pet-gen
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Procedural Equirectangular Texture Generators
92 lines (57 loc) • 1.95 kB
JavaScript
// Procedural Equirectangular Textures
// Camouflage Pattern
//
// defaults = {...} - default parameters
// pattern( ... ) - calculate color of pixel
// texture( params ) - generate a texture
// material( ... ) - material shader fix
import { Color } from "three";
import { noise, retexture, map, mapExp } from "../texture-generator.js";
var defaults = {
$name: 'Camouflage',
width: 512,
height: 256,
scale: 50,
colorA: 0xc2bea8,
colorB: 0x9c895e,
colorC: 0x92a375,
colorD: 0x717561,
hue: 0,
saturation: 0,
brightness: 0,
};
function pattern( x, y, z, color, options, /*u, v, px, py*/ ) {
x *= options.scale;
y *= options.scale;
z *= options.scale;
if ( Math.round( noise( x, y, z )+0.2 ) >= 1 )
color.copy( options.colorA );
else
if ( Math.round( noise( y, z, x )+0.3 ) >= 1 )
color.copy( options.colorB );
else
if ( Math.round( noise( z, x, y )+0.4 ) >= 1 )
color.copy( options.colorC );
else
color.copy( options.colorD );
color.offsetHSL( options.hue, options.saturation, options.brightness );
}
function options( params ) {
return {
colorA: new Color( params.colorA ?? defaults.colorA ),
colorB: new Color( params.colorB ?? defaults.colorB ),
colorC: new Color( params.colorC ?? defaults.colorC ),
colorD: new Color( params.colorD ?? defaults.colorD ),
scale: mapExp( params.scale ?? defaults.scale, 32, 0.5 ),
hue: map( params.hue ?? defaults.hue, -1, 1, -360, 360 ),
saturation: map( params.saturation ?? defaults.saturation ),
brightness: map( params.brightness ?? defaults.brightness ),
width: params.width ?? defaults.width,
height: params.height ?? defaults.height,
};
}
function texture( ...opt ) {
return retexture( opt, defaults, options, pattern );
}
export { pattern, defaults, texture };
export { material } from "../texture-generator.js";