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pex-context

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Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into commands.

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export default createVertexArray; export type VertexArrayOptions = import("./types.js").PexResource; /** * @typedef {import("./types.js").PexResource} VertexArrayOptions * @property {object} vertexLayout * @property {object} [attributes] * @property {object} [indices] */ declare function createVertexArray(ctx: any, opts: any): any;