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phaser3-rex-plugins-types

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declare module 'phaser3-rex-plugins/plugins/board/pathfinder/PathFinder' { import Methods from 'phaser3-rex-plugins/plugins/board/pathfinder/Methods'; type MethodsType = typeof Methods; export interface PathFinderConfig { costCallback?: Function; costCallbackScope?: any; cost?: number; occupiedTest?: boolean; blockerTest?: boolean; edgeBlockerTest?: boolean; pathMode?: any; cacheCost?: boolean; weight?: number; shuffleNeighbors?: boolean; } type PathModeConst = { random: 0; diagonal: 1; straight: 2; line: 3; 'A*': 10; 'A*-random': 11; 'A*-line': 12; }; export type PathMode = keyof PathModeConst | PathModeConst[keyof PathModeConst]; export default class PathFinder implements MethodsType { nodeManager: any; gameObject: any; chessData: any; costCallback: any; costCallbackScope: any; pathMode: any; cacheCost: any; occupiedTest: any; blockerTest: any; edgeBlockerTest: any; shuffleNeighbors: any; weight: any; constructor(gameObject: any, config: PathFinderConfig); constructor(config: PathFinderConfig); resetFromJSON(o: PathFinderConfig): this; boot(): void; shutdown(): this; destroy(): this; setChess(gameObject: any): this; setCostFunction(callback: Function, scope?: any): this; setPathMode(mode: PathMode): this; setCacheCostMode(value?: any): this; setOccupiedTest(enable?: boolean): this; setBlockerTest(enable?: boolean): this; setEdgeBlockerTest(enable?: boolean): this; setWeight(value: any): this; setShuffleNeighborsMode(value?: boolean): this; get BLOCKER(): any; get INFINITY(): any; get board(): any; aStarSearch(startTileXYZ: any, endTileXY: any, movingPoints: any, mode: any): this; findArea(movingPoints: any, out?: any[]): any[]; findPath(endTileXY: any, movingPoints?: any, isClosest?: boolean, out?: any[]): any[]; getCost(curNode: any, preNode: any): any; getPath(endTileXY: any, out?: any[]): any[]; tileXYToCost(tileX: any, tileY: any, pathCost: any): any; } }