phaser3-rex-plugins
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JavaScript
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
typeof define === 'function' && define.amd ? define(factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.rexshockwavepipelineplugin = factory());
})(this, (function () { 'use strict';
function _typeof(obj) {
"@babel/helpers - typeof";
return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (obj) {
return typeof obj;
} : function (obj) {
return obj && "function" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
}, _typeof(obj);
}
function _classCallCheck(instance, Constructor) {
if (!(instance instanceof Constructor)) {
throw new TypeError("Cannot call a class as a function");
}
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
if ("value" in descriptor) descriptor.writable = true;
Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
if (protoProps) _defineProperties(Constructor.prototype, protoProps);
if (staticProps) _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
function _inherits(subClass, superClass) {
if (typeof superClass !== "function" && superClass !== null) {
throw new TypeError("Super expression must either be null or a function");
}
subClass.prototype = Object.create(superClass && superClass.prototype, {
constructor: {
value: subClass,
writable: true,
configurable: true
}
});
Object.defineProperty(subClass, "prototype", {
writable: false
});
if (superClass) _setPrototypeOf(subClass, superClass);
}
function _getPrototypeOf(o) {
_getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf.bind() : function _getPrototypeOf(o) {
return o.__proto__ || Object.getPrototypeOf(o);
};
return _getPrototypeOf(o);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
function _isNativeReflectConstruct() {
if (typeof Reflect === "undefined" || !Reflect.construct) return false;
if (Reflect.construct.sham) return false;
if (typeof Proxy === "function") return true;
try {
Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {}));
return true;
} catch (e) {
return false;
}
}
function _assertThisInitialized(self) {
if (self === void 0) {
throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
}
return self;
}
function _possibleConstructorReturn(self, call) {
if (call && (typeof call === "object" || typeof call === "function")) {
return call;
} else if (call !== void 0) {
throw new TypeError("Derived constructors may only return object or undefined");
}
return _assertThisInitialized(self);
}
function _createSuper(Derived) {
var hasNativeReflectConstruct = _isNativeReflectConstruct();
return function _createSuperInternal() {
var Super = _getPrototypeOf(Derived),
result;
if (hasNativeReflectConstruct) {
var NewTarget = _getPrototypeOf(this).constructor;
result = Reflect.construct(Super, arguments, NewTarget);
} else {
result = Super.apply(this, arguments);
}
return _possibleConstructorReturn(this, result);
};
}
function _toPrimitive(input, hint) {
if (typeof input !== "object" || input === null) return input;
var prim = input[Symbol.toPrimitive];
if (prim !== undefined) {
var res = prim.call(input, hint || "default");
if (typeof res !== "object") return res;
throw new TypeError("@@toPrimitive must return a primitive value.");
}
return (hint === "string" ? String : Number)(input);
}
function _toPropertyKey(arg) {
var key = _toPrimitive(arg, "string");
return typeof key === "symbol" ? key : String(key);
}
// reference : https://www.geeks3d.com/20110408/cross-stitching-post-processing-shader-glsl-filter-geexlab-pixel-bender/
var frag = "#ifdef GL_FRAGMENT_PRECISION_HIGH\n#define highmedp highp\n#else\n#define highmedp mediump\n#endif\nprecision highmedp float;\n\n// Scene buffer\nuniform sampler2D uMainSampler; \nvarying vec2 outTexCoord;\n\n// Effect parameters\nuniform vec2 texSize;\nuniform vec2 center;\nuniform float waveRadius;\nuniform float waveHalfWidth; // 10.0\nuniform float powBaseScale; // 0.8\nuniform float powExponent; // 0.1\n\nvoid main (void) {\n if (waveHalfWidth > 0.0) {\n vec2 tc = outTexCoord * texSize;\n tc -= center;\n\n float diff = length(tc) - waveRadius;\n if ((diff <= waveHalfWidth) && (diff >= -waveHalfWidth)) {\n diff /= max(texSize.x, texSize.y);\n float powDiff = 1.0 - pow(abs(diff*powBaseScale), powExponent);\n tc += texSize * diff * powDiff;\n }\n\n tc += center;\n gl_FragColor = texture2D(uMainSampler, tc / texSize);\n } else {\n gl_FragColor = texture2D(uMainSampler, outTexCoord);\n }\n}\n";
var PostFXPipeline = Phaser.Renderer.WebGL.Pipelines.PostFXPipeline;
var GetValue = Phaser.Utils.Objects.GetValue;
Phaser.Math.Clamp;
var ShockwavePostFxPipeline = /*#__PURE__*/function (_PostFXPipeline) {
_inherits(ShockwavePostFxPipeline, _PostFXPipeline);
var _super = _createSuper(ShockwavePostFxPipeline);
function ShockwavePostFxPipeline(game) {
var _this;
_classCallCheck(this, ShockwavePostFxPipeline);
_this = _super.call(this, {
name: 'rexShockwavePostFx',
game: game,
renderTarget: true,
fragShader: frag
});
_this.centerX = 0; // position wo resolution
_this.centerY = 0; // position wo resolution
_this.waveWidth = 20;
_this.powBaseScale = 0.8;
_this.powExponent = 0.1;
return _this;
}
_createClass(ShockwavePostFxPipeline, [{
key: "resetFromJSON",
value: function resetFromJSON(o) {
this.setCenter(GetValue(o, 'center.x', undefined), GetValue(o, 'center.y', undefined));
this.setWaveRadius(GetValue(o, 'waveRadius', 0));
this.setWaveWidth(GetValue(o, 'waveWidth', 20));
this.setPowBaseScale(GetValue(o, 'powBaseScale', 0.8));
this.setPowExponent(GetValue(o, 'powExponent', 0.1));
return this;
}
}, {
key: "onPreRender",
value: function onPreRender() {
this.set1f('waveRadius', this.waveRadius);
this.set1f('waveHalfWidth', this.waveWidth / 2);
this.set1f('powBaseScale', this.powBaseScale);
this.set1f('powExponent', this.powExponent);
var texWidth = this.renderer.width,
textHeight = this.renderer.height;
this.set2f('center', this.centerX, textHeight - this.centerY);
this.set2f('texSize', texWidth, textHeight);
}
// center
}, {
key: "setCenter",
value: function setCenter(x, y) {
if (x === undefined) {
x = this.renderer.width / 2;
y = this.renderer.height / 2;
}
this.centerX = x;
this.centerY = y;
return this;
}
// waveRadius
}, {
key: "setWaveRadius",
value: function setWaveRadius(value) {
if (value === undefined) {
value = 0;
}
this.waveRadius = value;
return this;
}
// waveWidth
}, {
key: "setWaveWidth",
value: function setWaveWidth(value) {
if (value === undefined) {
value = 0;
}
this.waveWidth = value;
return this;
}
// powBaseScale
}, {
key: "setPowBaseScale",
value: function setPowBaseScale(value) {
this.powBaseScale = value;
return this;
}
// powExponent
}, {
key: "setPowExponent",
value: function setPowExponent(value) {
this.powExponent = value;
return this;
}
}]);
return ShockwavePostFxPipeline;
}(PostFXPipeline);
var GameClass = Phaser.Game;
var IsGame = function IsGame(object) {
return object instanceof GameClass;
};
var SceneClass = Phaser.Scene;
var IsSceneObject = function IsSceneObject(object) {
return object instanceof SceneClass;
};
var GetGame = function GetGame(object) {
if (object == null || _typeof(object) !== 'object') {
return null;
} else if (IsGame(object)) {
return object;
} else if (IsGame(object.game)) {
return object.game;
} else if (IsSceneObject(object)) {
// object = scene object
return object.sys.game;
} else if (IsSceneObject(object.scene)) {
// object = game object
return object.scene.sys.game;
}
};
var RegisterPostPipeline = function RegisterPostPipeline(game, postFxPipelineName, PostFxPipelineClass) {
GetGame(game).renderer.pipelines.addPostPipeline(postFxPipelineName, PostFxPipelineClass);
};
var AddPostFxPipelineInstance = function AddPostFxPipelineInstance(gameObject, PostFxPipelineClass, config) {
if (config === undefined) {
config = {};
}
gameObject.setPostPipeline(PostFxPipelineClass);
var pipeline = gameObject.postPipelines[gameObject.postPipelines.length - 1];
pipeline.resetFromJSON(config);
if (config.name) {
pipeline.name = config.name;
}
return pipeline;
};
var SpliceOne = Phaser.Utils.Array.SpliceOne;
var RemovePostFxPipelineInstance = function RemovePostFxPipelineInstance(gameObject, PostFxPipelineClass, name) {
if (name === undefined) {
var pipelines = gameObject.postPipelines;
for (var i = pipelines.length - 1; i >= 0; i--) {
var instance = pipelines[i];
if (instance instanceof PostFxPipelineClass) {
instance.destroy();
SpliceOne(pipelines, i);
}
}
} else {
var pipelines = gameObject.postPipelines;
for (var i = 0, cnt = pipelines.length; i < cnt; i++) {
var instance = pipelines[i];
if (instance instanceof PostFxPipelineClass && instance.name === name) {
instance.destroy();
SpliceOne(pipelines, i);
}
}
}
};
var GetPostFxPipelineInstance = function GetPostFxPipelineInstance(gameObject, PostFxPipelineClass, name) {
if (name === undefined) {
var result = [];
var pipelines = gameObject.postPipelines;
for (var i = 0, cnt = pipelines.length; i < cnt; i++) {
var instance = pipelines[i];
if (instance instanceof PostFxPipelineClass) {
result.push(instance);
}
}
return result;
} else {
var pipelines = gameObject.postPipelines;
for (var i = 0, cnt = pipelines.length; i < cnt; i++) {
var instance = pipelines[i];
if (instance instanceof PostFxPipelineClass && instance.name === name) {
return instance;
}
}
}
};
var BasePostFxPipelinePlugin = /*#__PURE__*/function (_Phaser$Plugins$BaseP) {
_inherits(BasePostFxPipelinePlugin, _Phaser$Plugins$BaseP);
var _super = _createSuper(BasePostFxPipelinePlugin);
function BasePostFxPipelinePlugin() {
_classCallCheck(this, BasePostFxPipelinePlugin);
return _super.apply(this, arguments);
}
_createClass(BasePostFxPipelinePlugin, [{
key: "setPostPipelineClass",
value: function setPostPipelineClass(PostFxPipelineClass, postFxPipelineName) {
this.PostFxPipelineClass = PostFxPipelineClass;
this.postFxPipelineName = postFxPipelineName;
return this;
}
}, {
key: "start",
value: function start() {
var eventEmitter = this.game.events;
eventEmitter.once('destroy', this.destroy, this);
RegisterPostPipeline(this.game, this.postFxPipelineName, this.PostFxPipelineClass);
}
}, {
key: "add",
value: function add(gameObject, config) {
return AddPostFxPipelineInstance(gameObject, this.PostFxPipelineClass, config);
}
}, {
key: "remove",
value: function remove(gameObject, name) {
RemovePostFxPipelineInstance(gameObject, this.PostFxPipelineClass, name);
return this;
}
}, {
key: "get",
value: function get(gameObject, name) {
return GetPostFxPipelineInstance(gameObject, this.PostFxPipelineClass, name);
}
}]);
return BasePostFxPipelinePlugin;
}(Phaser.Plugins.BasePlugin);
var IsInValidKey = function IsInValidKey(keys) {
return keys == null || keys === '' || keys.length === 0;
};
var GetEntry = function GetEntry(target, keys, defaultEntry) {
var entry = target;
if (IsInValidKey(keys)) ; else {
if (typeof keys === 'string') {
keys = keys.split('.');
}
var key;
for (var i = 0, cnt = keys.length; i < cnt; i++) {
key = keys[i];
if (entry[key] == null || _typeof(entry[key]) !== 'object') {
var newEntry;
if (i === cnt - 1) {
if (defaultEntry === undefined) {
newEntry = {};
} else {
newEntry = defaultEntry;
}
} else {
newEntry = {};
}
entry[key] = newEntry;
}
entry = entry[key];
}
}
return entry;
};
var SetValue = function SetValue(target, keys, value, delimiter) {
if (delimiter === undefined) {
delimiter = '.';
}
// no object
if (_typeof(target) !== 'object') {
return;
}
// invalid key
else if (IsInValidKey(keys)) {
// don't erase target
if (value == null) {
return;
}
// set target to another object
else if (_typeof(value) === 'object') {
target = value;
}
} else {
if (typeof keys === 'string') {
keys = keys.split(delimiter);
}
var lastKey = keys.pop();
var entry = GetEntry(target, keys);
entry[lastKey] = value;
}
return target;
};
var ShockwavePipelinePlugin = /*#__PURE__*/function (_BasePostFxPipelinePl) {
_inherits(ShockwavePipelinePlugin, _BasePostFxPipelinePl);
var _super = _createSuper(ShockwavePipelinePlugin);
function ShockwavePipelinePlugin(pluginManager) {
var _this;
_classCallCheck(this, ShockwavePipelinePlugin);
_this = _super.call(this, pluginManager);
_this.setPostPipelineClass(ShockwavePostFxPipeline, 'rexShockwavePostFx');
return _this;
}
return _createClass(ShockwavePipelinePlugin);
}(BasePostFxPipelinePlugin);
SetValue(window, 'RexPlugins.Pipelines.ShockwavePostFx', ShockwavePostFxPipeline);
return ShockwavePipelinePlugin;
}));