phaser3-rex-plugins
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JavaScript
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
typeof define === 'function' && define.amd ? define(factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.rexninepatchplugin = factory());
})(this, (function () { 'use strict';
function _typeof(obj) {
"@babel/helpers - typeof";
return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (obj) {
return typeof obj;
} : function (obj) {
return obj && "function" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
}, _typeof(obj);
}
function _classCallCheck(instance, Constructor) {
if (!(instance instanceof Constructor)) {
throw new TypeError("Cannot call a class as a function");
}
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
if ("value" in descriptor) descriptor.writable = true;
Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
if (protoProps) _defineProperties(Constructor.prototype, protoProps);
if (staticProps) _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
function _inherits(subClass, superClass) {
if (typeof superClass !== "function" && superClass !== null) {
throw new TypeError("Super expression must either be null or a function");
}
subClass.prototype = Object.create(superClass && superClass.prototype, {
constructor: {
value: subClass,
writable: true,
configurable: true
}
});
Object.defineProperty(subClass, "prototype", {
writable: false
});
if (superClass) _setPrototypeOf(subClass, superClass);
}
function _getPrototypeOf(o) {
_getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf.bind() : function _getPrototypeOf(o) {
return o.__proto__ || Object.getPrototypeOf(o);
};
return _getPrototypeOf(o);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
function _isNativeReflectConstruct() {
if (typeof Reflect === "undefined" || !Reflect.construct) return false;
if (Reflect.construct.sham) return false;
if (typeof Proxy === "function") return true;
try {
Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {}));
return true;
} catch (e) {
return false;
}
}
function _assertThisInitialized(self) {
if (self === void 0) {
throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
}
return self;
}
function _possibleConstructorReturn(self, call) {
if (call && (typeof call === "object" || typeof call === "function")) {
return call;
} else if (call !== void 0) {
throw new TypeError("Derived constructors may only return object or undefined");
}
return _assertThisInitialized(self);
}
function _createSuper(Derived) {
var hasNativeReflectConstruct = _isNativeReflectConstruct();
return function _createSuperInternal() {
var Super = _getPrototypeOf(Derived),
result;
if (hasNativeReflectConstruct) {
var NewTarget = _getPrototypeOf(this).constructor;
result = Reflect.construct(Super, arguments, NewTarget);
} else {
result = Super.apply(this, arguments);
}
return _possibleConstructorReturn(this, result);
};
}
function _superPropBase(object, property) {
while (!Object.prototype.hasOwnProperty.call(object, property)) {
object = _getPrototypeOf(object);
if (object === null) break;
}
return object;
}
function _get() {
if (typeof Reflect !== "undefined" && Reflect.get) {
_get = Reflect.get.bind();
} else {
_get = function _get(target, property, receiver) {
var base = _superPropBase(target, property);
if (!base) return;
var desc = Object.getOwnPropertyDescriptor(base, property);
if (desc.get) {
return desc.get.call(arguments.length < 3 ? target : receiver);
}
return desc.value;
};
}
return _get.apply(this, arguments);
}
function _toPrimitive(input, hint) {
if (typeof input !== "object" || input === null) return input;
var prim = input[Symbol.toPrimitive];
if (prim !== undefined) {
var res = prim.call(input, hint || "default");
if (typeof res !== "object") return res;
throw new TypeError("@@toPrimitive must return a primitive value.");
}
return (hint === "string" ? String : Number)(input);
}
function _toPropertyKey(arg) {
var key = _toPrimitive(arg, "string");
return typeof key === "symbol" ? key : String(key);
}
var SetGetFrameNameCallback = function SetGetFrameNameCallback(callback) {
if (callback === undefined) {
callback = DefaultGetFrameNameCallback;
}
this.getFrameNameCallback = callback;
return this;
};
var DefaultGetFrameNameCallback = function DefaultGetFrameNameCallback(colIndex, rowIndex, baseFrameName) {
if (baseFrameName === '__BASE') {
return "".concat(colIndex, ",").concat(rowIndex);
} else {
return "".concat(baseFrameName, "_").concat(colIndex, ",").concat(rowIndex);
}
};
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
/**
* This is a slightly modified version of jQuery.isPlainObject.
* A plain object is an object whose internal class property is [object Object].
*
* @function Phaser.Utils.Objects.IsPlainObject
* @since 3.0.0
*
* @param {object} obj - The object to inspect.
*
* @return {boolean} `true` if the object is plain, otherwise `false`.
*/
var IsPlainObject$2 = function IsPlainObject(obj) {
// Not plain objects:
// - Any object or value whose internal [[Class]] property is not "[object Object]"
// - DOM nodes
// - window
if (_typeof(obj) !== 'object' || obj.nodeType || obj === obj.window) {
return false;
}
// Support: Firefox <20
// The try/catch suppresses exceptions thrown when attempting to access
// the "constructor" property of certain host objects, ie. |window.location|
// https://bugzilla.mozilla.org/show_bug.cgi?id=814622
try {
if (obj.constructor && !{}.hasOwnProperty.call(obj.constructor.prototype, 'isPrototypeOf')) {
return false;
}
} catch (e) {
return false;
}
// If the function hasn't returned already, we're confident that
// |obj| is a plain object, created by {} or constructed with new Object
return true;
};
var DeepClone = function DeepClone(inObject) {
var outObject;
var value;
var key;
if (inObject == null || _typeof(inObject) !== 'object') {
// inObject is not an object
return inObject;
}
// Create an array or object to hold the values
outObject = Array.isArray(inObject) ? [] : {};
if (IsPlainObject$2(inObject)) {
for (key in inObject) {
value = inObject[key];
// Recursively (deep) copy for nested objects, including arrays
outObject[key] = DeepClone(value);
}
} else {
outObject = inObject;
}
return outObject;
};
var SetBaseTexture = function SetBaseTexture(key, baseFrameName, columns, rows) {
if (Array.isArray(baseFrameName)) {
rows = columns;
columns = baseFrameName;
baseFrameName = undefined;
}
if (baseFrameName == null) {
baseFrameName = '__BASE';
}
if (typeof columns === 'number' && arguments.length >= 6) {
columns = [arguments[2], undefined, arguments[3]];
rows = [arguments[4], undefined, arguments[5]];
} else {
columns = DeepClone(columns);
rows = DeepClone(rows);
}
this.textureKey = key;
this.baseFrameName = baseFrameName;
this.columns.data = columns;
this.columns.count = columns ? columns.length : 0;
this.columns.stretch = 0;
this.columns.minWidth = 0;
this.columns.scale = 1;
this.rows.data = rows;
this.rows.count = rows ? rows.length : 0;
this.rows.stretch = 0;
this.rows.minHeight = 0;
this.rows.scale = 1;
var texture = this.scene.sys.textures.get(key);
if (!texture) {
this.clear();
return this;
}
if (!columns || !rows) {
this.clear();
return this;
}
// Get remainder width/height for unknown width/height
var baseFrame = texture.get(baseFrameName);
var remainderTextureWidth = baseFrame.width;
var unknownColumnWidthCount = 0;
for (var i = 0, cnt = columns.length; i < cnt; i++) {
if (columns[i] === undefined) {
unknownColumnWidthCount++;
} else if (typeof columns[i] === 'number') {
remainderTextureWidth -= columns[i];
} else {
remainderTextureWidth -= columns[i].width;
}
}
var unknownColumnWidth = remainderTextureWidth / unknownColumnWidthCount;
var remainderTextureHeight = baseFrame.height;
var unknownRowHeightCount = 0;
for (var i = 0, cnt = rows.length; i < cnt; i++) {
if (rows[i] === undefined) {
unknownRowHeightCount++;
} else if (typeof rows[i] === 'number') {
remainderTextureHeight -= rows[i];
} else {
remainderTextureHeight -= rows[i].width;
}
}
var unknownRowHeight = remainderTextureHeight / unknownRowHeightCount;
var row, col, rowHeight, colWidth, frameName;
var offsetX = 0,
offsetY = 0;
for (var j = 0, jcnt = rows.length; j < jcnt; j++) {
// Unknown height
if (rows[j] === undefined) {
rows[j] = unknownRowHeight;
}
if (typeof rows[j] === 'number') {
rows[j] = {
height: rows[j],
stretch: j % 2
};
}
row = rows[j];
rowHeight = row.height;
this.rows.stretch += row.stretch | 0;
this.rows.minHeight += row.stretch > 0 ? 0 : rowHeight;
offsetX = 0;
for (var i = 0, icnt = columns.length; i < icnt; i++) {
// Unknown width
if (columns[i] === undefined) {
columns[i] = unknownColumnWidth;
}
if (typeof columns[i] === 'number') {
columns[i] = {
width: columns[i],
stretch: i % 2
};
}
col = columns[i];
colWidth = col.width;
if (j === 0) {
this.columns.stretch += col.stretch | 0;
this.columns.minWidth += col.stretch > 0 ? 0 : colWidth;
}
if (colWidth >= 1 && rowHeight >= 1) {
frameName = this.getFrameNameCallback(i, j, baseFrameName);
var frameNameType = _typeof(frameName);
if (frameNameType === 'string' || frameNameType === 'number') {
texture.add(frameName, 0, offsetX + baseFrame.cutX, offsetY + baseFrame.cutY, colWidth, rowHeight);
// Do nothing if frameName is existed
}
}
offsetX += colWidth;
}
offsetY += rowHeight;
}
this.updateTexture();
return this;
};
var UpdateTexture = function UpdateTexture() {
this.clear();
if (this.textureKey === undefined) {
return this;
}
var texture = this.scene.sys.textures.get(this.textureKey);
if (!texture) {
return this;
}
var minWidth = this.columns.minWidth * this.maxFixedPartScaleX; // Fixed-part width
var minHeight = this.rows.minHeight * this.maxFixedPartScaleY; // Fixed-part height
var stretchWidth = this.width - minWidth;
var stretchHeight = this.height - minHeight;
var fixedPartScaleX = stretchWidth >= 0 ? this.maxFixedPartScaleX : this.width / minWidth;
var fixedPartScaleY = stretchHeight >= 0 ? this.maxFixedPartScaleY : this.height / minHeight;
if (this.preserveRatio) {
var minScale = Math.min(fixedPartScaleX, fixedPartScaleY);
if (fixedPartScaleX > minScale) {
var compensationWidth = (fixedPartScaleX - minScale) * minWidth;
if (stretchWidth >= 0) {
stretchWidth += compensationWidth;
} else {
stretchWidth = compensationWidth;
}
fixedPartScaleX = minScale;
}
if (fixedPartScaleY > minScale) {
var compensationHeight = (fixedPartScaleY - minScale) * minHeight;
if (stretchHeight >= 0) {
stretchHeight += compensationHeight;
} else {
stretchHeight = compensationHeight;
}
fixedPartScaleY = minScale;
}
}
this.columns.scale = fixedPartScaleX;
this.rows.scale = fixedPartScaleY;
var proportionWidth;
if (stretchWidth > 0) {
proportionWidth = this.columns.stretch > 0 ? stretchWidth / this.columns.stretch : 0;
} else {
proportionWidth = 0;
}
var proportionHeight;
if (stretchHeight > 0) {
proportionHeight = this.rows.stretch > 0 ? stretchHeight / this.rows.stretch : 0;
} else {
proportionHeight = 0;
}
var frameName, col, row, colWidth, rowHeight;
var offsetX = 0,
offsetY = 0;
var imageType;
this._beginDraw();
for (var j = 0, jcnt = this.rows.count; j < jcnt; j++) {
row = this.rows.data[j];
rowHeight = row.stretch === 0 ? row.height * fixedPartScaleY : proportionHeight * row.stretch;
offsetX = 0;
for (var i = 0, icnt = this.columns.count; i < icnt; i++) {
col = this.columns.data[i];
colWidth = col.stretch === 0 ? col.width * fixedPartScaleX : proportionWidth * col.stretch;
frameName = this.getFrameNameCallback(i, j, this.baseFrameName);
if (texture.has(frameName) && colWidth > 0 && rowHeight > 0) {
if (row.stretch === 0 && col.stretch === 0) {
// Fixed parts
imageType = 0; // Draw image
} else {
// Stretchable parts
if (this.getStretchMode(i, j) === 0) {
// Scaled image
imageType = 0; // Draw scaled image
} else {
// Repeat tile-sprite
imageType = 1; // Draw tile-sprite
}
}
if (imageType === 0) {
this._drawImage(this.textureKey, frameName, offsetX, offsetY, colWidth, rowHeight);
} else {
this._drawTileSprite(this.textureKey, frameName, offsetX, offsetY, colWidth, rowHeight);
}
}
offsetX += colWidth;
}
offsetY += rowHeight;
}
this._endDraw();
};
var IsPlainObject$1 = Phaser.Utils.Objects.IsPlainObject;
var GetValue$1 = Phaser.Utils.Objects.GetValue;
var SetStretchMode = function SetStretchMode(mode) {
if (IsPlainObject$1(mode)) {
this.stretchMode.edge = parseMode(GetValue$1(mode, 'edge', 0));
this.stretchMode.internal = parseMode(GetValue$1(mode, 'internal', 0));
} else {
mode = parseMode(mode);
this.stretchMode.edge = mode;
this.stretchMode.internal = mode;
}
return this;
};
var parseMode = function parseMode(mode) {
if (typeof mode === 'string') {
mode = EXTENDMODE[mode];
}
return mode;
};
var EXTENDMODE = {
scale: 0,
repeat: 1
};
var IsEdge = function IsEdge(colIndex, rowIndex) {
return colIndex === 0 || colIndex === this.columns.count - 1 || rowIndex === 0 || rowIndex === this.rows.count - 1;
};
var GetStretchMode = function GetStretchMode(colIndex, rowIndex) {
return IsEdge.call(this, colIndex, rowIndex) ? this.stretchMode.edge : this.stretchMode.internal;
};
var SetPreserveRatio = function SetPreserveRatio(enable) {
if (enable == undefined) {
enable = true;
}
this.preserveRatio = enable;
return this;
};
var SetMaxFixedPartScale = function SetMaxFixedPartScale(scaleX, scaleY) {
if (scaleY === undefined) {
scaleY = scaleX;
}
this.maxFixedPartScaleX = scaleX;
this.maxFixedPartScaleY = scaleY;
return this;
};
var NOOP = function NOOP() {
// NOOP
};
var Methods$1 = {
_beginDraw: NOOP,
_drawImage: NOOP,
_drawTileSprite: NOOP,
_endDraw: NOOP,
setGetFrameNameCallback: SetGetFrameNameCallback,
setBaseTexture: SetBaseTexture,
updateTexture: UpdateTexture,
setStretchMode: SetStretchMode,
getStretchMode: GetStretchMode,
setPreserveRatio: SetPreserveRatio,
setMaxFixedPartScale: SetMaxFixedPartScale
};
var IsPlainObject = Phaser.Utils.Objects.IsPlainObject;
var GetValue = Phaser.Utils.Objects.GetValue;
var NinePatchBase = function NinePatchBase(GOClass, type) {
var NinePatch = /*#__PURE__*/function (_GOClass) {
_inherits(NinePatch, _GOClass);
var _super = _createSuper(NinePatch);
function NinePatch(scene, x, y, width, height, key, baseFrame, columns, rows, config) {
var _this;
_classCallCheck(this, NinePatch);
if (IsPlainObject(x)) {
config = x;
x = GetValue(config, 'x', 0);
y = GetValue(config, 'y', 0);
width = GetValue(config, 'width', 1);
height = GetValue(config, 'height', 1);
key = GetValue(config, 'key', undefined);
baseFrame = GetValue(config, 'baseFrame', undefined);
columns = GetValue(config, 'columns', undefined);
rows = GetValue(config, 'rows', undefined);
} else if (IsPlainObject(width)) {
config = width;
width = GetValue(config, 'width', 1);
height = GetValue(config, 'height', 1);
key = GetValue(config, 'key', undefined);
baseFrame = GetValue(config, 'baseFrame', undefined);
columns = GetValue(config, 'columns', undefined);
rows = GetValue(config, 'rows', undefined);
} else if (IsPlainObject(key)) {
config = key;
key = GetValue(config, 'key', undefined);
baseFrame = GetValue(config, 'baseFrame', undefined);
columns = GetValue(config, 'columns', undefined);
rows = GetValue(config, 'rows', undefined);
} else if (IsPlainObject(baseFrame)) {
config = baseFrame;
baseFrame = GetValue(config, 'baseFrame', undefined);
columns = GetValue(config, 'columns', undefined);
rows = GetValue(config, 'rows', undefined);
} else if (Array.isArray(baseFrame)) {
config = rows;
rows = columns;
columns = baseFrame;
baseFrame = GetValue(config, 'baseFrame', undefined);
} else if (IsPlainObject(columns)) {
config = columns;
columns = GetValue(config, 'columns', undefined);
rows = GetValue(config, 'rows', undefined);
}
if (columns === undefined) {
var leftWidth = GetValue(config, 'leftWidth', undefined);
var rightWidth = GetValue(config, 'rightWidth', undefined);
if (leftWidth !== undefined && rightWidth !== undefined) {
columns = [leftWidth, undefined, rightWidth];
}
}
if (rows === undefined) {
var topHeight = GetValue(config, 'topHeight', undefined);
var bottomHeight = GetValue(config, 'bottomHeight', undefined);
if (topHeight !== undefined && bottomHeight !== undefined) {
rows = [topHeight, undefined, bottomHeight];
}
}
_this = _super.call(this, scene);
_this.type = type;
_this.setPosition(x, y).setSize(width, height).setOrigin(0.5, 0.5);
_this.columns = {};
_this.rows = {};
_this.stretchMode = {};
_this._tileSprite = undefined; // Reserved for drawing image
_this._image = undefined; // Reserved for drawing image
_this.setGetFrameNameCallback(GetValue(config, 'getFrameNameCallback', undefined));
_this.setStretchMode(GetValue(config, 'stretchMode', 0));
_this.setPreserveRatio(GetValue(config, 'preserveRatio', true));
var maxFixedPartScale = GetValue(config, 'maxFixedPartScale', 1);
var maxFixedPartScaleX = GetValue(config, 'maxFixedPartScaleX', maxFixedPartScale);
var maxFixedPartScaleY = GetValue(config, 'maxFixedPartScaleY', undefined);
_this.setMaxFixedPartScale(maxFixedPartScaleX, maxFixedPartScaleY);
_this.setBaseTexture(key, baseFrame, columns, rows);
return _this;
}
_createClass(NinePatch, [{
key: "minWidth",
get: function get() {
return this.columns.minWidth;
}
}, {
key: "minHeight",
get: function get() {
return this.rows.minHeight;
}
}, {
key: "fixedPartScaleX",
get: function get() {
return this.columns.scale;
}
}, {
key: "fixedPartScaleY",
get: function get() {
return this.rows.scale;
}
}, {
key: "resize",
value: function resize(width, height) {
if (this.width === width && this.height === height) {
return this;
}
if (_get(_getPrototypeOf(NinePatch.prototype), "resize", this)) {
_get(_getPrototypeOf(NinePatch.prototype), "resize", this).call(this, width, height);
} else {
// Use setSize method for alternative
_get(_getPrototypeOf(NinePatch.prototype), "setSize", this).call(this, width, height);
}
this.updateTexture();
return this;
}
}]);
return NinePatch;
}(GOClass);
Object.assign(NinePatch.prototype, Methods$1);
return NinePatch;
};
var GameClass = Phaser.Game;
var IsGame = function IsGame(object) {
return object instanceof GameClass;
};
var SceneClass = Phaser.Scene;
var IsSceneObject = function IsSceneObject(object) {
return object instanceof SceneClass;
};
var GetGame = function GetGame(object) {
if (object == null || _typeof(object) !== 'object') {
return null;
} else if (IsGame(object)) {
return object;
} else if (IsGame(object.game)) {
return object.game;
} else if (IsSceneObject(object)) {
// object = scene object
return object.sys.game;
} else if (IsSceneObject(object.scene)) {
// object = game object
return object.scene.sys.game;
}
};
var GameObjectClasses = Phaser.GameObjects;
var GameObjects = undefined;
var GetStampGameObject = function GetStampGameObject(gameObject, className) {
if (!GameObjects) {
GameObjects = {};
GetGame(gameObject).events.once('destroy', function () {
for (var name in GameObjects) {
GameObjects[name].destroy();
}
GameObjects = undefined;
});
}
if (!GameObjects.hasOwnProperty(className)) {
var scene = GetGame(gameObject).scene.systemScene;
var gameObject = new GameObjectClasses[className](scene);
gameObject.setOrigin(0);
GameObjects[className] = gameObject;
}
return GameObjects[className];
};
var DrawImage = function DrawImage(key, frame, x, y, width, height) {
var gameObject = GetStampGameObject(this, 'Image').setTexture(key, frame).setDisplaySize(width, height);
this.draw(gameObject, x, y);
};
var DrawTileSprite = function DrawTileSprite(key, frame, x, y, width, height) {
var gameObject = GetStampGameObject(this, 'TileSprite').setTexture(key, frame).setSize(width, height);
this.draw(gameObject, x, y);
};
var RenderTexture = Phaser.GameObjects.RenderTexture;
var NinePatch = /*#__PURE__*/function (_NinePatchBase) {
_inherits(NinePatch, _NinePatchBase);
var _super = _createSuper(NinePatch);
function NinePatch() {
_classCallCheck(this, NinePatch);
return _super.apply(this, arguments);
}
return _createClass(NinePatch);
}(NinePatchBase(RenderTexture, 'rexNinePatch'));
var Methods = {
_drawImage: DrawImage,
_drawTileSprite: DrawTileSprite
};
Object.assign(NinePatch.prototype, Methods);
function Factory (x, y, width, height, key, baseFrame, columns, rows, config) {
var gameObject = new NinePatch(this.scene, x, y, width, height, key, baseFrame, columns, rows, config);
this.scene.add.existing(gameObject);
return gameObject;
}
var BuildGameObject = Phaser.GameObjects.BuildGameObject;
function Creator (config, addToScene) {
if (config === undefined) {
config = {};
}
if (addToScene !== undefined) {
config.add = addToScene;
}
var gameObject = new NinePatch(this.scene, config);
BuildGameObject(this.scene, gameObject, config);
return gameObject;
}
var IsInValidKey = function IsInValidKey(keys) {
return keys == null || keys === '' || keys.length === 0;
};
var GetEntry = function GetEntry(target, keys, defaultEntry) {
var entry = target;
if (IsInValidKey(keys)) ; else {
if (typeof keys === 'string') {
keys = keys.split('.');
}
var key;
for (var i = 0, cnt = keys.length; i < cnt; i++) {
key = keys[i];
if (entry[key] == null || _typeof(entry[key]) !== 'object') {
var newEntry;
if (i === cnt - 1) {
if (defaultEntry === undefined) {
newEntry = {};
} else {
newEntry = defaultEntry;
}
} else {
newEntry = {};
}
entry[key] = newEntry;
}
entry = entry[key];
}
}
return entry;
};
var SetValue = function SetValue(target, keys, value, delimiter) {
if (delimiter === undefined) {
delimiter = '.';
}
// no object
if (_typeof(target) !== 'object') {
return;
}
// invalid key
else if (IsInValidKey(keys)) {
// don't erase target
if (value == null) {
return;
}
// set target to another object
else if (_typeof(value) === 'object') {
target = value;
}
} else {
if (typeof keys === 'string') {
keys = keys.split(delimiter);
}
var lastKey = keys.pop();
var entry = GetEntry(target, keys);
entry[lastKey] = value;
}
return target;
};
var NinePatchPlugin = /*#__PURE__*/function (_Phaser$Plugins$BaseP) {
_inherits(NinePatchPlugin, _Phaser$Plugins$BaseP);
var _super = _createSuper(NinePatchPlugin);
function NinePatchPlugin(pluginManager) {
var _this;
_classCallCheck(this, NinePatchPlugin);
_this = _super.call(this, pluginManager);
// Register our new Game Object type
pluginManager.registerGameObject('rexNinePatch', Factory, Creator);
return _this;
}
_createClass(NinePatchPlugin, [{
key: "start",
value: function start() {
var eventEmitter = this.game.events;
eventEmitter.on('destroy', this.destroy, this);
}
}]);
return NinePatchPlugin;
}(Phaser.Plugins.BasePlugin);
SetValue(window, 'RexPlugins.GameObjects.NinePatch', NinePatch);
return NinePatchPlugin;
}));