phaser-jsx
Version:
Use JSX in Phaser.
55 lines • 1.27 kB
JavaScript
Object.defineProperty(exports, "__esModule", { value: true });
exports.events = void 0;
exports.events = [
'onBoot',
'onDestroy',
'onDragEnd',
'onDragEnter',
'onDrag',
'onDragLeave',
'onDragOver',
'onDragStart',
'onDrop',
'onGameObjectDown',
'onGameObjectDragEnd',
'onGameObjectDragEnter',
'onGameObjectDrag',
'onGameObjectDragLeave',
'onGameObjectDragOver',
'onGameObjectDragStart',
'onGameObjectDrop',
'onGameObjectMove',
'onGameObjectOut',
'onGameObjectOver',
'onGameObjectPointerDown',
'onGameObjectPointerMove',
'onGameObjectPointerOut',
'onGameObjectPointerOver',
'onGameObjectPointerUp',
'onGameObjectPointerWheel',
'onGameObjectUp',
'onGameObjectWheel',
'onGameOut',
'onGameOver',
'onManagerBoot',
'onManagerProcess',
'onManagerUpdate',
'onPointerLockChange',
'onPointerDown',
'onPointerDownOutside',
'onPointerMove',
'onPointerOut',
'onPointerOver',
'onPointerUp',
'onPointerUpOutside',
'onPointerWheel',
'onPreUpdate',
'onShutdown',
'onStart',
'onUpdate',
].reduce(function (map, event) {
map[event] = 1;
return map;
}, {});
//# sourceMappingURL=events.js.map
;