peer-emitter
Version:
acknowledgeable events
140 lines (89 loc) • 2.94 kB
Markdown
remote events with semantic acks
Works just like a remote event emitter.
```javascript
var emitter = PeerEmitter(duplexStream);
emitter.emit('evt1', arg1, arg2);
```
```javascript
var emitter = PeerEmitter(duplexStream);
emitter.on('evt1', function(arg1, arg2) {
console.log(arg1, arg2);
});
```
Just add a callback
Add a callback when emitting the event to make it acknowlegeable.
```javascript
var emitter = PeerEmitter(duplexStream, { timeout: 1000 });
// using a callback makes the event require to be acknowlegded
emitter.emit('evt1', arg1, arg2, function(timeout) {
if (timeout)
console.log('evt1 timedout');
else
console.log('evt1 has been acknowlegded by the other end');
});
// you can specify custom timeouts per emit like so
function onAck(timeout) {
if (timeout)
console.log('evt1 timedout');
else
console.log('evt1 has been acknowlegded by the other end');
}
onAck.timeout = 3000;
emitter.emit('evt2', arg1, arg2, arg3, onAck);
```
Add one more argument to the event handler to control when the ack is sent.
If you do not use an extra argument, and the event is acknowlegeable, ack is sent after the event handler is called.
```javascript
var emitter = PeerEmitter(duplexStream);
emitter.on('evt1', function(arg1, arg2, ack) {
console.log(arg1, arg2);
// ack must always be called
ack();
});
```
*make sure everything gets there*
```javascript
var emitter = PeerEmitter(duplexStream);
// Creating a stream need a name for the objects that are sent or
// received so you can have multiple streams over the same emitter
// as long as they have different names.
// Nice names are names of the data types that are transacted.
// e.g. you can have a stream of apples, and a stream of oranges
var readStream = emitter.ReadStream('alpha');
// To ack each item, you will need to write it to an ack stream
var ackStream = readStream.AckStream();
readStream.on('data', function(alphas) {
ackStream.write(alphas);
});
```
```javascript
var emitter = PeerEmitter(duplexStream);
// creating a stream need a name for the objects that are sent or
// received so you can have multiple streams over the same emitter
// as long as they have different names.
var writeStream = emitter.WriteStream('alpha');
s.pipe(writeStream);
// You also may want to extract an acknowledgement stream for the alpha channel
var ackStream = writeStream.AckStream();
ackStream.on('data', handleAck);
function handleAck(o) {
console.log('%j got delivered', o);
}
// if you want acks, you probably want to know if they fail aswell
var timeoutStream = writeStream.TimeoutStream( { timeout: 6000 } );
timeoutStream.on('data', handleTimeout);
function handleTimeout(o) {
console.log('%j timed out');
}
```