panzoom
Version:
Extensible, mobile friendly pan and zoom framework (supports DOM and SVG).
33 lines (31 loc) • 925 B
HTML
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>Handling clicks and taps from the scene</title>
<!-- <script src='../dist/panzoom.js'></script> -->
<script src='../dist/panzoom.js'></script>
</head>
<body>
<p id='log'>Click anywhere on the scene</p>
<svg>
<!-- this is the draggable root -->
<g id='scene'>
<circle cx='10' cy='10' r='5' fill='pink'></circle>
</g>
</svg>
<script>
// grab the DOM SVG element that you want to be draggable/zoomable:
var element = document.getElementById('scene')
// and forward it it to panzoom.
var pz = panzoom(element, {
autocenter: true,
onClick(e) {
document.getElementById('log').innerText = 'Clicked! Event target is: ' + e.target;
}
})
</script>
</body>
</html>