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The Swiss Army Knife of Vector Graphics Scripting

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<!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title>Random Path Testing</title> <link rel="stylesheet" href="../css/style.css"> <script type="text/javascript" src="../../dist/paper-full.js"></script> <script type="text/paperscript" canvas="canvas1"> var center = new Point(100, 100); var sides = 3; var radius = 50; var triangle = new Path.RegularPolygon(center, sides, radius); triangle.fillColor = 'black'; copy = triangle.clone(); copy.strokeColor = 'blue'; copy.rotate(45); var center = new Point(100, 300); var sides = 10; var radius = 50; var decahedron = new Path.RegularPolygon(center, sides, radius); decahedron.fillColor = 'black'; var center = new Point(100, 400); var points = 6; var radius1 = 20; var radius2 = 50; var path = new Path.Star(center, points, radius1, radius2); path.fillColor = 'black'; window._json = project.exportJSON(); console.log(window._json); </script> <script type="text/paperscript" canvas="canvas2"> project.importJSON(window._json); </script> </head> <body> <canvas id="canvas1" width="500" height="500"></canvas> <canvas id="canvas2" width="500" height="500"></canvas> </body> </html>