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The Swiss Army Knife of Vector Graphics Scripting
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<h1>Key</h1>
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<h2>Static Properties</h2>
<div id="modifiers" class="member">
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<a name="modifiers" href="#modifiers"><tt><b>Key.modifiers</b></tt></a>
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<p>The current state of the keyboard modifiers.</p>
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<h4>Type:</h4>
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<tt>Object</tt>
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<h4>Options:</h4>
<li><tt>modifiers.shift: <tt>Boolean</tt></tt> — <tt>true</tt> if the shift key is pressed, <tt>false</tt> otherwise.</li>
<li><tt>modifiers.control: <tt>Boolean</tt></tt> — <tt>true</tt> if the control key is pressed, <tt>false</tt> otherwise.</li>
<li><tt>modifiers.alt: <tt>Boolean</tt></tt> — <tt>true</tt> if the alt/option key is pressed, <tt>false</tt> otherwise.</li>
<li><tt>modifiers.meta: <tt>Boolean</tt></tt> — <tt>true</tt> if the meta/windows/command key is pressed, <tt>false</tt> otherwise.</li>
<li><tt>modifiers.capsLock: <tt>Boolean</tt></tt> — <tt>true</tt> if the caps-lock key is active, <tt>false</tt> otherwise.</li>
<li><tt>modifiers.space: <tt>Boolean</tt></tt> — <tt>true</tt> if the space key is pressed, <tt>false</tt> otherwise.</li>
<li><tt>modifiers.option: <tt>Boolean</tt></tt> — <tt>true</tt> if the alt/option key is pressed, <tt>false</tt> otherwise. This is the same as <code>modifiers.alt</code></li>
<li><tt>modifiers.command: <tt>Boolean</tt></tt> — <tt>true</tt> if the meta key is pressed on Mac, or the control key is pressed on Windows and Linux, <tt>false</tt> otherwise.</li>
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<h2>Static Methods</h2>
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<a name="isdown-key" href="#isdown-key"><tt><b>Key.isDown</b>(key)</tt></a>
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<p>Checks whether the specified key is pressed.</p>
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<h4>Parameters:</h4>
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<tt>key:</tt>
<tt>String</tt>
— any character or special key descriptor: <tt>‘enter’</tt>, <tt>‘space’</tt>, <tt>‘shift’</tt>, <tt>‘control’</tt>, <tt>‘alt’</tt>, <tt>‘meta’</tt>, <tt>‘caps-lock’</tt>, <tt>‘left’</tt>, <tt>‘up’</tt>, <tt>‘right’</tt>, <tt>‘down’</tt>, <tt>‘escape’</tt>, <tt>‘delete’</tt>, …
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<h4>Returns:</h4>
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<tt><tt>Boolean</tt></tt> — <tt>true</tt> if the key is pressed, <tt>false</tt> otherwise
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<h4>Example:<span class="description">Whenever the user clicks, create a circle shaped path. If the 'a' key is pressed, fill it with red, otherwise fill it with blue:</span></h4>
<pre><code>function onMouseDown(event) {
var path = new Path.Circle(event.point, 10);
if (Key.isDown('a')) {
path.fillColor = 'red';
} else {
path.fillColor = 'blue';
}
}</code></pre>
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