phaser3-rex-plugins
Version:
315 lines (302 loc) • 10.6 kB
JavaScript
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
typeof define === 'function' && define.amd ? define(factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, global.rexfullwindowrectangleplugin = factory());
})(this, (function () { 'use strict';
function _typeof(obj) {
"@babel/helpers - typeof";
return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (obj) {
return typeof obj;
} : function (obj) {
return obj && "function" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
}, _typeof(obj);
}
function _classCallCheck(instance, Constructor) {
if (!(instance instanceof Constructor)) {
throw new TypeError("Cannot call a class as a function");
}
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
if ("value" in descriptor) descriptor.writable = true;
Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
if (protoProps) _defineProperties(Constructor.prototype, protoProps);
if (staticProps) _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
function _inherits(subClass, superClass) {
if (typeof superClass !== "function" && superClass !== null) {
throw new TypeError("Super expression must either be null or a function");
}
subClass.prototype = Object.create(superClass && superClass.prototype, {
constructor: {
value: subClass,
writable: true,
configurable: true
}
});
Object.defineProperty(subClass, "prototype", {
writable: false
});
if (superClass) _setPrototypeOf(subClass, superClass);
}
function _getPrototypeOf(o) {
_getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf.bind() : function _getPrototypeOf(o) {
return o.__proto__ || Object.getPrototypeOf(o);
};
return _getPrototypeOf(o);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
function _isNativeReflectConstruct() {
if (typeof Reflect === "undefined" || !Reflect.construct) return false;
if (Reflect.construct.sham) return false;
if (typeof Proxy === "function") return true;
try {
Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {}));
return true;
} catch (e) {
return false;
}
}
function _assertThisInitialized(self) {
if (self === void 0) {
throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
}
return self;
}
function _possibleConstructorReturn(self, call) {
if (call && (typeof call === "object" || typeof call === "function")) {
return call;
} else if (call !== void 0) {
throw new TypeError("Derived constructors may only return object or undefined");
}
return _assertThisInitialized(self);
}
function _createSuper(Derived) {
var hasNativeReflectConstruct = _isNativeReflectConstruct();
return function _createSuperInternal() {
var Super = _getPrototypeOf(Derived),
result;
if (hasNativeReflectConstruct) {
var NewTarget = _getPrototypeOf(this).constructor;
result = Reflect.construct(Super, arguments, NewTarget);
} else {
result = Super.apply(this, arguments);
}
return _possibleConstructorReturn(this, result);
};
}
function _superPropBase(object, property) {
while (!Object.prototype.hasOwnProperty.call(object, property)) {
object = _getPrototypeOf(object);
if (object === null) break;
}
return object;
}
function _get() {
if (typeof Reflect !== "undefined" && Reflect.get) {
_get = Reflect.get.bind();
} else {
_get = function _get(target, property, receiver) {
var base = _superPropBase(target, property);
if (!base) return;
var desc = Object.getOwnPropertyDescriptor(base, property);
if (desc.get) {
return desc.get.call(arguments.length < 3 ? target : receiver);
}
return desc.value;
};
}
return _get.apply(this, arguments);
}
function _toPrimitive(input, hint) {
if (typeof input !== "object" || input === null) return input;
var prim = input[Symbol.toPrimitive];
if (prim !== undefined) {
var res = prim.call(input, hint || "default");
if (typeof res !== "object") return res;
throw new TypeError("@@toPrimitive must return a primitive value.");
}
return (hint === "string" ? String : Number)(input);
}
function _toPropertyKey(arg) {
var key = _toPrimitive(arg, "string");
return typeof key === "symbol" ? key : String(key);
}
var Rectangle = Phaser.GameObjects.Rectangle;
var FullWindowRectangle = /*#__PURE__*/function (_Rectangle) {
_inherits(FullWindowRectangle, _Rectangle);
var _super = _createSuper(FullWindowRectangle);
function FullWindowRectangle(scene, color, alpha) {
var _this;
_classCallCheck(this, FullWindowRectangle);
_this = _super.call(this, scene, 0, 0, 2, 2, color, 1);
_this.setAlpha(alpha);
_this.setScrollFactor(0);
_this.boot();
return _this;
}
_createClass(FullWindowRectangle, [{
key: "boot",
value: function boot() {
var scene = this.scene;
scene.sys.events.on('prerender', this.resize, this);
}
}, {
key: "destroy",
value: function destroy(fromScene) {
// preDestroy method does not have fromScene parameter
// This Game Object has already been destroyed
if (!this.scene || this.ignoreDestroy) {
return;
}
this.scene.sys.events.off('prerender', this.resize, this);
_get(_getPrototypeOf(FullWindowRectangle.prototype), "destroy", this).call(this, fromScene);
}
}, {
key: "tint",
get: function get() {
return this.fillColor;
},
set: function set(value) {
this.setFillStyle(value, this.fillAlpha);
}
}, {
key: "resize",
value: function resize() {
var scene = this.scene;
var gameSize = scene.sys.scale.gameSize;
var camera = scene.sys.cameras.main;
var gameWidth = gameSize.width,
gameHeight = gameSize.height,
scale = 1 / camera.zoom;
var x = gameWidth / 2,
y = gameHeight / 2,
width = gameWidth * scale,
height = gameHeight * scale;
if (this.x !== x || this.y !== y) {
this.setPosition(x, y);
}
if (this.width !== width || this.height !== height) {
this.setSize(width, height).setOrigin(0.5);
}
}
}]);
return FullWindowRectangle;
}(Rectangle);
function Factory (fillColor, fillAlpha) {
var gameObject = new FullWindowRectangle(this.scene, fillColor, fillAlpha);
this.scene.add.existing(gameObject);
return gameObject;
}
var GetAdvancedValue = Phaser.Utils.Objects.GetAdvancedValue;
var BuildGameObject = Phaser.GameObjects.BuildGameObject;
function Creator (config, addToScene) {
if (config === undefined) {
config = {};
}
if (addToScene !== undefined) {
config.add = addToScene;
}
var fillColor = GetAdvancedValue(config, 'color', undefined);
var fillAlpha = GetAdvancedValue(config, 'alpha', undefined);
var gameObject = new FullWindowRectangle(this.scene, fillColor, fillAlpha);
BuildGameObject(this.scene, gameObject, config);
return gameObject;
}
var IsInValidKey = function IsInValidKey(keys) {
return keys == null || keys === '' || keys.length === 0;
};
var GetEntry = function GetEntry(target, keys, defaultEntry) {
var entry = target;
if (IsInValidKey(keys)) ; else {
if (typeof keys === 'string') {
keys = keys.split('.');
}
var key;
for (var i = 0, cnt = keys.length; i < cnt; i++) {
key = keys[i];
if (entry[key] == null || _typeof(entry[key]) !== 'object') {
var newEntry;
if (i === cnt - 1) {
if (defaultEntry === undefined) {
newEntry = {};
} else {
newEntry = defaultEntry;
}
} else {
newEntry = {};
}
entry[key] = newEntry;
}
entry = entry[key];
}
}
return entry;
};
var SetValue = function SetValue(target, keys, value, delimiter) {
if (delimiter === undefined) {
delimiter = '.';
}
// no object
if (_typeof(target) !== 'object') {
return;
}
// invalid key
else if (IsInValidKey(keys)) {
// don't erase target
if (value == null) {
return;
}
// set target to another object
else if (_typeof(value) === 'object') {
target = value;
}
} else {
if (typeof keys === 'string') {
keys = keys.split(delimiter);
}
var lastKey = keys.pop();
var entry = GetEntry(target, keys);
entry[lastKey] = value;
}
return target;
};
var FullWindowRectanglePlugin = /*#__PURE__*/function (_Phaser$Plugins$BaseP) {
_inherits(FullWindowRectanglePlugin, _Phaser$Plugins$BaseP);
var _super = _createSuper(FullWindowRectanglePlugin);
function FullWindowRectanglePlugin(pluginManager) {
var _this;
_classCallCheck(this, FullWindowRectanglePlugin);
_this = _super.call(this, pluginManager);
// Register our new Game Object type
pluginManager.registerGameObject('rexFullWindowRectangle', Factory, Creator);
return _this;
}
_createClass(FullWindowRectanglePlugin, [{
key: "start",
value: function start() {
var eventEmitter = this.game.events;
eventEmitter.on('destroy', this.destroy, this);
}
}]);
return FullWindowRectanglePlugin;
}(Phaser.Plugins.BasePlugin);
SetValue(window, 'RexPlugins.GameObjects.FullWindowRectangle', FullWindowRectangle);
return FullWindowRectanglePlugin;
}));