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phaser3-rex-plugins

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(function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : typeof define === 'function' && define.amd ? define(factory) : (global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.rexkawaseblurpipelineplugin = factory()); })(this, (function () { 'use strict'; function _typeof(obj) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (obj) { return typeof obj; } : function (obj) { return obj && "function" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }, _typeof(obj); } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); Object.defineProperty(subClass, "prototype", { writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); } function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf.bind() : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); } function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); } function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } } function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; } function _possibleConstructorReturn(self, call) { if (call && (typeof call === "object" || typeof call === "function")) { return call; } else if (call !== void 0) { throw new TypeError("Derived constructors may only return object or undefined"); } return _assertThisInitialized(self); } function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; } function _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread(); } function _arrayWithoutHoles(arr) { if (Array.isArray(arr)) return _arrayLikeToArray(arr); } function _iterableToArray(iter) { if (typeof Symbol !== "undefined" && iter[Symbol.iterator] != null || iter["@@iterator"] != null) return Array.from(iter); } function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); } function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i]; return arr2; } function _nonIterableSpread() { throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } function _toPrimitive(input, hint) { if (typeof input !== "object" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || "default"); if (typeof res !== "object") return res; throw new TypeError("@@toPrimitive must return a primitive value."); } return (hint === "string" ? String : Number)(input); } function _toPropertyKey(arg) { var key = _toPrimitive(arg, "string"); return typeof key === "symbol" ? key : String(key); } var frag = "#ifdef GL_FRAGMENT_PRECISION_HIGH\n#define highmedp highp\n#else\n#define highmedp mediump\n#endif\nprecision highmedp float;\n\n// Scene buffer\nuniform sampler2D uMainSampler; \nvarying vec2 outTexCoord;\n\n// Effect parameters\nuniform vec2 uOffset;\n\nvoid main (void) {\n vec4 color = vec4(0.0);\n\n // Sample top left pixel\n color += texture2D(uMainSampler, vec2(outTexCoord.x - uOffset.x, outTexCoord.y + uOffset.y));\n\n // Sample top right pixel\n color += texture2D(uMainSampler, vec2(outTexCoord.x + uOffset.x, outTexCoord.y + uOffset.y));\n\n // Sample bottom right pixel\n color += texture2D(uMainSampler, vec2(outTexCoord.x + uOffset.x, outTexCoord.y - uOffset.y));\n\n // Sample bottom left pixel\n color += texture2D(uMainSampler, vec2(outTexCoord.x - uOffset.x, outTexCoord.y - uOffset.y));\n\n // Average\n color *= 0.25;\n\n gl_FragColor = color;\n}\n"; var GenerateKernels = function GenerateKernels(blur, quality, out) { if (out === undefined) { out = []; } out.length = quality; for (var i = quality; i > 0; i--) { out[i] = blur * (i / quality); } return out; }; var Drawer = /*#__PURE__*/function () { function Drawer(postFXPipeline, shader) { _classCallCheck(this, Drawer); this.postFXPipeline = postFXPipeline; this.shader = shader; } _createClass(Drawer, [{ key: "getAnotherFrame", value: function getAnotherFrame(frame) { var self = this.postFXPipeline; var frame1 = self.fullFrame1, frame2 = self.fullFrame2; return frame === frame1 ? frame2 : frame1; } }, { key: "init", value: function init(renderTarget, startFrame) { var self = this.postFXPipeline; if (startFrame === undefined) { startFrame = self.fullFrame1; } self.copyFrame(renderTarget, startFrame); return startFrame; } // Override }, { key: "draw", value: function draw(startFrame, returnLastFrame) { // var self = this.postFXPipeline; // var shader = this.shader; // var sourceFrame = startFrame; // var targetFrame = this.getAnotherFrame(sourceFrame); // var returnFrame; // ... // return returnFrame; } }]); return Drawer; }(); var KawaseBlurDrawer = /*#__PURE__*/function (_Drawer) { _inherits(KawaseBlurDrawer, _Drawer); var _super = _createSuper(KawaseBlurDrawer); function KawaseBlurDrawer() { _classCallCheck(this, KawaseBlurDrawer); return _super.apply(this, arguments); } _createClass(KawaseBlurDrawer, [{ key: "draw", value: function draw(startFrame, returnLastFrame) { var self = this.postFXPipeline; var shader = this.shader; var sourceFrame = startFrame; var targetFrame = this.getAnotherFrame(sourceFrame); var returnFrame; var uvX = self.pixelWidth / self.renderer.width; var uvY = self.pixelHeight / self.renderer.height; var offset, uOffsetX, uOffsetY; for (var i = 0, last = self._quality - 1; i <= last; i++) { // Set uniforms offset = self._kernels[i] + 0.5; uOffsetX = offset * uvX; uOffsetY = offset * uvY; self.set2f('uOffset', uOffsetX, uOffsetY, shader); // Bind and draw if (i < last) { self.bindAndDraw(sourceFrame, targetFrame, true, true, shader); sourceFrame = targetFrame; targetFrame = this.getAnotherFrame(sourceFrame); } else { // Last step if (returnLastFrame) { self.bindAndDraw(sourceFrame, targetFrame, true, true, shader); returnFrame = targetFrame; } else { self.bindAndDraw(sourceFrame, null, true, true, shader); } } } return returnFrame; } }]); return KawaseBlurDrawer; }(Drawer); var PostFXPipeline = Phaser.Renderer.WebGL.Pipelines.PostFXPipeline; var GetValue = Phaser.Utils.Objects.GetValue; var KawaseBlurFilterPostFxPipeline = /*#__PURE__*/function (_PostFXPipeline) { _inherits(KawaseBlurFilterPostFxPipeline, _PostFXPipeline); var _super = _createSuper(KawaseBlurFilterPostFxPipeline); function KawaseBlurFilterPostFxPipeline(game) { var _this; _classCallCheck(this, KawaseBlurFilterPostFxPipeline); _this = _super.call(this, { name: 'rexKawaseBlurFilterPostFx', game: game, renderTarget: true, fragShader: frag }); _this.drawer = new KawaseBlurDrawer(_assertThisInitialized(_this)); _this._kernels = [0]; _this._blur = 0; _this._quality = 1; _this.pixelWidth = 1; // width of pixel wo resolution _this.pixelHeight = 1; // height of pixel wo resolution return _this; } _createClass(KawaseBlurFilterPostFxPipeline, [{ key: "resetFromJSON", value: function resetFromJSON(o) { var blur = GetValue(o, 'blur', 4); if (typeof blur === 'number') { this.setBlur(blur); this.setQuality(GetValue(o, 'quality', 3)); } else { this.setKernela(blur); } this.setPixelSize(GetValue(o, 'pixelWidth', 1), GetValue(o, 'pixelHeight', 1)); return this; } }, { key: "onPreRender", value: function onPreRender() {} }, { key: "onDraw", value: function onDraw(renderTarget) { this.drawer.draw(this.drawer.init(renderTarget)); } // blur }, { key: "blur", get: function get() { return this._blur; }, set: function set(value) { if (this._blur === value) { return; } this._blur = value; GenerateKernels(this._blur, this._quality, this._kernels); } }, { key: "setBlur", value: function setBlur(value) { this.blur = value; return this; } // quality }, { key: "quality", get: function get() { return this._quality; }, set: function set(value) { if (this._quality === value) { return; } this._quality = value; GenerateKernels(this._blur, this._quality, this._kernels); } }, { key: "setQuality", value: function setQuality(value) { this.quality = value; return this; } // kernels }, { key: "kernels", get: function get() { return this._kernels; }, set: function set(value) { if (value === undefined) { value = [0]; } this._kernels = value; this._quality = value.length; this._blur = Math.max.apply(Math, _toConsumableArray(value)); } }, { key: "setKernela", value: function setKernela(value) { this.kernels = value; return this; } // pixelWidth }, { key: "setPixelWidth", value: function setPixelWidth(value) { this.pixelWidth = value; return this; } // pixelHeight }, { key: "setPixelHeight", value: function setPixelHeight(value) { this.pixelHeight = value; return this; } }, { key: "setPixelSize", value: function setPixelSize(width, height) { if (height === undefined) { height = width; } this.pixelWidth = width; this.pixelHeight = height; return this; } }]); return KawaseBlurFilterPostFxPipeline; }(PostFXPipeline); var GameClass = Phaser.Game; var IsGame = function IsGame(object) { return object instanceof GameClass; }; var SceneClass = Phaser.Scene; var IsSceneObject = function IsSceneObject(object) { return object instanceof SceneClass; }; var GetGame = function GetGame(object) { if (object == null || _typeof(object) !== 'object') { return null; } else if (IsGame(object)) { return object; } else if (IsGame(object.game)) { return object.game; } else if (IsSceneObject(object)) { // object = scene object return object.sys.game; } else if (IsSceneObject(object.scene)) { // object = game object return object.scene.sys.game; } }; var RegisterPostPipeline = function RegisterPostPipeline(game, postFxPipelineName, PostFxPipelineClass) { GetGame(game).renderer.pipelines.addPostPipeline(postFxPipelineName, PostFxPipelineClass); }; var AddPostFxPipelineInstance = function AddPostFxPipelineInstance(gameObject, PostFxPipelineClass, config) { if (config === undefined) { config = {}; } gameObject.setPostPipeline(PostFxPipelineClass); var pipeline = gameObject.postPipelines[gameObject.postPipelines.length - 1]; pipeline.resetFromJSON(config); if (config.name) { pipeline.name = config.name; } return pipeline; }; var SpliceOne = Phaser.Utils.Array.SpliceOne; var RemovePostFxPipelineInstance = function RemovePostFxPipelineInstance(gameObject, PostFxPipelineClass, name) { if (name === undefined) { var pipelines = gameObject.postPipelines; for (var i = pipelines.length - 1; i >= 0; i--) { var instance = pipelines[i]; if (instance instanceof PostFxPipelineClass) { instance.destroy(); SpliceOne(pipelines, i); } } } else { var pipelines = gameObject.postPipelines; for (var i = 0, cnt = pipelines.length; i < cnt; i++) { var instance = pipelines[i]; if (instance instanceof PostFxPipelineClass && instance.name === name) { instance.destroy(); SpliceOne(pipelines, i); } } } }; var GetPostFxPipelineInstance = function GetPostFxPipelineInstance(gameObject, PostFxPipelineClass, name) { if (name === undefined) { var result = []; var pipelines = gameObject.postPipelines; for (var i = 0, cnt = pipelines.length; i < cnt; i++) { var instance = pipelines[i]; if (instance instanceof PostFxPipelineClass) { result.push(instance); } } return result; } else { var pipelines = gameObject.postPipelines; for (var i = 0, cnt = pipelines.length; i < cnt; i++) { var instance = pipelines[i]; if (instance instanceof PostFxPipelineClass && instance.name === name) { return instance; } } } }; var BasePostFxPipelinePlugin = /*#__PURE__*/function (_Phaser$Plugins$BaseP) { _inherits(BasePostFxPipelinePlugin, _Phaser$Plugins$BaseP); var _super = _createSuper(BasePostFxPipelinePlugin); function BasePostFxPipelinePlugin() { _classCallCheck(this, BasePostFxPipelinePlugin); return _super.apply(this, arguments); } _createClass(BasePostFxPipelinePlugin, [{ key: "setPostPipelineClass", value: function setPostPipelineClass(PostFxPipelineClass, postFxPipelineName) { this.PostFxPipelineClass = PostFxPipelineClass; this.postFxPipelineName = postFxPipelineName; return this; } }, { key: "start", value: function start() { var eventEmitter = this.game.events; eventEmitter.once('destroy', this.destroy, this); RegisterPostPipeline(this.game, this.postFxPipelineName, this.PostFxPipelineClass); } }, { key: "add", value: function add(gameObject, config) { return AddPostFxPipelineInstance(gameObject, this.PostFxPipelineClass, config); } }, { key: "remove", value: function remove(gameObject, name) { RemovePostFxPipelineInstance(gameObject, this.PostFxPipelineClass, name); return this; } }, { key: "get", value: function get(gameObject, name) { return GetPostFxPipelineInstance(gameObject, this.PostFxPipelineClass, name); } }]); return BasePostFxPipelinePlugin; }(Phaser.Plugins.BasePlugin); var IsInValidKey = function IsInValidKey(keys) { return keys == null || keys === '' || keys.length === 0; }; var GetEntry = function GetEntry(target, keys, defaultEntry) { var entry = target; if (IsInValidKey(keys)) ; else { if (typeof keys === 'string') { keys = keys.split('.'); } var key; for (var i = 0, cnt = keys.length; i < cnt; i++) { key = keys[i]; if (entry[key] == null || _typeof(entry[key]) !== 'object') { var newEntry; if (i === cnt - 1) { if (defaultEntry === undefined) { newEntry = {}; } else { newEntry = defaultEntry; } } else { newEntry = {}; } entry[key] = newEntry; } entry = entry[key]; } } return entry; }; var SetValue = function SetValue(target, keys, value, delimiter) { if (delimiter === undefined) { delimiter = '.'; } // no object if (_typeof(target) !== 'object') { return; } // invalid key else if (IsInValidKey(keys)) { // don't erase target if (value == null) { return; } // set target to another object else if (_typeof(value) === 'object') { target = value; } } else { if (typeof keys === 'string') { keys = keys.split(delimiter); } var lastKey = keys.pop(); var entry = GetEntry(target, keys); entry[lastKey] = value; } return target; }; Phaser.Utils.Objects.GetValue; var KawaseBlurFilterPipelinePlugin = /*#__PURE__*/function (_BasePostFxPipelinePl) { _inherits(KawaseBlurFilterPipelinePlugin, _BasePostFxPipelinePl); var _super = _createSuper(KawaseBlurFilterPipelinePlugin); function KawaseBlurFilterPipelinePlugin(pluginManager) { var _this; _classCallCheck(this, KawaseBlurFilterPipelinePlugin); _this = _super.call(this, pluginManager); _this.setPostPipelineClass(KawaseBlurFilterPostFxPipeline, 'rexKawaseBlurFilterPostFx'); return _this; } return _createClass(KawaseBlurFilterPipelinePlugin); }(BasePostFxPipelinePlugin); SetValue(window, 'RexPlugins.Pipelines.KawaseBlurFilterPostFx', KawaseBlurFilterPostFxPipeline); return KawaseBlurFilterPipelinePlugin; }));