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pathgl

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A webgl renderer for data visualization, motion graphics and explorable explanations.

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<!DOCTYPE html> <head> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no"> <title>WebGL Library for Data Visualization and Simulation - PathGL</title> <script src="/lib/d3.js"></script> <script src="/lib/topojson.v1.min.js"></script> <script src="/dist/pathgl.js"></script> <link rel="stylesheet" href="/lib/adnan.css"> </head> <body> <div class="nav"> <a href="http://github.com/adnan-wahab/pathgl">Github Repo</a> <a href="/dist/pathgl.zip">Download</a> <h3>Examples</h3> <ul class="examples"> <li class="mobile-only"><a href="/examples/swarm.html">200k Circles</a> <li class="desktop-only"><a href="/examples/physics.html">Physics Simulation</a> <li><a href="/examples/map.html">Map of History</a> <li><a href="/examples/music.html">Music Visualizer</a> </ul> <h3>Documentation</h3> <ul class="docs"> <li><a href="/documentation/start.html">Getting Started</a> <li><a href="/documentation/api.html">API Reference</a> <li><a href="/documentation/webgl.html">The Graphics Pipeline</a> <li><a href="/documentation/svg.html">SVG Differences</a> <li><a href="/documentation/gpgpu.html">GPGPU</a> </ul> <div class="mode"> <h3>Rendering Mode</h3> <label for="svg">SVG<input type="radio" name="mode" id="svg"></label> <label for="webgl">WebGL<input type="radio" name="mode" checked="1" id="webgl"></label> </div> </div> <div class="right" id="scroll"> <div class="header"> <div class="blurb"></div> </div> <svg></svg> <canvas height="500" width="960"></canvas> <script src="/examples/swarm.js"></script> </div> </div> </body>