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pet-gen

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Procedural Equirectangular Texture Generators

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// Procedural Equirectangular Textures // Zebra Lines Pattern // // defaults = {...} - default parameters // pattern( ... ) - calculate color of pixel // texture( params ) - generate a texture // material( ... ) - material shader fix import { Vector3 } from "three"; import { retexture, map } from "../texture-generator.js"; var defaults = { $name: 'Zebra lines', width: 512, height: 256, scale: 60, angle: 0, }; var vec = new Vector3( ); function pattern( x, y, z, color, options, /*u, v, px, py*/ ) { vec.set( x, y, z ); var a = vec.angleTo( options.up ), sin = Math.sin( options.scale*a ); var k = map( sin, 0, 1, -options.scale/500, options.scale/500 ); color.setHSL( 0, 0, k ); } function options( params ) { var angle = ( params.angle ?? defaults.angle )*Math.PI/180; return { scale: map( params.scale ?? defaults.scale, 151, 2 ), up: new Vector3( 0, 1e-6*Math.round( 1e6*Math.cos( angle ) ), 1e-6*Math.round( 1e6*Math.sin( angle ) ) ), width: params.width ?? defaults.width, height: params.height ?? defaults.height, }; } function texture( ...opt ) { return retexture( opt, defaults, options, pattern ); } export { pattern, defaults, texture }; export { material } from "../texture-generator.js";