UNPKG

peepee

Version:

Visual Programming Language Where You Connect Ports Of One EventEmitter to Ports Of Another EventEmitter

109 lines (94 loc) 3.28 kB
/** * ColorFunctions - A comprehensive collection of nature and sci-fi inspired color transformations * Based on real-world light phenomena and fictional energy effects */ export class ColorFunctions { constructor() { this.time = 0; this.animationId = null; this.startTime = Date.now(); } // Utility methods static clamp(value, min = 0, max = 255) { return Math.max(min, Math.min(max, value)); } static hslToRgb(h, s, l) { h /= 360; s /= 100; l /= 100; const hue2rgb = (p, q, t) => { if (t < 0) t += 1; if (t > 1) t -= 1; if (t < 1 / 6) return p + (q - p) * 6 * t; if (t < 1 / 2) return q; if (t < 2 / 3) return p + (q - p) * (2 / 3 - t) * 6; return p; }; const q = l < 0.5 ? l * (1 + s) : l + s - l * s; const p = 2 * l - q; return { r: Math.round(hue2rgb(p, q, h + 1 / 3) * 255), g: Math.round(hue2rgb(p, q, h) * 255), b: Math.round(hue2rgb(p, q, h - 1 / 3) * 255), }; } // ====================== // UTILITY METHODS // ====================== getAllEffects() { return [ 'darkOceanDepths', 'nightLakeReflection', 'foxfire', 'moonlessForest', 'deepCaveAmbient', 'terminatorVision', 'predatorThermal', 'nightVisionGoggles', 'cyberpunkNeon', 'ghostlySpectral', 'nebulaDust', 'plutoAtmosphere', 'blackHoleAccretion', 'voidCold', 'cosmicRadiation', 'atmosphericScatter', 'sunsetGradient', 'mistEffect', 'chromaticAberration', 'iridescence', 'oilSlick', 'soapBubble', 'prismDispersion', 'sunlightTransform', 'moonlightTransform', 'starlight', 'bioluminescence', 'butterflyWing', 'firefly', 'underwaterCaustics', 'deepSeaGlow', 'auroraTransform', 'lightning', 'canopyFilter', 'xenCrystal', 'gravityGun', 'combine', 'headcrabInfestation', 'lambdaCore', 'portalEnergy', 'radioactive', ]; } getRandomEffect() { const effects = this.getAllEffects(); return effects[Math.floor(Math.random() * effects.length)]; } applyEffect(effectName, baseColor, ...params) { if (typeof this[effectName] === "function") { return this[effectName](baseColor, ...params); } return baseColor; } // Chain multiple effects chain(baseColor, ...effectsWithParams) { return effectsWithParams.reduce((color, effect) => { if (typeof effect === "string") { return this.applyEffect(effect, color); } else if (Array.isArray(effect)) { const [effectName, ...params] = effect; return this.applyEffect(effectName, color, ...params); } return color; }, baseColor); } // Convert RGB to hex static rgboToHex(rgb) { const { r, g, b } = rgb; return ColorFunctions.rgbToHex(r, g, b); } static rgbToHex(r, g, b) { //console.info(r, g, b) return ( "#" + [r, g, b] .map((x) => { const hex = Math.round(x).toString(16); return hex.length === 1 ? "0" + hex : hex; }) .join("") ); } // Convert hex to RGB static hexToRgb(hex) { const result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex); return result ? { r: parseInt(result[1], 16), g: parseInt(result[2], 16), b: parseInt(result[3], 16), } : {r:0,g:0,b:0}; } }