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patchwire

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Multiplayer game server framework for Node.js

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{ "name": "patchwire", "version": "0.5.0", "description": "Multiplayer game server framework for Node.js", "engines": { "node": "^12.18.3", "npm": "^6.4.1" }, "main": "index.js", "scripts": { "lint": "semistandard", "test": "mocha --exit", "ci": "npm run lint && npm run test" }, "keywords": [ "server", "socket", "multiplayer", "game" ], "repository": { "type": "git", "url": "https://github.com/twisterghost/patchwire.git" }, "bugs": { "url": "https://github.com/twisterghost/patchwire/issues" }, "files": [ "index.js", "lib" ], "author": "Michael Barrett <michaelbarrett@hey.com> (https://mjb.im/)", "license": "MIT", "dependencies": { "lodash": "^4.17.20" }, "devDependencies": { "chai": "4.2.0", "mocha": "^8.1.3", "sinon": "^9.0.3" } }