patchwire
Version:
Multiplayer game server framework for Node.js
43 lines (42 loc) • 900 B
JSON
{
"name": "patchwire",
"version": "0.5.0",
"description": "Multiplayer game server framework for Node.js",
"engines": {
"node": "^12.18.3",
"npm": "^6.4.1"
},
"main": "index.js",
"scripts": {
"lint": "semistandard",
"test": "mocha --exit",
"ci": "npm run lint && npm run test"
},
"keywords": [
"server",
"socket",
"multiplayer",
"game"
],
"repository": {
"type": "git",
"url": "https://github.com/twisterghost/patchwire.git"
},
"bugs": {
"url": "https://github.com/twisterghost/patchwire/issues"
},
"files": [
"index.js",
"lib"
],
"author": "Michael Barrett <michaelbarrett@hey.com> (https://mjb.im/)",
"license": "MIT",
"dependencies": {
"lodash": "^4.17.20"
},
"devDependencies": {
"chai": "4.2.0",
"mocha": "^8.1.3",
"sinon": "^9.0.3"
}
}