pex-renderer
Version:
Physically Based Renderer (PBR) and scene graph designed as ECS for PEX: define entities to be rendered as collections of components with their update orchestrated by systems.
10 lines (9 loc) • 466 B
TypeScript
export { default as world } from "./world.js";
export { default as entity } from "./entity.js";
export { default as renderEngine } from "./render-engine.js";
export * as components from "./components/index.js";
export * as systems from "./systems/index.js";
export * as loaders from "./loaders/index.js";
export { default as renderGraph } from "./render-graph.js";
export { default as resourceCache } from "./resource-cache.js";
export * as utils from "./utils.js";