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pencil.js

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Nice modular interactive 2D drawing library.

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# Image Image rendering. ![Image example](../../../media/examples/image.png) ## Examples ```js // This will override the native Image class ! import { Image } from "pencil.js"; const position = [100, 200]; const url = "url/to/my/file.png"; const options = { fill: "black", description: "Cutest cat ever !" }; const image = new Image(position, url, options); image.on("ready", () => { console.log("Image is loaded"); }); // Can be use to preload a bunch of images Image.load([url1, url2, url3]).then(() => { console.log("Images ready"); }); ``` Be aware that this example overrides Javascript's `Image` global. Use namespace to avoid this issue. ```js import * as Namespace from "@pencil.js/image"; new Namespace.Image(); ``` ## ImageOptions Inherit from [RectangleOptions](../rectangle/readme.md#rectangleoptions). | Name | Type | Default | Comment | |-------------|-----------------------------------------|---------|-----------------------------------------| | fill | [Color](../color/readme.md) or `String` | `null` | Background color for transparent images | | tint | [Color](../color/readme.md) | `null` | Multiply the image pixels with a color | | description | `String` | `""` | Accessibility description of the image |