pet-gen
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Procedural Equirectangular Texture Generators
86 lines (46 loc) • 1.49 kB
JavaScript
// Procedural Equirectangular Textures
// Entangled Pattern
//
// defaults = {...} - default parameters
// pattern( ... ) - calculate color of pixel
// texture( params ) - generate a texture
// material( ... ) - material shader fix
import { Color } from "three";
import { noise, retexture, mapExp } from "../texture-generator.js";
var defaults = {
$name: 'Entangled',
width: 1024,
height: 512,
scale: 50,
density: 10,
color: 0x002040,
background: 0xFFFFFF,
};
function pattern( x, y, z, color, options, /*u, v, px, py*/ ) {
var k = -Infinity;
var scale = options.scale;
for ( var i=0; i<options.density; i++ ) {
var k1 = noise( x, y, z, scale );
k1 = Math.sin( 3*Math.PI*k1 );
k = Math.max( k, k1 );
scale *= 1.2;
}
k = 1-k**5;
k = k*6;
color.lerpColors( options.color, options.background, k );
}
function options( params ) {
return {
scale: mapExp( params.scale ?? defaults.scale, 5.6, 0.5 ),
density: 1 + ( params.density??defaults.density ),
color: new Color( params.color ??defaults.color ),
background: new Color( params.background ??defaults.background ),
width: params.width ??defaults.width,
height: params.height ??defaults.height,
};
}
function texture( ...opt ) {
return retexture( opt, defaults, options, pattern );
}
export { pattern, defaults, texture };
export { material } from "../texture-generator.js";