject;
_this.textObjectType = GetTextObjectType(_this.parent);
_this.pageStartIndexes = [];
// Text object : array of string
// Tag text object : pens-manager
// Bitmap text object : array of string
_this.lines = TextToLines(_this.parent, '');
_this.sections = [];
_this.resetFromJSON(config);
return _this;
}
_createClass(TextPage, [{
key: "resetFromJSON",
value: function resetFromJSON(o) {
this.setMaxLines(GetValue$K(o, 'maxLines', undefined));
this.setPageBreak(GetValue$K(o, 'pageBreak', '\f\n'));
this.setText(GetValue$K(o, 'text', ''));
this.setStartLineIndex(GetValue$K(o, 'start', 0));
this.setPageIndex(GetValue$K(o, 'page', -1));
return this;
}
}, {
key: "toJSON",
value: function toJSON() {
return {
maxLines: this.maxLines,
text: this.content,
start: this.startLineIndex,
page: this.pageIndex,
pageBreak: this.pageBreak
};
}
}, {
key: "shutdown",
value: function shutdown(fromScene) {
// Already shutdown
if (this.isShutdown) {
return;
}
switch (this.textObjectType) {
case TextType:
this.lines.length = 0;
break;
case TagTextType:
this.lines.destroy();
break;
case BitmapTextType:
this.lines.length = 0;
break;
}
this.pageStartIndexes.length = 0;
this.sections.length = 0;
this.lines = undefined;
this.pageStartIndexes = undefined;
this.sections = undefined;
_get(_getPrototypeOf(TextPage.prototype), "shutdown", this).call(this, fromScene);
}
}, {
key: "setMaxLines",
value: function setMaxLines(maxLines) {
this.maxLines = maxLines;
return this;
}
}, {
key: "setPageBreak",
value: function setPageBreak(pageBreak) {
this.pageBreak = pageBreak;
return this;
}
}, {
key: "pageCount",
get: function get() {
return this.pageStartIndexes.length;
}
}, {
key: "lastPageIndex",
get: function get() {
return this.pageCount - 1;
}
}, {
key: "isFirstPage",
get: function get() {
return this.pageIndex <= 0;
}
}, {
key: "isLastPage",
get: function get() {
return this.pageIndex >= this.pageCount - 1;
}
}, {
key: "totalLinesCount",
get: function get() {
return this.lines ? this.lines.length : 0;
}
}, {
key: "startLineIndex",
get: function get() {
return this._startLineIndex;
},
set: function set(value) {
value = Clamp$1(value, 0, this.totalLinesCount - 1);
this._startLineIndex = value;
}
}, {
key: "setStartLineIndex",
value: function setStartLineIndex(idx) {
this.startLineIndex = idx;
return this;
}
}, {
key: "pageLinesCount",
get: function get() {
if (this.maxLines !== undefined) {
return this.maxLines;
} else {
var count;
switch (this.textObjectType) {
case TextType:
case TagTextType:
var maxLines = this.parent.style.maxLines;
if (maxLines > 0) {
count = maxLines;
} else {
count = Math.floor(TextHeightToLinesCount(this.parent));
}
break;
case BitmapTextType:
count = this.totalLinesCount;
break;
}
return count;
}
}
}, {
key: "content",
get: function get() {
return this.sections.join(this.pageBreak);
}
}]);
return TextPage;
}(ComponentBase);
Object.assign(TextPage.prototype, Methods);
var GetWrapText = function GetWrapText(textObject, text) {
var textObjectType = GetTextObjectType(textObject);
switch (textObjectType) {
case TextType:
textObject.style.syncFont(textObject.canvas, textObject.context);
text = textObject.runWordWrap(text);
break;
case TagTextType:
text = textObject.getText(text, undefined, undefined, true);
break;
case BitmapTextType:
text = textObject.setText(text).getTextBounds().wrappedText;
break;
}
return text;
};
var GetFastValue = Phaser.Utils.Objects.GetFastValue;
var GetValue$J = Phaser.Utils.Objects.GetValue;
var TextTyping = /*#__PURE__*/function (_ComponentBase) {
_inherits(TextTyping, _ComponentBase);
var _super = _createSuper(TextTyping);
function TextTyping(gameObject, config) {
var _this;
_classCallCheck(this, TextTyping);
_this = _super.call(this, gameObject, config);
// this.parent = gameObject;
_this.timer = null;
_this.resetFromJSON(config);
return _this;
}
_createClass(TextTyping, [{
key: "resetFromJSON",
value: function resetFromJSON(o) {
this.setTextWrapEnable(GetValue$J(o, 'wrap', false));
this.setTypeMode(GetValue$J(o, 'typeMode', 0));
this.setTypingSpeed(GetValue$J(o, 'speed', 333));
this.setTextCallback = GetFastValue(o, 'setTextCallback', null);
this.setTextCallbackScope = GetFastValue(o, 'setTextCallbackScope', null);
this.setTypingContent(GetFastValue(o, 'text', ''));
this.typingIdx = GetFastValue(o, 'typingIdx', 0);
this.insertIdx = null;
this.insertChar = null;
var elapsed = GetFastValue(o, 'elapsed', null);
if (elapsed !== null) {
this.start(undefined, undefined, this.typingIdx, elapsed);
}
return this;
}
}, {
key: "shutdown",
value: function shutdown(fromScene) {
// Already shutdown
if (this.isShutdown) {
return;
}
this.freeTimer();
_get(_getPrototypeOf(TextTyping.prototype), "shutdown", this).call(this, fromScene);
}
}, {
key: "setTypeMode",
value: function setTypeMode(m) {
if (typeof m === 'string') {
m = TYPEMODE[m];
}
this.typeMode = m;
return this;
}
}, {
key: "setTypeSpeed",
value: function setTypeSpeed(speed) {
this.speed = speed;
return this;
}
}, {
key: "setTypingSpeed",
value: function setTypingSpeed(speed) {
this.speed = speed;
return this;
}
}, {
key: "setTextWrapEnable",
value: function setTextWrapEnable(enable) {
if (enable === undefined) {
enable = true;
}
this.textWrapEnable = enable;
return this;
}
}, {
key: "text",
get: function get() {
return this._text;
},
set: function set(value) {
var text = TransferText(value);
if (this.textWrapEnable) {
text = GetWrapText(this.parent, text);
}
this._text = text;
}
}, {
key: "isTyping",
get: function get() {
return this.getTimer() !== null;
}
}, {
key: "isLastChar",
get: function get() {
return this.typingIdx === this.textLen;
}
}, {
key: "start",
value: function start(text, speed, startIdx, timerStartAt) {
if (text !== undefined) {
this.setTypingContent(text);
}
if (speed !== undefined) {
this.speed = speed;
}
if (startIdx === undefined) {
startIdx = 0;
}
this.typingIdx = startIdx + 1;
if (this.speed === 0) {
this.stop(true);
} else {
this.setText('');
this.startTimer(timerStartAt);
}
return this;
}
}, {
key: "appendText",
value: function appendText(text) {
var newText = this.text.concat(TransferText(text));
if (this.isTyping) {
this.setTypingContent(newText);
} else {
this.start(newText, undefined, this.textLen);
}
return this;
}
}, {
key: "stop",
value: function stop(showAllText) {
var timer = this.getTimer();
if (timer) {
this.freeTimer();
}
if (showAllText) {
// Fire 'type' event for remainder characters until lastChar
while (!this.isLastChar) {
this.getTypingString(this.text, this.typingIdx, this.textLen, this.typeMode);
this.emit('typechar', this.insertChar);
this.typingIdx++;
}
// Display all characters on text game object
this.setText(this.text);
this.emit('type');
this.emit('complete', this, this.parent);
}
return this;
}
}, {
key: "pause",
value: function pause() {
var timer = this.getTimer();
if (timer) {
timer.paused = true;
}
return this;
}
}, {
key: "resume",
value: function resume() {
var timer = this.getTimer();
if (timer) {
timer.paused = false;
}
return this;
}
}, {
key: "setTypingContent",
value: function setTypingContent(text) {
this.text = text;
this.textLen = this.getTextLength(this.text);
return this;
}
}, {
key: "onTyping",
value: function onTyping() {
var newText = this.getTypingString(this.text, this.typingIdx, this.textLen, this.typeMode);
this.setText(newText);
this.emit('typechar', this.insertChar);
this.emit('type');
if (this.isLastChar) {
this.freeTimer();
this.emit('complete', this, this.parent);
} else {
this.timer.delay = this.speed; // delay of next typing
this.typingIdx++;
}
}
}, {
key: "getTypingString",
value: function getTypingString(text, typeIdx, textLen, typeMode) {
var result;
if (typeMode === 0) {
//left-to-right
var startIdx = 0;
var endIdx = typeIdx;
this.insertIdx = endIdx;
result = this.getSubString(text, startIdx, endIdx);
} else if (typeMode === 1) {
//right-to-left
var endIdx = textLen;
var startIdx = endIdx - typeIdx;
this.insertIdx = 0;
result = this.getSubString(text, startIdx, endIdx);
} else if (typeMode === 2) {
//middle-to-sides
var midIdx = textLen / 2;
var startIdx = Math.floor(midIdx - typeIdx / 2);
var endIdx = startIdx + typeIdx;
this.insertIdx = typeIdx % 2 ? typeIdx : 0;
result = this.getSubString(text, startIdx, endIdx);
} else if (typeMode === 3) {
//sides-to-middle
var lowerLen = Math.floor(typeIdx / 2);
var lowerResult;
if (lowerLen > 0) {
var endIdx = textLen;
var startIdx = endIdx - lowerLen;
lowerResult = this.getSubString(text, startIdx, endIdx);
} else {
lowerResult = "";
}
var upperLen = typeIdx - lowerLen;
var upperResult;
if (upperLen > 0) {
var startIdx = 0;
var endIdx = startIdx + upperLen;
this.insertIdx = endIdx;
upperResult = this.getSubString(text, startIdx, endIdx);
} else {
upperResult = "";
this.insertIdx = 0;
}
result = upperResult + lowerResult;
}
this.insertChar = result.charAt(this.insertIdx - 1);
return result;
}
}, {
key: "startTimer",
value: function startTimer(timerStartAt) {
if (this.timer) {
this.freeTimer();
}
var startAt;
if (timerStartAt === undefined) {
startAt = 0;
} else {
this.speed;
startAt = timerStartAt;
}
this.timer = this.scene.time.addEvent({
delay: 0.0001,
startAt: startAt,
loop: true,
callback: this.onTyping,
callbackScope: this
});
// Note: Throw error message if delay is 0 with repeat/loop
return this;
}
}, {
key: "getTimer",
value: function getTimer() {
return this.timer;
}
}, {
key: "freeTimer",
value: function freeTimer() {
if (this.timer) {
this.timer.remove();
this.timer = null;
}
return this;
}
}, {
key: "setText",
value: function setText(text) {
if (this.setTextCallback) {
if (this.setTextCallbackScope) {
text = this.setTextCallback.call(this.setTextCallbackScope, text, this.isLastChar, this.insertIdx);
} else {
text = this.setTextCallback(text, this.isLastChar, this.insertIdx);
}
}
if (this.textWrapEnable) {
SetNoWrapText(this.parent, text);
} else {
this.parent.setText(text);
}
}
}, {
key: "getTextLength",
value: function getTextLength(text) {
var gameObject = this.parent;
var len;
if (gameObject.getPlainText) {
len = gameObject.getPlainText(text).length;
} else {
len = text.length;
}
return len;
}
}, {
key: "getSubString",
value: function getSubString(text, startIdx, endIdx) {
var gameObject = this.parent;
var result;
if (gameObject.getSubString) {
result = gameObject.getSubString(text, startIdx, endIdx);
} else {
result = text.slice(startIdx, endIdx);
}
return result;
}
}]);
return TextTyping;
}(ComponentBase);
var TransferText = function TransferText(text) {
if (Array.isArray(text)) {
text = text.join('\n');
} else if (typeof text === 'number') {
text = text.toString();
}
return text;
};
var TYPEMODE = {
'left-to-right': 0,
'right-to-left': 1,
'middle-to-sides': 2,
'sides-to-middle': 3
};
var GetValue$I = Phaser.Utils.Objects.GetValue;
var TextBoxBase = function TextBoxBase(GOClass, type) {
if (type === undefined) {
type = 'rexTextBox';
}
var TextBox = /*#__PURE__*/function (_GOClass) {
_inherits(TextBox, _GOClass);
var _super = _createSuper(TextBox);
function TextBox(scene, config) {
var _this;
_classCallCheck(this, TextBox);
_this = _super.call(this, scene, config);
_this.type = type;
// childrenMap must have 'text' element
var text = _this.childrenMap.text;
_this.page = new TextPage(text, GetValue$I(config, 'page', undefined));
_this.typing = new TextTyping(text, GetValue$I(config, 'typing', config.type));
_this.typing.on('complete', _this.onPageEnd, _assertThisInitialized(_this)).on('type', _this.onType, _assertThisInitialized(_this)).on('typechar', _this.onTypeChar, _assertThisInitialized(_this));
_this.textWidth = text.width;
_this.textHeight = text.height;
return _this;
}
_createClass(TextBox, [{
key: "start",
value: function start(text, speed) {
this.page.setText(text);
if (speed !== undefined) {
this.setTypingSpeed(speed);
}
this.emit('start');
this.typeNextPage();
return this;
}
}, {
key: "typeNextPage",
value: function typeNextPage() {
if (!this.isLastPage) {
var txt = this.page.getNextPage();
this.typing.start(txt);
} else {
this.emit('complete');
}
return this;
}
}, {
key: "pause",
value: function pause() {
if (this.isTyping) {
this.typing.pause();
this.emit('pause');
}
return this;
}
}, {
key: "resume",
value: function resume() {
if (!this.isTyping) {
this.emit('resume');
this.typing.resume();
}
return this;
}
}, {
key: "stop",
value: function stop(showAllText) {
this.typing.stop(showAllText);
return this;
}
}, {
key: "showLastPage",
value: function showLastPage() {
this.typing.stop();
this.page.showLastPage();
this.emit('type');
this.onPageEnd();
return this;
}
}, {
key: "setTypeSpeed",
value: function setTypeSpeed(speed) {
this.typing.setTypingSpeed(speed);
return this;
}
}, {
key: "setTypingSpeed",
value: function setTypingSpeed(speed) {
this.typing.setTypingSpeed(speed);
return this;
}
}, {
key: "isTyping",
get: function get() {
return this.typing.isTyping;
}
}, {
key: "isLastPage",
get: function get() {
return this.page.isLastPage;
}
}, {
key: "isFirstPage",
get: function get() {
return this.page.isFirstPage;
}
}, {
key: "pageCount",
get: function get() {
return this.page.pageCount;
}
}, {
key: "pageIndex",
get: function get() {
return this.page.pageIndex;
}
}, {
key: "typingSpeed",
get: function get() {
return this.typing.speed;
}
}, {
key: "onType",
value: function onType() {
var text = this.childrenMap.text;
if (this.textWidth !== text.width || this.textHeight !== text.height) {
this.textWidth = text.width;
this.textHeight = text.height;
this.getTopmostSizer().layout();
}
this.emit('type');
}
}, {
key: "onTypeChar",
value: function onTypeChar(_char) {
this.emit('typechar', _char);
}
}, {
key: "onPageEnd",
value: function onPageEnd() {
var isLastPage = this.isLastPage;
this.emit('pageend');
/*
Might enter this method immediately, if invoking typeNextPage() in this 'pageend' event.
*/
if (isLastPage) {
this.emit('complete');
}
}
}]);
return TextBox;
}(GOClass);
return TextBox;
};
var MinVersion = 60;
var IsChecked = false;
var CheckP3Version = function CheckP3Version(minVersion) {
if (IsChecked) {
return;
}
if (minVersion === undefined) {
minVersion = MinVersion;
}
var currentVersion = parseInt(Phaser.VERSION.match(/\.(\d+)\./)[1]);
if (currentVersion < minVersion) {
console.error("Minimum supported version : 3.".concat(minVersion));
}
IsChecked = true;
};
CheckP3Version();
var Zone$1 = Phaser.GameObjects.Zone;
var AddItem = Phaser.Utils.Array.Add;
var RemoveItem$3 = Phaser.Utils.Array.Remove;
var Base$1 = /*#__PURE__*/function (_Zone) {
_inherits(Base, _Zone);
var _super = _createSuper(Base);
function Base(scene, x, y, width, height) {
var _this;
_classCallCheck(this, Base);
if (x === undefined) {
x = 0;
}
if (y === undefined) {
y = 0;
}
if (width === undefined) {
width = 1;
}
if (height === undefined) {
height = 1;
}
_this = _super.call(this, scene, x, y, width, height);
_this.children = [];
return _this;
}
_createClass(Base, [{
key: "destroy",
value: function destroy(fromScene) {
// This Game Object has already been destroyed
if (!this.scene || this.ignoreDestroy) {
return;
}
if (fromScene) {
// Stop scene
var child;
for (var i = this.children.length - 1; i >= 0; i--) {
child = this.children[i];
if (!child.parentContainer &&
// Not in container
!child.displayList // Not in scene, neither in layer
) {
// Destroy child which is not in scene, container, or layer manually
child.destroy(fromScene);
}
}
}
// Destroy/remove children
this.clear(!fromScene);
_get(_getPrototypeOf(Base.prototype), "destroy", this).call(this, fromScene);
}
}, {
key: "contains",
value: function contains(gameObject) {
return this.children.indexOf(gameObject) !== -1;
}
}, {
key: "add",
value: function add(gameObjects) {
var parent = this;
AddItem(this.children, gameObjects, 0,
// Callback of item added
function (gameObject) {
gameObject.once('destroy', parent.onChildDestroy, parent);
}, this);
return this;
}
}, {
key: "remove",
value: function remove(gameObjects, destroyChild) {
var parent = this;
RemoveItem$3(this.children, gameObjects,
// Callback of item removed
function (gameObject) {
gameObject.off('destroy', parent.onChildDestroy, parent);
if (destroyChild) {
gameObject.destroy();
}
});
return this;
}
}, {
key: "onChildDestroy",
value: function onChildDestroy(child, fromScene) {
// Only remove reference
this.remove(child, false);
}
}, {
key: "clear",
value: function clear(destroyChild) {
var parent = this;
var gameObject;
for (var i = 0, cnt = this.children.length; i < cnt; i++) {
gameObject = this.children[i];
gameObject.off('destroy', parent.onChildDestroy, parent);
if (destroyChild) {
gameObject.destroy();
}
}
this.children.length = 0;
return this;
}
}]);
return Base;
}(Zone$1);
var Components = Phaser.GameObjects.Components;
Phaser.Class.mixin(Base$1, [Components.Alpha, Components.Flip]);
var GetParent$1 = function GetParent(gameObject, name) {
var parent;
if (name === undefined) {
if (gameObject.hasOwnProperty('rexContainer')) {
parent = gameObject.rexContainer.parent;
}
} else {
parent = GetParent(gameObject);
while (parent) {
if (parent.name === name) {
break;
}
parent = GetParent(parent);
}
}
return parent;
};
var GetTopmostParent$1 = function GetTopmostParent(gameObject) {
var parent = GetParent$1(gameObject);
while (parent) {
gameObject = parent;
parent = GetParent$1(parent);
}
return gameObject;
};
var DegToRad$2 = Phaser.Math.DegToRad;
var RadToDeg$2 = Phaser.Math.RadToDeg;
var GetLocalState = function GetLocalState(gameObject) {
if (!gameObject.hasOwnProperty('rexContainer')) {
var rexContainer = {
parent: null,
self: null,
layer: null,
x: 0,
y: 0,
syncPosition: true,
rotation: 0,
syncRotation: true,
scaleX: 0,
scaleY: 0,
syncScale: true,
alpha: 0,
syncAlpha: true,
visible: true,
active: true
};
Object.defineProperty(rexContainer, 'angle', {
get: function get() {
return RadToDeg$2(this.rotation);
},
set: function set(value) {
this.rotation = DegToRad$2(value);
}
});
Object.defineProperty(rexContainer, 'displayWidth', {
get: function get() {
return gameObject.width * this.scaleX;
},
set: function set(width) {
this.scaleX = width / gameObject.width;
}
});
Object.defineProperty(rexContainer, 'displayHeight', {
get: function get() {
return gameObject.height * this.scaleY;
},
set: function set(height) {
this.scaleY = height / gameObject.height;
}
});
gameObject.rexContainer = rexContainer;
}
return gameObject.rexContainer;
};
var Parent = {
setParent: function setParent(gameObject, parent) {
if (parent === undefined) {
parent = this;
}
var localState = GetLocalState(gameObject);
if (parent) {
// Add to parent
localState.parent = parent;
localState.self = gameObject;
} else {
// Remove from parent
localState.parent = null;
localState.self = null;
}
return this;
},
getParent: function getParent(gameObject, name) {
if (typeof gameObject === 'string') {
name = gameObject;
gameObject = undefined;
}
if (gameObject === undefined) {
gameObject = this;
}
return GetParent$1(gameObject, name);
},
getTopmos